#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
-#include <stdio.h>
-#include "wx/setup.h"
-#include "wx/menu.h"
-#include "wx/dc.h"
-#include "wx/dcclient.h"
-#include "wx/utils.h"
-#include "wx/app.h"
-#include "wx/panel.h"
-#include "wx/layout.h"
-#include "wx/dialog.h"
-#include "wx/listbox.h"
-#include "wx/button.h"
-#include "wx/settings.h"
-#include "wx/msgdlg.h"
+ #include "wx/setup.h"
+ #include "wx/menu.h"
+ #include "wx/dc.h"
+ #include "wx/dcclient.h"
+ #include "wx/utils.h"
+ #include "wx/app.h"
+ #include "wx/panel.h"
+ #include "wx/layout.h"
+ #include "wx/dialog.h"
+ #include "wx/frame.h"
+ #include "wx/listbox.h"
+ #include "wx/button.h"
+ #include "wx/settings.h"
+ #include "wx/msgdlg.h"
+
+ #include <stdio.h>
#endif
#if wxUSE_OWNER_DRAWN
-#include "wx/ownerdrw.h"
+ #include "wx/ownerdrw.h"
#endif
#if wxUSE_DRAG_AND_DROP
-#include "wx/msw/ole/droptgt.h"
+ #include "wx/msw/ole/droptgt.h"
#endif
#include "wx/menuitem.h"
#include "wx/log.h"
+
+#if wxUSE_TOOLTIPS
+#include "wx/tooltip.h"
+#endif
+
+#include "wx/intl.h"
+#include "wx/log.h"
+
#include "wx/msw/private.h"
+#include "wx/textctrl.h"
+
#include <string.h>
#ifndef __GNUWIN32__
-#include <shellapi.h>
-#include <mmsystem.h>
+ #include <shellapi.h>
+ #include <mmsystem.h>
#endif
#ifdef __WIN32__
-#include <windowsx.h>
+ #include <windowsx.h>
#endif
-#ifdef __GNUWIN32__
-#include <wx/msw/gnuwin32/extra.h>
+#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__)
+#include <commctrl.h>
#endif
+#ifndef __TWIN32__
+ #ifdef __GNUWIN32__
+ #include <wx/msw/gnuwin32/extra.h>
+ #endif
+#endif
+
+// all these are defined in <windows.h>
#ifdef GetCharWidth
#undef GetCharWidth
#endif
#endif
#ifdef __WXDEBUG__
-const char *wxGetMessageName(int message);
+ const char *wxGetMessageName(int message);
#endif //__WXDEBUG__
#define WINDOW_MARGIN 3 // This defines sensitivity of Leave events
wxMenu *wxCurrentPopupMenu = NULL;
-extern wxList wxPendingDelete;
+extern wxList WXDLLEXPORT wxPendingDelete;
void wxRemoveHandleAssociation(wxWindow *win);
void wxAssociateWinWithHandle(HWND hWnd, wxWindow *win);
wxWindow *wxFindWinFromHandle(WXHWND hWnd);
#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
+ IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
#endif
BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
// Find an item given the MS Windows id
wxWindow *wxWindow::FindItem(int id) const
{
- if (!GetChildren())
- return NULL;
- wxNode *current = GetChildren()->First();
+// if (!GetChildren())
+// return NULL;
+ wxNode *current = GetChildren().First();
while (current)
{
wxWindow *childWin = (wxWindow *)current->Data();
if (childWin->IsKindOf(CLASSINFO(wxControl)))
{
wxControl *item = (wxControl *)childWin;
- if (item->m_windowId == id)
+ if (item->GetId() == id)
return item;
else
{
// Find an item given the MS Windows handle
wxWindow *wxWindow::FindItemByHWND(WXHWND hWnd, bool controlOnly) const
{
- if (!GetChildren())
- return NULL;
- wxNode *current = GetChildren()->First();
+// if (!GetChildren())
+// return NULL;
+ wxNode *current = GetChildren().First();
while (current)
{
wxObject *obj = (wxObject *)current->Data() ;
}
bool wxWindow::MSWNotify(WXWPARAM WXUNUSED(wParam),
- WXLPARAM WXUNUSED(lParam),
+ WXLPARAM lParam,
WXLPARAM* WXUNUSED(result))
{
+#ifdef __WIN95__
+#if wxUSE_TOOLTIPS
+ NMHDR* hdr = (NMHDR *)lParam;
+ if ( hdr->code == TTN_NEEDTEXT && m_tooltip )
+ {
+ TOOLTIPTEXT *ttt = (TOOLTIPTEXT *)lParam;
+ ttt->lpszText = (char *)m_tooltip->GetTip().c_str();
+
+ // processed
+ return TRUE;
+ }
+#endif
+#endif
+
return FALSE;
}
void wxWindow::Init()
{
+ m_isWindow = TRUE;
+
// Generic
+// m_windowCursor = * wxSTANDARD_CURSOR;
m_windowId = 0;
m_isShown = TRUE;
m_windowStyle = 0;
m_windowParent = NULL;
m_windowEventHandler = this;
- m_windowCursor = *wxSTANDARD_CURSOR;
m_children = new wxList;
m_doubleClickAllowed = 0 ;
m_winCaptured = FALSE;
#if wxUSE_DRAG_AND_DROP
m_pDropTarget = NULL;
#endif
+
+#if wxUSE_TOOLTIPS
+ m_tooltip = NULL;
+#endif
}
wxWindow::wxWindow()
{
m_isBeingDeleted = TRUE;
+ // first of all, delete the things on which nothing else depends
+
+#if wxUSE_TOOLTIPS
+ wxDELETE(m_tooltip);
+#endif
+
// JACS - if behaviour is odd, restore this
// to the start of ~wxWindow. Vadim has changed
// it to nearer the end. Unsure of side-effects
// delete themselves.
