#endif
#if !USE_SHARED_LIBRARY
-wxClassInfo wxObject::sm_classwxObject((wxChar *) _T("wxObject"), (wxChar *) NULL, (wxChar *) NULL, (int ) sizeof(wxObject), (wxObjectConstructorFn) NULL);
+wxClassInfo wxObject::sm_classwxObject((wxChar *) wxT("wxObject"), (wxChar *) NULL, (wxChar *) NULL, (int ) sizeof(wxObject), (wxObjectConstructorFn) NULL);
wxClassInfo* wxClassInfo::sm_first = (wxClassInfo *) NULL;
wxHashTable* wxClassInfo::sm_classTable = (wxHashTable*) NULL;
#endif
return FALSE;
}
-#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
+wxObject *wxObject::Clone() const
+{
+ wxObject *object = GetClassInfo()->CreateObject();
+ CopyObject(*object);
+ return object;
+}
+
+#ifdef __WXDEBUG__
+void wxObject::CopyObject(wxObject& object_dest) const
+#else // !Debug
+void wxObject::CopyObject(wxObject& WXUNUSED(object_dest)) const
+#endif // Debug/!Debug
+{
+ wxASSERT(object_dest.GetClassInfo()->IsKindOf(GetClassInfo()));
+}
+
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
void wxObject::Dump(ostream& str)
{
if (GetClassInfo() && GetClassInfo()->GetClassName())
#undef new
#endif
-void *wxObject::operator new (size_t size, char * fileName, int lineNum)
+void *wxObject::operator new (size_t size, wxChar * fileName, int lineNum)
{
return wxDebugAlloc(size, fileName, lineNum, TRUE);
}
#endif
// Cause problems for VC++ - crashes
-#if !defined(__VISUALC__) && wxUSE_ARRAY_MEMORY_OPERATORS
-void * wxObject::operator new[] (size_t size, char * fileName, int lineNum)
+#if (!defined(__VISUALC__) && wxUSE_ARRAY_MEMORY_OPERATORS ) || defined(__MWERKS__)
+void * wxObject::operator new[] (size_t size, wxChar * fileName, int lineNum)
{
return wxDebugAlloc(size, fileName, lineNum, TRUE, TRUE);
}
// PROBABLY NO LONGER TRUE now I've done DLL creation right.
/*
#if WXMAKINGDLL
-if (GetClassName() && info->GetClassName() && (strcmp(GetClassName(), info->GetClassName()) == 0))
+if (GetClassName() && info->GetClassName() && (wxStrcmp(GetClassName(), info->GetClassName()) == 0))
return TRUE;
#else
*/