]> git.saurik.com Git - wxWidgets.git/blobdiff - src/aui/floatpane.cpp
Use shared pointers throughout when managing history with the ie backend, simplifying...
[wxWidgets.git] / src / aui / floatpane.cpp
index 1a7357f824635252ba69c45b20d4c8a125c0f2ed..9fafc9976d1411ae51ccafed4e62e04b17895a41 100644 (file)
@@ -73,10 +73,11 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
 wxAuiFloatingFrame::~wxAuiFloatingFrame()
 {
     // if we do not do this, then we can crash...
-    if(m_owner_mgr && m_owner_mgr->m_action_window == this)
+    if (m_owner_mgr && m_owner_mgr->m_action_window == this)
     {
         m_owner_mgr->m_action_window = NULL;
     }
+
     m_mgr.UnInit();
 }
 
@@ -133,7 +134,7 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
             size = pane.min_size;
         if (size == wxDefaultSize)
             size = m_pane_window->GetSize();
-        if (pane.HasGripper())
+        if (m_owner_mgr && pane.HasGripper())
         {
             if (pane.HasGripperTop())
                 size.y += m_owner_mgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE);
@@ -143,6 +144,11 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
 
         SetClientSize(size);
     }
+
+    if (pane.IsFixed())
+    {
+        SetWindowStyleFlag(GetWindowStyleFlag() & ~wxRESIZE_BORDER);
+    }
 }
 
 wxAuiManager* wxAuiFloatingFrame::GetOwnerManager() const
@@ -151,15 +157,22 @@ wxAuiManager* wxAuiFloatingFrame::GetOwnerManager() const
 }
 
 
-void wxAuiFloatingFrame::OnSize(wxSizeEvent& event)
+void wxAuiFloatingFrame::OnSize(wxSizeEvent& WXUNUSED(event))
 {
-    m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());
+    if (m_owner_mgr)
+    {
+        m_owner_mgr->OnFloatingPaneResized(m_pane_window, GetRect());
+    }
 }
 
 void wxAuiFloatingFrame::OnClose(wxCloseEvent& evt)
 {
-    m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
-    if (!evt.GetVeto()) {
+    if (m_owner_mgr)
+    {
+        m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
+    }
+    if (!evt.GetVeto())
+    {
         m_mgr.DetachPane(m_pane_window);
         Destroy();
     }
@@ -201,6 +214,15 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
         m_last3_rect = m_last2_rect;
         m_last2_rect = m_last_rect;
         m_last_rect = win_rect;
+
+        // However still update the internally stored position to avoid
+        // snapping back to the old one later.
+        if (m_owner_mgr)
+        {
+            m_owner_mgr->GetPane(m_pane_window).
+                floating_pos = win_rect.GetPosition();
+        }
+
         return;
     }
 
@@ -271,25 +293,34 @@ void wxAuiFloatingFrame::OnIdle(wxIdleEvent& event)
 void wxAuiFloatingFrame::OnMoveStart()
 {
     // notify the owner manager that the pane has started to move
-    m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
+    if (m_owner_mgr)
+    {
+        m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
+    }
 }
 
 void wxAuiFloatingFrame::OnMoving(const wxRect& WXUNUSED(window_rect), wxDirection dir)
 {
     // notify the owner manager that the pane is moving
-    m_owner_mgr->OnFloatingPaneMoving(m_pane_window, dir);
+    if (m_owner_mgr)
+    {
+        m_owner_mgr->OnFloatingPaneMoving(m_pane_window, dir);
+    }
     m_lastDirection = dir;
 }
 
 void wxAuiFloatingFrame::OnMoveFinished()
 {
     // notify the owner manager that the pane has finished moving
-    m_owner_mgr->OnFloatingPaneMoved(m_pane_window, m_lastDirection);
+    if (m_owner_mgr)
+    {
+        m_owner_mgr->OnFloatingPaneMoved(m_pane_window, m_lastDirection);
+    }
 }
 
 void wxAuiFloatingFrame::OnActivate(wxActivateEvent& event)
 {
-    if (event.GetActive())
+    if (m_owner_mgr && event.GetActive())
     {
         m_owner_mgr->OnFloatingPaneActivated(m_pane_window);
     }
@@ -301,7 +332,7 @@ void wxAuiFloatingFrame::OnActivate(wxActivateEvent& event)
 // functionality to wxWidgets itself)
 bool wxAuiFloatingFrame::isMouseDown()
 {
-    return wxGetMouseState().LeftDown();
+    return wxGetMouseState().LeftIsDown();
 }