#include "wx/brush.h"
#include "wx/mgl/private.h"
-#include "wx/mgl/dcmemory.h"
+#include "wx/dcmemory.h"
// ---------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
-class wxBrushRefData: public wxObjectRefData
+class wxBrushRefData : public wxGDIRefData
{
public:
wxBrushRefData();
wxBrushRefData(const wxBrushRefData& data);
- bool operator == (const wxBrushRefData& data) const
+ virtual bool IsOk() const { return m_colour.IsOk(); }
+
+ bool operator==(const wxBrushRefData& data) const
{
return (m_style == data.m_style &&
m_stipple.IsSameAs(data.m_stipple) &&
m_colour == data.m_colour);
}
- int m_style;
+ wxBrushStyle m_style;
wxColour m_colour;
wxBitmap m_stipple;
pixpattern24_t m_pixPattern;
IMPLEMENT_DYNAMIC_CLASS(wxBrush,wxGDIObject)
-wxBrush::wxBrush(const wxColour &colour, int style)
+wxBrush::wxBrush(const wxColour &colour, wxBrushStyle style)
{
m_refData = new wxBrushRefData();
M_BRUSHDATA->m_style = style;
M_BRUSHDATA->m_colour = colour;
}
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+wxBrush::wxBrush(const wxColour& col, int style)
+{
+ m_refData = new wxBrushRefData;
+ M_BRUSHDATA->m_style = (wxBrushStyle)style;
+ M_BRUSHDATA->m_colour = colour;
+}
+#endif
+
wxBrush::wxBrush(const wxBitmap &stippleBitmap)
{
- wxCHECK_RET( stippleBitmap.Ok(), _T("invalid bitmap") );
+ wxCHECK_RET( stippleBitmap.IsOk(), wxT("invalid bitmap") );
wxCHECK_RET( stippleBitmap.GetWidth() == 8 && stippleBitmap.GetHeight() == 8,
- _T("stipple bitmap must be 8x8") );
+ wxT("stipple bitmap must be 8x8") );
m_refData = new wxBrushRefData();
M_BRUSHDATA->m_colour = *wxBLACK;
return m_refData != brush.m_refData;
}
-bool wxBrush::IsOk() const
+wxBrushStyle wxBrush::GetStyle() const
{
- return ((m_refData) && M_BRUSHDATA->m_colour.Ok());
-}
-
-int wxBrush::GetStyle() const
-{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return 0;
- }
+ wxCHECK_MSG( IsOk(), wxBRUSHSTYLE_INVALID, wxT("invalid brush") );
return M_BRUSHDATA->m_style;
}
-wxColour &wxBrush::GetColour() const
+wxColour wxBrush::GetColour() const
{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return wxNullColour;
- }
+ wxCHECK_MSG( IsOk(), wxNullColour, wxT("invalid brush") );
return M_BRUSHDATA->m_colour;
}
wxBitmap *wxBrush::GetStipple() const
{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return &wxNullBitmap;
- }
+ wxCHECK_MSG( IsOk(), NULL, wxT("invalid brush") );
return &M_BRUSHDATA->m_stipple;
}
void* wxBrush::GetMaskPattern() const
{
- wxCHECK_MSG( Ok(), NULL, wxT("invalid brush") );
+ wxCHECK_MSG( IsOk(), NULL, wxT("invalid brush") );
return (void*)&(M_BRUSHDATA->m_maskPattern);
}
void* wxBrush::GetPixPattern() const
{
- wxCHECK_MSG( Ok(), NULL, wxT("invalid brush") );
+ wxCHECK_MSG( IsOk(), NULL, wxT("invalid brush") );
return (void*)&(M_BRUSHDATA->m_pixPattern);
}
M_BRUSHDATA->m_colour.Set(r, g, b);
}
-void wxBrush::SetStyle( int style )
+void wxBrush::SetStyle( wxBrushStyle style )
{
AllocExclusive();
M_BRUSHDATA->m_style = style;
{
AllocExclusive();
- wxCHECK_RET( stipple.Ok(), _T("invalid bitmap") );
+ wxCHECK_RET( stipple.IsOk(), wxT("invalid bitmap") );
wxCHECK_RET( stipple.GetWidth() == 8 && stipple.GetHeight() == 8,
- _T("stipple bitmap must be 8x8") );
+ wxT("stipple bitmap must be 8x8") );
M_BRUSHDATA->m_stipple = stipple;
wxBitmapToPixPattern(stipple, &(M_BRUSHDATA->m_pixPattern),
M_BRUSHDATA->m_style = wxSTIPPLE;
}
-wxObjectRefData *wxBrush::CreateRefData() const
+wxGDIRefData *wxBrush::CreateGDIRefData() const
{
return new wxBrushRefData;
}
-wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const
+wxGDIRefData *wxBrush::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxBrushRefData(*(wxBrushRefData *)data);
}