# =========================================================================
-# This makefile was generated by
-# Bakefile 0.1.3 (http://bakefile.sourceforge.net)
-# Do not modify, all changes will be overwritten!
+# This configuration file was generated by
+# Bakefile 0.2.0 (http://bakefile.sourceforge.net)
+# Beware that all changes made to this file will be overwritten next
+# time you run Bakefile!
# =========================================================================
# Standard linker flags
LDFLAGS =
+# The C preprocessor
+CPP = $(CC) -E
+
# What type of library to build? [0,1]
SHARED = 0
# Build wxUniversal instead of native port? [0,1]
WXUNIV = 0
-# Compile Unicode build of wxWindows? [0,1]
+# Compile Unicode build of wxWidgets? [0,1]
UNICODE = 0
# Use MSLU library when building Unicode version. [0,1]
# Build wxHTML library (USE_GUI must be 1)? [0,1]
USE_HTML = 1
+# Build multimedia library (USE_GUI must be 1)? [0,1]
+USE_MEDIA = 1
+
+# Build wxXRC library (USE_GUI must be 1)? [0,1]
+USE_XRC = 1
+
# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
USE_OPENGL = 0
# Build ODBC database classes (USE_GUI must be 1)? [0,1]
USE_ODBC = 0
+# Build quality assurance classes library (USE_GUI must be 1)? [0,1]
+USE_QA = 0
+
# Enable exceptions in compiled code. [0,1]
USE_EXCEPTIONS = 1
-# Is this official build by wxWindows developers? [0,1]
+# Enable run-time type information (RTTI) in compiled code. [0,1]
+USE_RTTI = 1
+
+# Enable threading in compiled code. [0,1]
+USE_THREADS = 1
+
+# Is this official build by wxWidgets developers? [0,1]
OFFICIAL_BUILD = 0
# Use this to name your customized DLLs differently
VENDOR = custom
+#
+WX_FLAVOUR =
+
+#
+WX_LIB_FLAVOUR =
+
# Name of your custom configuration. This affects directory
# where object files are stored as well as the location of
# compiled .lib files and setup.h under the lib/ toplevel directory.