#if wxUSE_CONSTRAINTS
DeleteRelatedConstraints();
+
if (m_constraints)
{
// This removes any dangling pointers to this window
delete m_constraints;
m_constraints = NULL;
}
- if (m_windowSizer)
- {
- delete m_windowSizer;
- m_windowSizer = NULL;
- }
+
+ wxDELETE(m_windowSizer);
+
// If this is a child of a sizer, remove self from parent
if (m_sizerParent)
m_sizerParent->RemoveChild((wxWindow *)this);
m_pDropTarget->Register(m_hWnd);
}
-#endif
+#endif // wxUSE_DRAG_AND_DROP
+
//old style file-manager drag&drop support
// I think we should retain the old-style
::DragAcceptFiles(hWnd, (BOOL)accept);
}
+// ----------------------------------------------------------------------------
+// tooltips
+// ----------------------------------------------------------------------------
+
+#if wxUSE_TOOLTIPS
+
+void wxWindow::SetToolTip(const wxString &tip)
+{
+ SetToolTip(new wxToolTip(tip));
+}
+
+void wxWindow::SetToolTip(wxToolTip *tooltip)
+{
+ if ( m_tooltip )
+ delete m_tooltip;
+
+ m_tooltip = tooltip;
+ m_tooltip->SetWindow(this);
+}
+
+#endif // wxUSE_TOOLTIPS
+
// Get total size
void wxWindow::GetSize(int *x, int *y) const
{
{
HWND hWnd = (HWND) GetHWND();
RECT rect;
- GetClientRect(hWnd, &rect);
+ ::GetClientRect(hWnd, &rect);
*x = rect.right;
*y = rect.bottom;
}
-void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
+void wxWindow::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
int currentX, currentY;
GetPosition(¤tX, ¤tY);
+ int currentW,currentH;
+ GetSize(¤tW, ¤tH);
+
+ if (x == currentX && y == currentY && width == currentW && height == currentH)
+ return;
+
int actualWidth = width;
int actualHeight = height;
int actualX = x;
AdjustForParentClientOrigin(actualX, actualY, sizeFlags);
- int currentW,currentH;
- GetSize(¤tW, ¤tH);
if (width == -1)
actualWidth = currentW ;
if (height == -1)
MoveWindow(hWnd, actualX, actualY, actualWidth, actualHeight, (BOOL)TRUE);
}
-void wxWindow::SetClientSize(int width, int height)
+void wxWindow::DoSetClientSize(int width, int height)
{
wxWindow *parent = GetParent();
HWND hWnd = (HWND) GetHWND();
- HWND hParentWnd = (HWND) (HWND) parent->GetHWND();
+ HWND hParentWnd = (HWND) 0;
+ if (parent)
+ hParentWnd = (HWND) parent->GetHWND();
RECT rect;
- GetClientRect(hWnd, &rect);
+ ::GetClientRect(hWnd, &rect);
RECT rect2;
GetWindowRect(hWnd, &rect2);
bool wxWindow::Show(bool show)
{
+ m_isShown = show;
HWND hWnd = (HWND) GetHWND();
int cshow;
if (show)
cshow = SW_SHOW;
else
cshow = SW_HIDE;
- ShowWindow(hWnd, (BOOL)cshow);
+ ShowWindow(hWnd, cshow);
if (show)
{
BringWindowToTop(hWnd);
bool wxWindow::IsShown(void) const
{
- return (::IsWindowVisible((HWND) GetHWND()) != 0);
+ // Can't rely on IsWindowVisible, since it will return FALSE
+ // if the parent is not visible.
