virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
- // Create a bitmap compatible with the given DC, inheriting its magnification factor
+ virtual bool CreateScaled(int w, int h, int d, double logicalScale)
+ { return Create(w*logicalScale,h*logicalScale,d); }
virtual int GetHeight() const = 0;
virtual int GetWidth() const = 0;