/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
-#pragma implementation
-#pragma implementation "utils.h"
+// Note: this is done in utilscmn.cpp now.
+// #pragma implementation
+// #pragma implementation "utils.h"
#endif
// For compilers that support precompilation, includes "wx.h".
// MSW only: get user-defined resource from the .res file.
// Returns NULL or newly-allocated memory, so use delete[] to clean up.
-#ifdef __WINDOWS__
+#ifdef __WXMSW__
char *wxLoadUserResource(const wxString& resourceName, const wxString& resourceType)
{
char *s = NULL;