+ return m_isShown;
+// int ret = ::IsWindowVisible((HWND) GetHWND()) ;
+// return (ret != 0);
}
int wxWindow::GetCharHeight(void) const
// fontToUse->ReleaseResource();
}
-void wxWindow::Refresh(bool eraseBack, const wxRectangle *rect)
+void wxWindow::Refresh(bool eraseBack, const wxRect *rect)
{
HWND hWnd = (HWND) GetHWND();
if (hWnd)
wxWndHook = NULL;
wnd->m_hWnd = (WXHWND) hWnd;
}
- // wxDebugMsg("hWnd = %d, m_hWnd = %d, msg = %d\n", hWnd, m_hWnd, message);
- // Stop right here if we don't have a valid handle
- // in our wxWnd object.
+ // Stop right here if we don't have a valid handle in our wxWindow object.
if (wnd && !wnd->m_hWnd) {
- // wxDebugMsg("Warning: could not find a valid handle, wx_win.cc/wxWndProc.\n");
wnd->m_hWnd = (WXHWND) hWnd;
long res = wnd->MSWDefWindowProc(message, wParam, lParam );
wnd->m_hWnd = 0;
// Should probably have a test for 'genuine' NT
#if defined(__WIN32__)
-#define DIMENSION_TYPE short
+ #define DIMENSION_TYPE short
#else
-#define DIMENSION_TYPE int
+ #define DIMENSION_TYPE int
#endif
-// Main Windows 3 window proc
+// Main Windows window proc
long wxWindow::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
wxASSERT( m_lastMsg == message &&
- m_lastWParam == wParam &&
- m_lastLParam == lParam );
+ m_lastWParam == wParam && m_lastLParam == lParam );
#ifdef __WXDEBUG__
wxLogTrace(wxTraceMessages, "Processing %s(%lx, %lx)",
- wxGetMessageName(message), wParam, lParam);
+ wxGetMessageName(message), wParam, lParam);
#endif // __WXDEBUG__
HWND hWnd = (HWND)m_hWnd;
return MSWOnSysCommand(wParam, lParam);
break;
}
+
case WM_COMMAND:
{
#ifdef __WIN32__
return MSWOnMeasureItem((int)wParam, (WXMEASUREITEMSTRUCT *)lParam);
break;
}
-
case WM_KEYDOWN:
- // we consider these message "not interesting"
+ // If this has been processed by an event handler,
+ // return 0 now (we've handled it).
+ if ( MSWOnKeyDown((WORD) wParam, lParam) )
+ break;
+
+ // we consider these message "not interesting" to OnChar
if ( wParam == VK_SHIFT || wParam == VK_CONTROL )
+ {
return Default();
+ }
- // Avoid duplicate messages to OnChar
- if ( (wParam != VK_ESCAPE) && (wParam != VK_SPACE) &&
- (wParam != VK_RETURN) && (wParam != VK_BACK) &&
- (wParam != VK_TAB) )
+ switch ( wParam )
{
- MSWOnChar((WORD)wParam, lParam);
- if ( ::GetKeyState(VK_CONTROL) & 0x100 )
+ // avoid duplicate messages to OnChar for these ASCII keys: they
+ // will be translated by TranslateMessage() and received in WM_CHAR
+ case VK_ESCAPE:
+ case VK_SPACE:
+ case VK_RETURN:
+ case VK_BACK:
+ case VK_TAB:
return Default();
+
+#ifdef VK_APPS
+
+ // normally these macros would be defined in windows.h
+#ifndef GET_X_LPARAM
+ #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
+ #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
+#endif
+
+ // special case of VK_APPS: treat it the same as right mouse click
+ // because both usually pop up a context menu
+ case VK_APPS:
+ {
+ // construct the key mask
+ WPARAM fwKeys = MK_RBUTTON;
+ if ( (::GetKeyState(VK_CONTROL) & 0x100) != 0 )
+ fwKeys |= MK_CONTROL;
