]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/mac/uma.h
not needed anymore
[wxWidgets.git] / include / wx / mac / uma.h
index fd9adb9bcb85e2a3854e0362e07153f8d1635a98..9ddcec5636898feaa6c70dd996ad15d7271c9dc9 100644 (file)
@@ -6,35 +6,23 @@
 // Created:     03/02/99
 // RCS-ID:      $Id: 
 // Copyright:   (c) Stefan Csomor
-// Licence:    LGPL licence
+// Licence:    wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #ifndef H_UMA
 #define H_UMA
 
-// define this to be 1 if you have the 8.6 libs (weak linked)
-
-#define UMA_USE_8_6 0 
-
-// define this to be 1 if you have the carbon libs (weak linked or PreCarbon.lib)
-
-#define UMA_USE_CARBON 0
-
-#define UMA_USE_APPEARANCE 1
-#define UMA_USE_WINDOWMGR 1
-
-#if !UMA_USE_8_6 && UMA_USE_WINDOWMGR
-#undef UMA_USE_WINDOWMGR
-#define UMA_USE_WINDOWMGR 0
-#endif
-
-#if !TARGET_CARBON
-       typedef short MenuItemIndex  ;
-#endif
+#include "wx/mac/private.h"
 
 void UMAInitToolbox( UInt16 inMoreMastersCalls) ;
+void UMACleanupToolbox() ;
+long UMAGetSystemVersion() ;
 bool UMAHasAppearance() ;
 long UMAGetAppearanceVersion() ;
+bool UMAHasWindowManager() ;
+long UMAGetWindowManagerAttr() ;
+bool UMAHasAquaLayout() ;
+bool UMASystemIsInitialized() ;
 
 // process manager
 
@@ -43,15 +31,23 @@ bool UMAGetProcessModeDoesActivateOnFGSwitch() ;
 
 // menu manager
 
-void                   UMASetMenuTitle( MenuRef menu , ConstStr255Param title ) ;
-UInt32                 UMAMenuEvent( EventRecord *inEvent ) ;
+void                   UMASetMenuTitle( MenuRef menu , StringPtr title ) ;
+UInt32                         UMAMenuEvent( EventRecord *inEvent ) ;
 void                   UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex item ) ;      
 void                   UMADisableMenuItem( MenuRef inMenu , MenuItemIndex item ) ;     
+void                   UMAAppendSubMenuItem( MenuRef menu , StringPtr label , SInt16 submenuid ) ;
+void                   UMAInsertSubMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 submenuid  ) ;
+void                   UMAAppendMenuItem( MenuRef menu , StringPtr label , SInt16 key= 0, UInt8 modifiers = 0 ) ;
+void                   UMAInsertMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 key = 0 , UInt8 modifiers = 0 ) ;
+
 // quickdraw
 
 void                   UMAShowWatchCursor() ;
 void                   UMAShowArrowCursor() ;
 
+OSStatus               UMAPrOpen(void *macPrintSession) ;
+OSStatus               UMAPrClose(void *macPrintSession) ;
+
 // window manager
 
 GrafPtr                UMAGetWindowPort( WindowRef inWindowRef ) ;
@@ -60,135 +56,60 @@ void                       UMASetWTitleC( WindowRef inWindowRef , const char *title ) ;
 void                   UMAGetWTitleC( WindowRef inWindowRef , char *title ) ;
 
 void                   UMADrawGrowIcon( WindowRef inWindowRef ) ;
-void                   UMAShowWindow( WindowRef inWindowRef ) ;
-void                   UMAHideWindow( WindowRef inWindowRef ) ;
 void                   UMAShowHide( WindowRef inWindowRef , Boolean show) ;
-void                   UMASelectWindow( WindowRef inWindowRef ) ;
-void                   UMABringToFront( WindowRef inWindowRef ) ;
-void                   UMASendBehind( WindowRef inWindowRef , WindowRef behindWindow ) ;
-void                   UMACloseWindow(WindowRef inWindowRef) ;
 
 // appearance manager
 
 void                   UMADrawControl( ControlHandle inControl ) ;
 
+void                   UMAEnableControl( ControlHandle inControl ) ;
+void                   UMADisableControl( ControlHandle inControl ) ;
 void                   UMAActivateControl( ControlHandle inControl ) ;
 void                   UMADeactivateControl( ControlHandle inControl ) ;
-void                   UMASetThemeWindowBackground             (WindowRef                              inWindow,
-                                                                ThemeBrush                     inBrush,
-                                                                Boolean                                inUpdate)       ;
-ControlHandle UMANewControl(WindowPtr                          owningWindow,
-                                                                const Rect *                   boundsRect,
-                                                                ConstStr255Param               controlTitle,
-                                                                Boolean                                initiallyVisible,
-                                                                SInt16                                 initialValue,
-                                                                SInt16                                 minimumValue,
-                                                                SInt16                                 maximumValue,
-                                                                SInt16                                 procID,
-                                                                SInt32                                 controlReference)       ;
-void UMADisposeControl (ControlHandle                  theControl)     ;
-void UMAHiliteControl  (ControlHandle                  theControl,
-                                                                ControlPartCode                hiliteState)    ;
+//                                                              ControlPartCode                hiliteState)    ;
 void UMAShowControl                                            (ControlHandle                  theControl)     ;
 void UMAHideControl                                            (ControlHandle                  theControl);
-void UMASetControlVisibility                   (ControlHandle                  inControl,
-                                                                Boolean                                inIsVisible,
-                                                                Boolean                                inDoDraw);
-
-bool UMAIsControlActive                                        (ControlHandle                  inControl);
-bool UMAIsControlVisible                               (ControlHandle                  inControl);
 void UMAActivateControl                                        (ControlHandle                  inControl);
 void UMADeactivateControl                              (ControlHandle                  inControl);
 
