// gcc can have problems, but Windows compilers
// are generally OK.
#define WXWIN_COMPATIBILITY 1
// gcc can have problems, but Windows compilers
// are generally OK.
#define WXWIN_COMPATIBILITY 1
// NOW MANDATORY: don't change.
#define USE_MEMORY_TRACING 1
// If 1, enables debugging versions of wxObject::new and
// NOW MANDATORY: don't change.
#define USE_MEMORY_TRACING 1
// If 1, enables debugging versions of wxObject::new and
// WARNING: this code may not work with all architectures, especially
// if alignment is an issue.
#define USE_DEBUG_CONTEXT 1
// If 1, enables wxDebugContext, for
// writing error messages to file, etc.
// WARNING: this code may not work with all architectures, especially
// if alignment is an issue.
#define USE_DEBUG_CONTEXT 1
// If 1, enables wxDebugContext, for
// writing error messages to file, etc.
// normal memory operators.
// It's recommended to set this to 1,
// since you may well need to output
// normal memory operators.
// It's recommended to set this to 1,
// since you may well need to output
#define USE_IOSTREAMH 1
// VC++ 4.2 and above allows <iostream> and <iostream.h>
// but you can't mix them. Set to 1 for <iostream.h>,
#define USE_IOSTREAMH 1
// VC++ 4.2 and above allows <iostream> and <iostream.h>
// but you can't mix them. Set to 1 for <iostream.h>,