+ if ( (::GetKeyState(VK_SHIFT) & 0x100) != 0 )
+ fwKeys |= MK_SHIFT;
+
+ // simulate right mouse button click
+ DWORD dwPos = ::GetMessagePos();
+ int x = GET_X_LPARAM(dwPos),
+ y = GET_Y_LPARAM(dwPos);
+
+ ScreenToClient(&x, &y);
+ MSWOnRButtonDown(x, y, fwKeys);
+ }
+ break;
+#endif // VK_APPS
+
+ case VK_LEFT:
+ case VK_RIGHT:
+ case VK_DOWN:
+ case VK_UP:
+ default:
+ if ( !MSWOnChar((WORD)wParam, lParam) )
+ {
+ return Default();
+ }
+ break;
}
- else if ( ::GetKeyState(VK_CONTROL) & 0x100 )
- MSWOnChar((WORD)wParam, lParam);
- else
+ break;
+
+ case WM_KEYUP:
+ if ( !MSWOnKeyUp((WORD) wParam, lParam) )
return Default();
break;
case WM_CHAR: // Always an ASCII character
- {
- MSWOnChar((WORD)wParam, lParam, TRUE);
- break;
- }
+ if ( !MSWOnChar((WORD)wParam, lParam, TRUE) )
+ return Default();
+ break;
case WM_HSCROLL:
{
return 1L;
break;
}
-
case WM_GETMINMAXINFO:
{
MINMAXINFO *info = (MINMAXINFO *)lParam;
return MSWDefWindowProc(message, wParam, lParam );
break;
}
-
case WM_GETDLGCODE:
- return MSWGetDlgCode();
+ {
+ return MSWGetDlgCode();
+ }
+ case WM_SETCURSOR:
+ {
+ // don't set cursor for other windows, only for this one: this
+ // prevents children of this window from gettign the same cursor
+ // as the parent has (don't forget that this message is propagated
+ // by default up the window parent-child hierarchy)
+ if ( (HWND)wParam == hWnd )
+ {
+ // don't set cursor when the mouse is not in the client part
+ short nHitTest = LOWORD(lParam);
+ if ( nHitTest == HTCLIENT || nHitTest == HTERROR )
+ {
+ HCURSOR hcursor = 0;
+ if ( wxIsBusy() )
+ {
+ // from msw\utils.cpp
+ extern HCURSOR gs_wxBusyCursor;
+
+ hcursor = gs_wxBusyCursor;
+ }
+ else
+ {
+ wxCursor *cursor = NULL;
+
+ if ( m_windowCursor.Ok() )
+ {
+ cursor = &m_windowCursor;
+ }
+ else
+ {
+ // from msw\data.cpp
+ extern wxCursor *g_globalCursor;
+
+ if ( g_globalCursor && g_globalCursor->Ok() )
+ cursor = g_globalCursor;
+ }
+
+ if ( cursor )
+ hcursor = (HCURSOR)cursor->GetHCURSOR();
+ }
+
+ if ( hcursor )
+ {
+ ::SetCursor(hcursor);
+
+ // returning TRUE stops the DefWindowProc() from
+ // further processing this message - exactly what we
+ // need because we've just set the cursor.
+ return TRUE;
+ }
+ }
+ }
+ }
+ return MSWDefWindowProc(message, wParam, lParam );
default:
return MSWDefWindowProc(message, wParam, lParam );
}
+
return 0; // Success: we processed this command.
}
{
// adding NULL hWnd is (first) surely a result of an error and
// (secondly) breaks menu command processing
- wxCHECK_RET( hWnd != NULL, "attempt to add a NULL hWnd to window list" );
+ wxCHECK_RET( hWnd != (HWND) NULL, "attempt to add a NULL hWnd to window list" );
if ( !wxWinHandleList->Find((long)hWnd) )
wxWinHandleList->Append((long)hWnd, win);
m_hWnd = (WXHWND) ::CreateDialog(wxGetInstance(), dialog_template, hParent,
(DLGPROC)wxDlgProc);
#else
+ // N.B.: if we _don't_ use this form,
+ // then with VC++ 1.5, it crashes horribly.
+#if 1
+ m_hWnd = (WXHWND) ::CreateDialog(wxGetInstance(), dialog_template, hParent,
+ (DLGPROC)wxDlgProc);
+#else
+ // Crashes when we use this.
