class wxAuiToolBar : public wxControl
{
public:
+ /**
+ Default constructor, use Create() later.
+
+ @since 2.9.5
+ */
+ wxAuiToolBar();
+
+ /**
+ Constructor creating and initializing the object.
+ */
wxAuiToolBar(wxWindow* parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxPoint& position = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxAUI_TB_DEFAULT_STYLE);
+
+ /**
+ Really create wxAuiToolBar created using default constructor.
+
+ @since 2.9.5
+ */
+ bool Create(wxWindow* parent,
+ wxWindowID id = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxAUI_TB_DEFAULT_STYLE);
virtual ~wxAuiToolBar();
void SetWindowStyleFlag(long style);