- int GetScrollPageSize(int orient) const ;
- void SetScrollPageSize(int orient, int pageSize);
-
- virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
-
- // Enable/disable Windows scrolling in either direction.
- // If TRUE, wxWindows scrolls the canvas and only a bit of
- // the canvas is invalidated; no Clear() is necessary.
- // If FALSE, the whole canvas is invalidated and a Clear() is
- // necessary. Disable for when the scroll increment is used
- // to actually scroll a non-constant distance
- virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
-
- // Get the view start
- virtual void GetViewStart(int *x, int *y) const;
- // Compatibility
- void ViewStart(int *x, int *y) const
- { GetViewStart( x, y ); }
-
- // Actual size in pixels when scrolling is taken into account
- virtual void GetVirtualSize(int *x, int *y) const;
-
- // Set the scale factor, used in PrepareDC
- void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
- double GetScaleX() const { return m_scaleX; }
- double GetScaleY() const { return m_scaleY; }
-
- virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ;
- virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const ;
-
- // Adjust the scrollbars
- virtual void AdjustScrollbars(void);
-
- // Override this function to draw the graphic (or just process EVT_PAINT)
- virtual void OnDraw(wxDC& WXUNUSED(dc)) {};
-
- // Override this function if you don't want to have wxScrolledWindow
- // automatically change the origin according to the scroll position.
- virtual void PrepareDC(wxDC& dc);
-
- // implementation from now on
- void OnScroll(wxScrollWinEvent& event);
- void OnSize(wxSizeEvent& event);
- void OnPaint(wxPaintEvent& event);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxScrolledWindowStyle,
+ const wxString& name = wxPanelNameStr);