DLGPROC dlgproc = (DLGPROC)MakeProcInstance((DLGPROC)wxWndProc, wxGetInstance());
m_hWnd = (WXHWND) ::CreateDialog(wxGetInstance(), dialog_template, hParent,
(DLGPROC)dlgproc);
+#endif
#endif
if (m_hWnd == 0)
{
// Rely on MSWNotify to check whether the message
// belongs to the window or not
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while (node)
{
wxWindow *child = (wxWindow *)node->Data();
#endif // Win95
// not processed
- return FALSE;
+ return Default();
}
void wxWindow::MSWOnMenuHighlight(WXWORD WXUNUSED(item), WXWORD WXUNUSED(flags), WXHMENU WXUNUSED(sysmenu))
::ShowCaret((HWND) GetHWND());
}
+ // panel wants to track the window which was the last to have focus in it
+ wxWindow *parent = GetParent();
+ if ( parent && parent->IsKindOf(CLASSINFO(wxPanel)) )
+ {
+ ((wxPanel *)parent)->SetLastFocus(GetId());
+ }
+
wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
event.SetEventObject(this);
if (!GetEventHandler()->ProcessEvent(event))
// Responds to colour changes: passes event on to children.
void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
{
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
// Only propagate to non-top-level windows
long wxWindow::Default()
{
- // Ignore 'fake' events (perhaps generated as a result of a separate real event)
- if (m_lastMsg == 0)
+ // Ignore 'fake' events (perhaps generated as a result of a separate real
+ // event)
+ if ( m_lastMsg == 0 )
return 0;
#ifdef __WXDEBUG__
wxLogTrace(wxTraceMessages, "Forwarding %s to DefWindowProc.",
- wxGetMessageName(m_lastMsg));
+ wxGetMessageName(m_lastMsg));
#endif // __WXDEBUG__
- return this->MSWDefWindowProc(m_lastMsg, m_lastWParam, m_lastLParam);
+ return MSWDefWindowProc(m_lastMsg, m_lastWParam, m_lastLParam);
}
bool wxWindow::MSWProcessMessage(WXMSG* pMsg)
{
- if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) ) {
+ if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) )
+ {
// intercept dialog navigation keys
MSG *msg = (MSG *)pMsg;
bool bProcess = TRUE;
if ( msg->message != WM_KEYDOWN )
bProcess = FALSE;
- if ( (HIWORD(msg->lParam) & KF_ALTDOWN) == KF_ALTDOWN )
+ if ( bProcess && (HIWORD(msg->lParam) & KF_ALTDOWN) == KF_ALTDOWN )
bProcess = FALSE;
- bool bCtrlDown = (::GetKeyState(VK_CONTROL) & 0x100) != 0;
+ if ( bProcess )
+ {
+ bool bCtrlDown = (::GetKeyState(VK_CONTROL) & 0x100) != 0;
- // WM_GETDLGCODE: if the control wants it for itself, don't process it
- // (except for Ctrl-Tab combination which is always processed)
- LONG lDlgCode = 0;
- if ( bProcess && !bCtrlDown ) {
- lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
- }
+ // WM_GETDLGCODE: ask the control if it wants the key for itself,
+ // don't process it if it's the case (except for Ctrl-Tab/Enter
+ // combinations which are always processed)
+ LONG lDlgCode = 0;
+ if ( !bCtrlDown )
+ {
+ lDlgCode = ::SendMessage(msg->hwnd, WM_GETDLGCODE, 0, 0);
+ }
+
+ bool bForward = TRUE,
+ bWindowChange = FALSE;
- bool bForward = TRUE;
- if ( bProcess ) {
- switch ( msg->wParam ) {
+ switch ( msg->wParam )
+ {
case VK_TAB:
- if ( lDlgCode & DLGC_WANTTAB ) // FALSE for Ctrl-Tab
+ if ( lDlgCode & DLGC_WANTTAB ) {
bProcess = FALSE;
- else
+ }
+ else {
+ // Ctrl-Tab cycles thru notebook pages
+ bWindowChange = bCtrlDown;
bForward = !(::GetKeyState(VK_SHIFT) & 0x100);
+ }
break;
case VK_UP:
bProcess = FALSE;
break;
+ case VK_RETURN:
+ {
+ if ( lDlgCode & DLGC_WANTMESSAGE )
+ {
+ // control wants to process Enter itself, don't
+ // call IsDialogMessage() which would interpret
+ // it
+ return FALSE;
+ }
+#ifndef __WIN16__
+ wxButton *btnDefault = GetDefaultItem();
+ if ( btnDefault && !bCtrlDown )
+ {
+ // if there is a default button, Enter should
+ // press it
+ (void)::SendMessage((HWND)btnDefault->GetHWND(),
+ BM_CLICK, 0, 0);
+ return TRUE;
+ }
+ // else: but if there is not it makes sense to make it
+ // work like a TAB - and that's what we do.
+ // Note that Ctrl-Enter always works this way.
