int GetExitCode() const { return m_exitcode; }
bool ShouldExit() const { return m_shouldExit; }
- enum wxCatchAllResponse {
- catch_continue,
- catch_exit,
- catch_rethrow
- };
- wxCatchAllResponse OnCatchAll();
-
private:
// preprocess a message, return TRUE if processed (i.e. no further
// dispatching required)
bool wxEventLoopImpl::SendIdleMessage()
{
- return wxTheApp->ProcessIdle();
-}
-
-// ----------------------------------------------------------------------------
-// wxEventLoopImpl exception handling
-// ----------------------------------------------------------------------------
-
-wxEventLoopImpl::wxCatchAllResponse wxEventLoopImpl::OnCatchAll()
-{
- switch (::MessageBox(NULL,
- _T("An unhandled exception occurred. 'Abort' will terminate the program,\r\n"
- "'Retry' will close the current dialog, 'Ignore' will try to continue."),
- _T("Unhandled exception"),
- MB_ABORTRETRYIGNORE|MB_ICONERROR|MB_TASKMODAL))
- {
- case IDABORT: return catch_rethrow;
- case IDRETRY: return catch_exit;
- case IDIGNORE: return catch_continue;
- }
- return catch_rethrow;
+ return wxTheApp && wxTheApp->ProcessIdle();
}
// ============================================================================
// wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or
// something similar here)
#if wxUSE_EXCEPTIONS
- bool retryAfterException;
- do {
- retryAfterException=false;
-#endif
- wxTRY
+ for ( ;; )
{
- for ( ;; )
+ try
{
- #if wxUSE_THREADS
- wxMutexGuiLeaveOrEnter();
- #endif // wxUSE_THREADS
-
- // generate and process idle events for as long as we don't have
- // anything else to do
- while ( !Pending() && m_impl->SendIdleMessage() )
- ;
-
- // if the "should exit" flag is set, the loop should terminate but
- // not before processing any remaining messages so while Pending()
- // returns true, do process them
- if ( m_impl->ShouldExit() )
+#endif // wxUSE_EXCEPTIONS
+
+ // this is the event loop itself
+ for ( ;; )
{
- while ( Pending() )
- Dispatch();
+ #if wxUSE_THREADS
+ wxMutexGuiLeaveOrEnter();
+ #endif // wxUSE_THREADS
+
+ // generate and process idle events for as long as we don't
+ // have anything else to do
+ while ( !Pending() && m_impl->SendIdleMessage() )
+ ;
+
+ // if the "should exit" flag is set, the loop should terminate
+ // but not before processing any remaining messages so while
+ // Pending() returns true, do process them
+ if ( m_impl->ShouldExit() )
+ {
+ while ( Pending() )
+ Dispatch();
- break;
- }
+ break;
+ }
- // a message came or no more idle processing to do, sit in
- // Dispatch() waiting for the next message
- if ( !Dispatch() )
- {
- // we got WM_QUIT
- break;
+ // a message came or no more idle processing to do, sit in
+ // Dispatch() waiting for the next message
+ if ( !Dispatch() )
+ {
+ // we got WM_QUIT
+ break;
+ }
}
+
+#if wxUSE_EXCEPTIONS
+ // exit the outer loop as well
+ break;
}
- }
- wxCATCH_ALL(
- switch (m_impl->OnCatchAll()) {
- case wxEventLoopImpl::catch_continue:
- retryAfterException=true;
- break;
- case wxEventLoopImpl::catch_exit:
- OnExit();
- break;
- case wxEventLoopImpl::catch_rethrow:
+ catch ( ... )
+ {
+ try
+ {
+ if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
+ {
OnExit();
- // should be replaced with wx macro, but
- // there is none yet. OTOH, wxCATCH_ALL isn't
- // expanded unless wxUSE_EXCEPTIONS, so its
- // safe to use throw here.
- throw;
break;
+ }
+ //else: continue running the event loop
+ }
+ catch ( ... )
+ {
+ // OnException() throwed, possibly rethrowing the same
+ // exception again: very good, but we still need OnExit() to
+ // be called
+ OnExit();
+ throw;
+ }
+ }
}
- )
-#if wxUSE_EXCEPTIONS
- } while (retryAfterException);
-#endif
+#endif // wxUSE_EXCEPTIONS
return m_impl->GetExitCode();
}