m_isCommandEvent = false;
m_propagationLevel = wxEVENT_PROPAGATE_NONE;
m_wasProcessed = false;
+ m_willBeProcessedAgain = false;
}
wxEvent::wxEvent(const wxEvent& src)
, m_skipped(src.m_skipped)
, m_isCommandEvent(src.m_isCommandEvent)
, m_wasProcessed(false)
+ , m_willBeProcessedAgain(false)
{
}
// don't change m_wasProcessed
+ // While the original again could be passed to another handler, this one
+ // isn't going to be processed anywhere else by default.
+ m_willBeProcessedAgain = false;
+
return *this;
}
if ( GetNextHandler() )
return GetNextHandler()->TryAfter(event);
+ // If this event is going to be processed in another handler next, don't
+ // pass it to wxTheApp now, it will be done from TryAfter() of this other
+ // handler.
+ if ( event.WillBeProcessedAgain() )
+ return false;
+
#if WXWIN_COMPATIBILITY_2_8
// as above, call the old virtual function for compatibility
return TryParent(event);