+#endif
+ }
+ break;
+
default:
bProcess = FALSE;
}
- }
- if ( bProcess ) {
- wxNavigationKeyEvent event;
- event.SetDirection(bForward);
- event.SetWindowChange(bCtrlDown);
- event.SetEventObject(this);
+ if ( bProcess )
+ {
+ wxNavigationKeyEvent event;
+ event.SetDirection(bForward);
+ event.SetWindowChange(bWindowChange);
+ event.SetEventObject(this);
- if ( GetEventHandler()->ProcessEvent(event) )
- return TRUE;
+ if ( GetEventHandler()->ProcessEvent(event) )
+ return TRUE;
+ }
}
- return ::IsDialogMessage((HWND)GetHWND(), msg) != 0;
+ if ( ::IsDialogMessage((HWND)GetHWND(), msg) )
+ return TRUE;
+ }
+
+#if wxUSE_TOOLTIPS
+ if ( m_tooltip )
+ {
+ // relay mouse move events to the tooltip control
+ MSG *msg = (MSG *)pMsg;
+ if ( msg->message == WM_MOUSEMOVE )
+ m_tooltip->RelayEvent(pMsg);
}
+#endif // wxUSE_TOOLTIPS
+/* This code manages to disable character input completely. Nice one!
+ * Probably because the dialog is requesting all char input. Or,
+ * it gets called by non-dialog windows.
+
+ // In case we don't have wxTAB_TRAVERSAL style on.
+ // If we don't call this, we may never process Enter correctly.
+ if ( m_hWnd != 0 && (GetWindowStyleFlag() & wxTAB_TRAVERSAL) == 0 )
+ {
+ MSG *msg = (MSG *)pMsg;
+ if ( ::IsDialogMessage((HWND)GetHWND(), msg) )
+ return TRUE;
+ }
+*/
return FALSE;
}
long wxWindow::MSWOnSysCommand(WXWPARAM wParam, WXLPARAM lParam)
{
- switch (wParam)
+ switch (wParam & 0xFFFFFFF0)
{
case SC_MAXIMIZE:
{
event.SetTimestamp(wxApp::sm_lastMessageTime);
event.m_eventObject = this;
- m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVENT_TYPE_LEFT_DOWN;
+ m_lastXPos = event.m_x; m_lastYPos = event.m_y; m_lastEvent = wxEVT_LEFT_DOWN;
if (!GetEventHandler()->ProcessEvent(event))
Default();
void wxWindow::MSWOnMButtonUp(int x, int y, WXUINT flags)
{
- //wxDebugMsg("MButtonUp\n") ;
wxMouseEvent event(wxEVT_MIDDLE_UP);
event.m_x = x; event.m_y = y;
void wxWindow::MSWOnMouseMove(int x, int y, WXUINT flags)
{
// 'normal' move event...
- // Set cursor, but only if we're not in 'busy' mode
-
- // Trouble with this is that it sets the cursor for controls too :-(
- if (m_windowCursor.Ok() && !wxIsBusy())
- ::SetCursor((HCURSOR) m_windowCursor.GetHCURSOR());
if (!m_mouseInWindow)
{
GetEventHandler()->ProcessEvent(event);
}
-void wxWindow::MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII)
+// isASCII is TRUE only when we're called from WM_CHAR handler and not from
+// WM_KEYDOWN one
+bool wxWindow::MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII)
{
int id;
bool tempControlDown = FALSE;
event.m_x = pt.x; event.m_y = pt.y;
- if (!GetEventHandler()->ProcessEvent(event))
- Default();
+ if (GetEventHandler()->ProcessEvent(event))
+ return TRUE;
+ else
+ return FALSE;
+ }
+ else
+ return FALSE;
+}
+
+bool wxWindow::MSWOnKeyDown(WXWORD wParam, WXLPARAM lParam)
+{
+ int id;
+
+ if ((id = wxCharCodeMSWToWX(wParam)) == 0) {
+ id = wParam;
+ }
+
+ if (id != -1)
+ {
+ wxKeyEvent event(wxEVT_KEY_DOWN);
+ event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
+ event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
+ if ((HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN)
