WX_DECLARE_USER_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid,
WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(char, wxBaseArrayChar, WXDLLIMPEXP_BASE);
WX_DECLARE_USER_EXPORTED_BASEARRAY(short, wxBaseArrayShort, WXDLLIMPEXP_BASE);
WX_DECLARE_USER_EXPORTED_BASEARRAY(int, wxBaseArrayInt, WXDLLIMPEXP_BASE);
WX_DECLARE_USER_EXPORTED_BASEARRAY(long, wxBaseArrayLong, WXDLLIMPEXP_BASE);
#define WX_DEFINE_USER_EXPORTED_ARRAY_PTR(T, name, expmode) \
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, expmode)
+#define WX_DEFINE_ARRAY_CHAR(T, name) \
+ WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
+#define WX_DEFINE_EXPORTED_ARRAY_CHAR(T, name) \
+ WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_CHAR(T, name, expmode) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayChar, expmode)
+
#define WX_DEFINE_ARRAY_SHORT(T, name) \
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
#define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name) \
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode) \
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, expmode)
+#define WX_DEFINE_SORTED_ARRAY_CHAR(T, name) \
+ WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CHAR(T, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CHAR(T, name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar, expmode)
+
#define WX_DEFINE_SORTED_ARRAY_SHORT(T, name) \
WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name) \
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
wxBaseArrayPtrVoid, expmode)
+#define WX_DEFINE_SORTED_ARRAY_CMP_CHAR(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, \
+ name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
+ wxBaseArrayChar, expmode)
+
#define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
#define WX_PREPEND_ARRAY(array, other) \
{ \
size_t wxAAcnt = (other).size(); \
+ (array).Alloc(wxAAcnt); \
for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
{ \
(array).Insert((other)[wxAAn], wxAAn); \
#define WX_APPEND_ARRAY(array, other) \
{ \
size_t wxAAcnt = (other).size(); \
+ (array).Alloc(wxAAcnt); \
for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
{ \
(array).push_back((other)[wxAAn]); \