-OSErr UMAGetBestControlRect                            (ControlHandle                  inControl,
-                                                                Rect *                                 outRect,
-                                                                SInt16 *                               outBaseLineOffset);
-OSErr UMASetControlFontStyle                           (ControlHandle                  inControl,
-                                                                const ControlFontStyleRec * inStyle)   ;
-
-
 void UMAMoveControl( ControlHandle inControl , short x , short y ) ;
 void UMASizeControl( ControlHandle inControl , short x , short y ) ;
 // control hierarchy
 
-OSErr UMACreateRootControl                             (WindowPtr                              inWindow,
-                                                                ControlHandle *                outControl) ;
-
-OSErr UMAEmbedControl                                  (ControlHandle                  inControl,
-                                                                ControlHandle                  inContainer);
-
 // keyboard focus
 OSErr UMASetKeyboardFocus                              (WindowPtr                              inWindow,
                                                                 ControlHandle                  inControl,
                                                                 ControlFocusPart               inPart) ;
 
-
 // events
 
-ControlPartCode UMAHandleControlClick                          (ControlHandle                  inControl,
-                                                                Point                                  inWhere,
-                                                                SInt16                                 inModifiers,
-                                                                ControlActionUPP               inAction) ;
-SInt16 UMAHandleControlKey                             (ControlHandle                  inControl,
-                                                                SInt16                                 inKeyCode,
-                                                                SInt16                                 inCharCode,
-                                                                SInt16                                 inModifiers);
-                                                                
-void UMAIdleControls                                   (WindowPtr                              inWindow)       ;
-
 void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ;
 OSErr UMAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ;
 
 // handling control data
+bool                   UMAIsWindowFloating( WindowRef inWindow ) ;
+bool                   UMAIsWindowModal( WindowRef inWindow ) ;
 
-OSErr UMASetControlData                                        (ControlHandle                  inControl,
-                                                                ControlPartCode                inPart,
-                                                                ResType                                inTagName,
-                                                                Size                                   inSize,
-                                                                Ptr                                    inData)         ;
-
-OSErr UMAGetControlData                                        (ControlHandle                  inControl,
-                                                                ControlPartCode                inPart,
-                                                                ResType                                inTagName,
-                                                                Size                                   inBufferSize,
-                                                                Ptr                                    outBuffer,
-                                                                Size *                                 outActualSize) ;
-OSErr UMAGetControlDataSize                            (ControlHandle                  inControl,
-                                                                ControlPartCode                inPart,
-                                                                ResType                                inTagName,
-                                                                Size *                                 outMaxSize);
-
-
-// system 8.0
-
-short          UMAFindWindow( Point inPoint , WindowRef *outWindow ) ;
-OSStatus       UMAGetWindowFeatures( WindowRef inWindowRef , UInt32 *outFeatures ) ;
-OSStatus       UMAGetWindowRegion( WindowRef inWindowRef , WindowRegionCode inRegionCode , RgnHandle ioWinRgn ) ;
-OSStatus       UMACollapseWindow( WindowRef inWindowRef , Boolean inCollapseIt ) ;
-OSStatus       UMACollapseAllWindows( Boolean inCollapseEm ) ;
-Boolean        UMAIsWindowCollapsed( WindowRef inWindowRef ) ;
-Boolean UMAIsWindowCollapsable( WindowRef inWindowRef ) ;
+void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ;
 
-// system 8.5
+OSStatus UMAGetHelpMenu(
+  MenuRef *        outHelpMenu,
+  MenuItemIndex *  outFirstCustomItemIndex);      /* can be NULL */
 
-OSStatus       UMACreateNewWindow( WindowClass windowClass , WindowAttributes attributes , const Rect *bounds,  WindowRef *outWindow ) ;
-OSStatus       UMAGetWindowClass( WindowRef inWindowRef , WindowClass *outWindowClass ) ;
-OSStatus       UMAGetWindowAttributes( WindowRef inWindowRef , WindowAttributes *outAttributes ) ;
+// Appearance Drawing
 
-void                   UMAShowFloatingWindows() ;
-void                   UMAHideFloatingWindows() ;
-Boolean        UMAAreFloatingWindowsVisible() ;
-WindowRef UMAFrontWindow() ;
-WindowRef UMAFrontNonFloatingWindow() ;
+OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState ) ;
 
-// floaters support
+// accessor helpers
 
-bool                   UMAIsWindowFloating( WindowRef inWindow ) ;
-bool                   UMAIsWindowModal( WindowRef inWindow ) ;
-WindowRef UMAGetActiveWindow() ;
-WindowRef UMAGetActiveNonFloatingWindow() ;
+#if !TARGET_CARBON
+#define ClearCurrentScrap() ZeroScrap() ;
+#define GetApplicationScript() smSystemScript
+#else
 
-void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ;
+// calls not in carbon
 
+#endif
+#define GetWindowUpdateRgn( inWindow , updateRgn ) GetWindowRegion( inWindow , kWindowUpdateRgn, updateRgn ) 
 
-#endif
\ No newline at end of file
+#endif