+ event.m_altDown = TRUE;
+
+ event.m_eventObject = this;
+ event.m_keyCode = id;
+ event.SetTimestamp(wxApp::sm_lastMessageTime);
+
+ POINT pt ;
+ GetCursorPos(&pt) ;
+ RECT rect ;
+ GetWindowRect((HWND) GetHWND(),&rect) ;
+ pt.x -= rect.left ;
+ pt.y -= rect.top ;
+
+ event.m_x = pt.x; event.m_y = pt.y;
+
+ if (GetEventHandler()->ProcessEvent(event))
+ {
+ return TRUE;
+ }
+ else return FALSE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+bool wxWindow::MSWOnKeyUp(WXWORD wParam, WXLPARAM lParam)
+{
+ int id;
+
+ if ((id = wxCharCodeMSWToWX(wParam)) == 0) {
+ id = wParam;
+ }
+
+ if (id != -1)
+ {
+ wxKeyEvent event(wxEVT_KEY_UP);
+ event.m_shiftDown = (::GetKeyState(VK_SHIFT)&0x100?TRUE:FALSE);
+ event.m_controlDown = (::GetKeyState(VK_CONTROL)&0x100?TRUE:FALSE);
+ if ((HIWORD(lParam) & KF_ALTDOWN) == KF_ALTDOWN)
+ event.m_altDown = TRUE;
+
+ event.m_eventObject = this;
+ event.m_keyCode = id;
+ event.SetTimestamp(wxApp::sm_lastMessageTime);
+
+ POINT pt ;
+ GetCursorPos(&pt) ;
+ RECT rect ;
+ GetWindowRect((HWND) GetHWND(),&rect) ;
+ pt.x -= rect.left ;
+ pt.y -= rect.top ;
+
+ event.m_x = pt.x; event.m_y = pt.y;
+
+ if (GetEventHandler()->ProcessEvent(event))
+ return TRUE;
+ else
+ return FALSE;
}
+ else
+ return FALSE;
}
void wxWindow::MSWOnJoyDown(int joystick, int x, int y, WXUINT flags)
{
wxTheKeyboardHookProc = MakeProcInstance((FARPROC) wxKeyboardHook, wxGetInstance());
wxTheKeyboardHook = SetWindowsHookEx(WH_KEYBOARD, (HOOKPROC) wxTheKeyboardHookProc, wxGetInstance(),
-#ifdef __WIN32__
+#if defined(__WIN32__) && !defined(__TWIN32__)
GetCurrentThreadId());
// (DWORD)GetCurrentProcess()); // This is another possibility. Which is right?
#else
}
-/* TODO (maybe)
-void wxWindow::OnPaint()
-{
-PaintSelectionHandles();
-}
-*/
-
void wxWindow::WarpPointer (int x_pos, int y_pos)
{
// Move the pointer to (x_pos,y_pos) coordinates. They are expressed in
void wxWindow::OnEraseBackground(wxEraseEvent& event)
{
+ if (!GetHWND())
+ return;
+
RECT rect;
::GetClientRect((HWND) GetHWND(), &rect);
- HBRUSH hBrush = ::CreateSolidBrush(PALETTERGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue()));
+ COLORREF ref = PALETTERGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue()) ;
+ HBRUSH hBrush = ::CreateSolidBrush(ref);
int mode = ::SetMapMode((HDC) event.GetDC()->GetHDC(), MM_TEXT);
// ::GetClipBox((HDC) event.GetDC()->GetHDC(), &rect);
#if defined(__WIN95__)
// Try to adjust the range to cope with page size > 1
// - a Windows API quirk
- int pageSize = GetScrollPage(orient);
+ int pageSize = GetScrollThumb(orient);
if ( pageSize > 1 )
{
maxPos -= (pageSize - 1);
}
}
-void wxWindow::ScrollWindow(int dx, int dy, const wxRectangle *rect)
+void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
{
RECT rect2;
if ( rect )
// 5) If this isn't a Win95 app, and we are using CTL3D, remove border
// effects from extended style
-#if CTL3D
+#if wxUSE_CTL3D
if ( *want3D )
nativeBorder = FALSE;
#endif
// If we want 3D, but haven't specified a border here,
// apply the default border style specified.
// TODO what about non-Win95 WIN32? Does it have borders?
