]> git.saurik.com Git - wxWidgets.git/blobdiff - src/aui/floatpane.cpp
fix unused variable warning in release build
[wxWidgets.git] / src / aui / floatpane.cpp
index 1a7357f824635252ba69c45b20d4c8a125c0f2ed..2c4a256215723c6169bb254699b9083a195b0e0d 100644 (file)
@@ -73,10 +73,11 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
 wxAuiFloatingFrame::~wxAuiFloatingFrame()
 {
     // if we do not do this, then we can crash...
 wxAuiFloatingFrame::~wxAuiFloatingFrame()
 {
     // if we do not do this, then we can crash...
-    if(m_owner_mgr && m_owner_mgr->m_action_window == this)
+    if (m_owner_mgr && m_owner_mgr->m_action_window == this)
     {
         m_owner_mgr->m_action_window = NULL;
     }
     {
         m_owner_mgr->m_action_window = NULL;
     }
+
     m_mgr.UnInit();
 }
 
     m_mgr.UnInit();
 }
 
@@ -133,7 +134,7 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
             size = pane.min_size;
         if (size == wxDefaultSize)
             size = m_pane_window->GetSize();
             size = pane.min_size;
         if (size == wxDefaultSize)
             size = m_pane_window->GetSize();
-        if (pane.HasGripper())
+        if (m_owner_mgr && pane.HasGripper())
         {
             if (pane.HasGripperTop())
                 size.y += m_owner_mgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE);
         {
             if (pane.HasGripperTop())
                 size.y += m_owner_mgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE);
@@ -143,6 +144,11 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
 
         SetClientSize(size);
     }
 
         SetClientSize(size);
     }
+    
+    if (pane.IsFixed())
+    {
+        SetWindowStyleFlag(GetWindowStyleFlag() & ~wxRESIZE_BORDER);
+    }
 }
 
 wxAuiManager* wxAuiFloatingFrame::GetOwnerManager() const
 }
 
 wxAuiManager* wxAuiFloatingFrame::GetOwnerManager() const
@@ -153,13 +159,20 @@ wxAuiManager* wxAuiFloatingFrame::GetOwnerManager() const
 
 void wxAuiFloatingFrame::OnSize(wxSizeEvent& event)
 {
 
 void wxAuiFloatingFrame::OnSize(wxSizeEvent& event)
 {
-    m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());
+    if (m_owner_mgr)
+    {
+        m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());
+    }
 }
 
 void wxAuiFloatingFrame::OnClose(wxCloseEvent& evt)
 {
 }
 
 void wxAuiFloatingFrame::OnClose(wxCloseEvent& evt)
 {
-    m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
-    if (!evt.GetVeto()) {
+    if (m_owner_mgr)
+    {
+        m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
+    }
+    if (!evt.GetVeto())
+    {
         m_mgr.DetachPane(m_pane_window);
         Destroy();
     }
         m_mgr.DetachPane(m_pane_window);
         Destroy();
     }
@@ -271,25 +284,34 @@ void wxAuiFloatingFrame::OnIdle(wxIdleEvent& event)
 void wxAuiFloatingFrame::OnMoveStart()
 {
     // notify the owner manager that the pane has started to move
 void wxAuiFloatingFrame::OnMoveStart()
 {
     // notify the owner manager that the pane has started to move
-    m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
+    if (m_owner_mgr)
+    {
+        m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
+    }
 }
 
 void wxAuiFloatingFrame::OnMoving(const wxRect& WXUNUSED(window_rect), wxDirection dir)
 {
     // notify the owner manager that the pane is moving
 }
 
 void wxAuiFloatingFrame::OnMoving(const wxRect& WXUNUSED(window_rect), wxDirection dir)
 {
     // notify the owner manager that the pane is moving
-    m_owner_mgr->OnFloatingPaneMoving(m_pane_window, dir);
+    if (m_owner_mgr)
+    {
+        m_owner_mgr->OnFloatingPaneMoving(m_pane_window, dir);
+    }
     m_lastDirection = dir;
 }
 
 void wxAuiFloatingFrame::OnMoveFinished()
 {
     // notify the owner manager that the pane has finished moving
     m_lastDirection = dir;
 }
 
 void wxAuiFloatingFrame::OnMoveFinished()
 {
     // notify the owner manager that the pane has finished moving
-    m_owner_mgr->OnFloatingPaneMoved(m_pane_window, m_lastDirection);
+    if (m_owner_mgr)
+    {
+        m_owner_mgr->OnFloatingPaneMoved(m_pane_window, m_lastDirection);
+    }
 }
 
 void wxAuiFloatingFrame::OnActivate(wxActivateEvent& event)
 {
 }
 
 void wxAuiFloatingFrame::OnActivate(wxActivateEvent& event)
 {
-    if (event.GetActive())
+    if (m_owner_mgr && event.GetActive())
     {
         m_owner_mgr->OnFloatingPaneActivated(m_pane_window);
     }
     {
         m_owner_mgr->OnFloatingPaneActivated(m_pane_window);
     }