/////////////////////////////////////////////////////////////////////////////
-// Name: scrolwin.h
+// Name: wx/generic/scrolwin.h
// Purpose: wxScrolledWindow class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifndef __SCROLWINH_G__
-#define __SCROLWINH_G__
+#ifndef _WX_GENERIC_SCROLLWIN_H_
+#define _WX_GENERIC_SCROLLWIN_H_
#ifdef __GNUG__
-#pragma interface "scrolwin.h"
+ #pragma interface "scrolwin.h"
#endif
+// ----------------------------------------------------------------------------
+// headers and constants
+// ----------------------------------------------------------------------------
+
#include "wx/window.h"
#include "wx/panel.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
+// default scrolled window style
+#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
+
+// ----------------------------------------------------------------------------
+// wxScrolledWindow
+// ----------------------------------------------------------------------------
+
class WXDLLEXPORT wxScrolledWindow : public wxPanel
{
public:
wxScrolledWindow();
- inline wxScrolledWindow(wxWindow *parent, wxWindowID id = -1,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxHSCROLL|wxVSCROLL,
- const wxString& name = wxPanelNameStr)
+ wxScrolledWindow(wxWindow *parent,
+ wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxScrolledWindowStyle,
+ const wxString& name = wxPanelNameStr)
{
- Create(parent, id, pos, size, style, name);
+ Create(parent, id, pos, size, style, name);
}
~wxScrolledWindow();
- bool Create(wxWindow *parent, wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxHSCROLL|wxVSCROLL,
- const wxString& name = wxPanelNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxScrolledWindowStyle,
+ const wxString& name = wxPanelNameStr);
- // Normally the wxScrolledWindow will scroll itself, but in
- // some rare occasions you might want it to scroll another
- // window (e.g. a child of it in order to scroll only a portion
+ // Normally the wxScrolledWindow will scroll itself, but in
+ // some rare occasions you might want it to scroll another
+ // window (e.g. a child of it in order to scroll only a portion
// the area between the scrollbars (spreadsheet: only cell area
- // will move).
+ // will move).
virtual void SetTargetWindow( wxWindow *target );
virtual wxWindow *GetTargetWindow();
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0,
- bool noRefresh = FALSE );
+ bool noRefresh = FALSE );
// Physically scroll the window
virtual void Scroll(int x_pos, int y_pos);
#if WXWIN_COMPATIBILITY
virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const;
- virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ;
+ virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const;
#endif
- int GetScrollPageSize(int orient) const ;
+ int GetScrollPageSize(int orient) const;
void SetScrollPageSize(int orient, int pageSize);
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
-
+
// Enable/disable Windows scrolling in either direction.
// If TRUE, wxWindows scrolls the canvas and only a bit of
// the canvas is invalidated; no Clear() is necessary.
double GetScaleX() const { return m_scaleX; }
double GetScaleY() const { return m_scaleY; }
- virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ;
- virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const ;
+ virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const;
+ virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
// Adjust the scrollbars
virtual void AdjustScrollbars(void);
void OnScroll(wxScrollWinEvent& event);
void OnSize(wxSizeEvent& event);
void OnPaint(wxPaintEvent& event);
+ void OnChar(wxKeyEvent& event);
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollWinEvent& event);
};
#endif
- // __SCROLWINH_G__
+ // _WX_GENERIC_SCROLLWIN_H_