/////////////////////////////////////////////////////////////////////////////
-// Name: memory.h
-// Purpose: MDI classes
+// Name: wx/memory.h
+// Purpose: Memory operations
// Author: Arthur Seaton, Julian Smart
// Modified by:
// Created: 29/01/98
#ifndef _WX_MEMORYH__
#define _WX_MEMORYH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "memory.h"
-#endif
-
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/msgout.h"
#ifdef __WXDEBUG__
-WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
-WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = FALSE);
+WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = false);
+WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = false);
//**********************************************************************************
/*
// We'll only do malloc and free for the moment: leave the interesting
// stuff for the wxObject versions.
-// devik 2000-8-29: All new/delete ops are now inline because they can't
-// be marked as dllexport/dllimport. It then leads to weird bugs when
-// used on MSW as DLL
+
#if wxUSE_GLOBAL_MEMORY_OPERATORS
#define wxUSE_ARRAY_MEMORY_OPERATORS 0
#endif
+// devik 2000-8-29: All new/delete ops are now inline because they can't
+// be marked as dllexport/dllimport. It then leads to weird bugs when
+// used on MSW as DLL
+#if defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
inline void * operator new (size_t size, wxChar * fileName, int lineNum)
{
- return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
+ return wxDebugAlloc(size, fileName, lineNum, false, false);
}
inline void * operator new (size_t size)
{
- return wxDebugAlloc(size, NULL, 0, FALSE);
+ return wxDebugAlloc(size, NULL, 0, false);
}
inline void operator delete (void * buf)
{
- wxDebugFree(buf, FALSE);
+ wxDebugFree(buf, false);
}
#if wxUSE_ARRAY_MEMORY_OPERATORS
inline void * operator new[] (size_t size)
{
- return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
+ return wxDebugAlloc(size, NULL, 0, false, true);
}
inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
{
- return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
+ return wxDebugAlloc(size, fileName, lineNum, false, true);
}
inline void operator delete[] (void * buf)
{
- wxDebugFree(buf, TRUE);
+ wxDebugFree(buf, true);
}
-#endif
+#endif // wxUSE_ARRAY_MEMORY_OPERATORS
+
+#else
+
+void * operator new (size_t size, wxChar * fileName, int lineNum);
+
+void * operator new (size_t size);
+
+void operator delete (void * buf);
+
+#if wxUSE_ARRAY_MEMORY_OPERATORS
+void * operator new[] (size_t size);
+
+void * operator new[] (size_t size, wxChar * fileName, int lineNum);
+
+void operator delete[] (void * buf);
+#endif // wxUSE_ARRAY_MEMORY_OPERATORS
+#endif // defined(__WXMSW__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
// VC++ 6.0 and MWERKS
#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
{
- wxDebugFree(pData, FALSE);
+ wxDebugFree(pData, false);
}
inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
{
- wxDebugFree(pData, TRUE);
+ wxDebugFree(pData, true);
}
#endif // __VISUALC__>=1200
#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
class WXDLLIMPEXP_BASE wxMemStruct {
-friend class WXDLLIMPEXP_BASE wxDebugContext; // access to the m_next pointer for list traversal.
+friend class WXDLLIMPEXP_FWD_BASE wxDebugContext; // access to the m_next pointer for list traversal.
public:
public:
typedef void (wxMemStruct::*PmSFV) ();
+// Type of the app function that can be installed and called at wxWidgets shutdown
+// (after all other registered files with global destructors have been closed down).
+typedef void (*wxShutdownNotifyFunction)();
/*
Debugging class. This will only have a single instance, but it's
static bool GetDebugMode(void) { return debugOn; }
static void SetDebugMode(bool flag) { debugOn = flag; }
- static void SetCheckpoint(bool all = FALSE);
+ static void SetCheckpoint(bool all = false);
static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
// Calculated from the request size and any padding needed
static bool GetCheckPrevious () { return m_checkPrevious; }
static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
- // Checks all nodes, or all nodes if checkAll is TRUE
- static int Check(bool checkAll = FALSE);
+ // Checks all nodes, or all nodes if checkAll is true
+ static int Check(bool checkAll = false);
// Print out the list of wxMemStruct nodes.
static bool PrintList(void);
static bool Dump(void);
// Print statistics
- static bool PrintStatistics(bool detailed = TRUE);
+ static bool PrintStatistics(bool detailed = true);
// Print out the classes in the application.
static bool PrintClasses(void);
// Count the number of non-wxDebugContext-related objects
// that are outstanding
- static int CountObjectsLeft(bool sinceCheckpoint = FALSE);
+ static int CountObjectsLeft(bool sinceCheckpoint = false);
// This function is used to output the dump
static void OutputDumpLine(const wxChar *szFormat, ...);
+ static void SetShutdownNotifyFunction(wxShutdownNotifyFunction shutdownFn);
+
private:
// Store these here to allow access to the list without
// needing to have a wxMemStruct object.
static wxMemStruct* m_head;
static wxMemStruct* m_tail;
- // Set to FALSE if we're not checking all previous nodes when
- // we do a new. Set to TRUE when we are.
+ // Set to false if we're not checking all previous nodes when
+ // we do a new. Set to true when we are.
static bool m_checkPrevious;
+
+ // Holds a pointer to an optional application function to call at shutdown.
+ static wxShutdownNotifyFunction sm_shutdownFn;
+
+ // Have to access our shutdown hook
+ friend class wxDebugContextDumpDelayCounter;
};
// Final cleanup (e.g. deleting the log object and doing memory leak checking)
// will be delayed until all wxDebugContextDumpDelayCounter objects have been
// destructed. Adding one wxDebugContextDumpDelayCounter per file will delay
// memory leak checking until after destructing all global objects.
+
class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter
{
public:
- wxDebugContextDumpDelayCounter() {
- sm_count++;
- }
-
- ~wxDebugContextDumpDelayCounter() {
- sm_count--;
- if(!sm_count) DoDump();
- }
+ wxDebugContextDumpDelayCounter();
+ ~wxDebugContextDumpDelayCounter();
+
private:
void DoDump();
static int sm_count;
#define wxTraceLevel(l, fmt)
#endif
-#define WXTRACE TRUE ? (void)0 : wxTrace
-#define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
+#define WXTRACE true ? (void)0 : wxTrace
+#define WXTRACELEVEL true ? (void)0 : wxTraceLevel
#endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
#endif
// _WX_MEMORYH__
-