-#if defined(__WIN95__) && !CTL3D
+#if defined(__WIN95__) && !wxUSE_CTL3D
if (defaultBorderStyle && (*want3D) && ! ((m_windowStyle & wxDOUBLE_BORDER) || (m_windowStyle & wxRAISED_BORDER) ||
(m_windowStyle & wxSTATIC_BORDER) || (m_windowStyle & wxSIMPLE_BORDER) ))
exStyle |= defaultBorderStyle; // WS_EX_CLIENTEDGE ;
void wxWindow::OnChar(wxKeyEvent& event)
{
- if ( event.KeyCode() == WXK_TAB ) {
- // propagate the TABs to the parent - it's up to it to decide what
- // to do with it
- if ( GetParent() ) {
- if ( GetParent()->GetEventHandler()->ProcessEvent(event) )
- return;
- }
- }
-
- bool isVirtual;
- int id = wxCharCodeWXToMSW((int)event.KeyCode(), &isVirtual);
+ event.Skip();
+}
- if ( id == -1 )
- id= m_lastWParam;
+void wxWindow::OnKeyDown(wxKeyEvent& event)
+{
+ Default();
+}
- if ( !event.ControlDown() )
- (void) MSWDefWindowProc(m_lastMsg, (WPARAM) id, m_lastLParam);
+void wxWindow::OnKeyUp(wxKeyEvent& event)
+{
+ Default();
}
void wxWindow::OnPaint(wxPaintEvent& event)
// it's an application error (pops up a dialog)
bool wxWindow::TransferDataToWindow()
{
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *child = (wxWindow *)node->Data();
if ( child->GetValidator() && /* child->GetValidator()->Ok() && */
!child->GetValidator()->TransferToWindow() )
{
- wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
+ wxLogError(_("Could not transfer data to window"));
return FALSE;
}
// validation failed: don't quit
bool wxWindow::TransferDataFromWindow()
{
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *child = (wxWindow *)node->Data();
bool wxWindow::Validate()
{
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *child = (wxWindow *)node->Data();
void wxWindow::AddChild(wxWindow *child)
{
- GetChildren()->Append(child);
+ GetChildren().Append(child);
child->m_windowParent = this;
}
void wxWindow::RemoveChild(wxWindow *child)
{
- if (GetChildren())
- GetChildren()->DeleteObject(child);
+// if (GetChildren())
+ GetChildren().DeleteObject(child);
child->m_windowParent = NULL;
}
void wxWindow::DestroyChildren()
{
- if (GetChildren()) {
wxNode *node;
- while ((node = GetChildren()->First()) != (wxNode *)NULL) {
+ while ((node = GetChildren().First()) != (wxNode *)NULL) {
wxWindow *child;
if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
delete child;
- if ( GetChildren()->Member(child) )
+ if ( GetChildren().Member(child) )
delete node;
}
} /* while */
- }
}
void wxWindow::MakeModal(bool modal)
{
noChanges = 0;
noFailures = 0;
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while (node)
{
wxWindow *child = (wxWindow *)node->Data();
constr->centreX.SetDone(FALSE);
constr->centreY.SetDone(FALSE);
}
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while (node)
{
wxWindow *win = (wxWindow *)node->Data();
winName = "unnamed";
else
winName = GetName();
- wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
+ wxLogDebug("Constraint(s) not satisfied for window of type %s, name %s:",
+ (const char *)windowClass, (const char *)winName);
if (!constr->left.GetDone())
- wxDebugMsg(" unsatisfied 'left' constraint.\n");
+ wxLogDebug(" unsatisfied 'left' constraint.");
if (!constr->right.GetDone())
- wxDebugMsg(" unsatisfied 'right' constraint.\n");
+ wxLogDebug(" unsatisfied 'right' constraint.");
if (!constr->width.GetDone())
- wxDebugMsg(" unsatisfied 'width' constraint.\n");
+ wxLogDebug(" unsatisfied 'width' constraint.");
if (!constr->height.GetDone())
- wxDebugMsg(" unsatisfied 'height' constraint.\n");
- wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
+ wxLogDebug(" unsatisfied 'height' constraint.");
+ wxLogDebug("Please check constraints: try adding AsIs() constraints.\n");
}
if (recurse)
{
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while (node)
{
wxWindow *win = (wxWindow *)node->Data();
{
wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
event.SetEventObject(this);
+#if WXWIN_COMPATIBILITY
event.SetForce(force);
+#endif
event.SetCanVeto(!force);
return (GetEventHandler()->ProcessEvent(event) && !event.GetVeto());
wxObject* wxWindow::GetChild(int number) const
{
// Return a pointer to the Nth object in the Panel
- if (!GetChildren())
- return(NULL) ;
- wxNode *node = GetChildren()->First();
+// if (!GetChildren())
+// return(NULL) ;
+ wxNode *node = GetChildren().First();
int n = number;
while (node && n--)
node = node->Next() ;
{
int maxX = 0;
int maxY = 0;
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *win = (wxWindow *)node->Data();
if ( GetId() == id)
return this;
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *child = (wxWindow *)node->Data();
if ( GetName() == name)
return this;
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *child = (wxWindow *)node->Data();
bool wxWindow::AcceptsFocus() const
{
+ // invisible and disabled controls don't need focus
return IsShown() && IsEnabled();
}