// Purpose: declaration of wxDebugReport class
// Author: Vadim Zeitlin
// Created: 2005-01-17
-// RCS-ID: $Id$
// Copyright: (c) 2005 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#include "wx/defs.h"
-#if wxUSE_DEBUGREPORT
+#if wxUSE_DEBUGREPORT && wxUSE_XML
-class WXDLLIMPEXP_XML wxXmlNode;
+#include "wx/string.h"
+#include "wx/arrstr.h"
+
+class WXDLLIMPEXP_FWD_XML wxXmlNode;
// ----------------------------------------------------------------------------
// wxDebugReport: generate a debug report, processing is done in derived class
// ----------------------------------------------------------------------------
-class wxDebugReport
+class WXDLLIMPEXP_QA wxDebugReport
{
public:
// this is used for the functions which may report either the current state
// or the state during the last (fatal) exception
- enum Context { Context_Curent, Context_Exception };
+ enum Context { Context_Current, Context_Exception };
// ctor creates a temporary directory where we create the files which will
void Reset() { m_dir.clear(); }
- // add another file to the report: the file must already exist, its name is
- // relative to GetDirectory()
+ // add another file to the report: the file must already exist, its name
+ // can be either absolute in which case it is copied to the debug report
+ // directory or relative to GetDirectory()
//
// description is shown to the user in the report summary
- virtual void AddFile(const wxString& name, const wxString& description);
+ virtual void AddFile(const wxString& filename, const wxString& description);
+
+ // convenience function: write the given text to a file with the given name
+ // and then add it to the report (the difference with AddFile() is that the
+ // file will be created by this function and doesn't have to already exist)
+ bool AddText(const wxString& filename,
+ const wxString& text,
+ const wxString& description);
+#if wxUSE_STACKWALKER
// add an XML file containing the current or exception context and the
// stack trace
- bool AddCurrentContext() { return AddContext(Context_Curent); }
+ bool AddCurrentContext() { return AddContext(Context_Current); }
bool AddExceptionContext() { return AddContext(Context_Exception); }
virtual bool AddContext(Context ctx);
+#endif
#if wxUSE_CRASHREPORT
// add a file with crash report
- bool AddCurrentDump() { return AddDump(Context_Curent); }
+ bool AddCurrentDump() { return AddDump(Context_Current); }
bool AddExceptionDump() { return AddDump(Context_Exception); }
virtual bool AddDump(Context ctx);
#endif // wxUSE_CRASHREPORT
void RemoveFile(const wxString& name);
protected:
+#if wxUSE_STACKWALKER
// used by AddContext()
virtual bool DoAddSystemInfo(wxXmlNode *nodeSystemInfo);
virtual bool DoAddLoadedModules(wxXmlNode *nodeModules);
virtual bool DoAddExceptionInfo(wxXmlNode *nodeContext);
virtual void DoAddCustomContext(wxXmlNode * WXUNUSED(nodeRoot)) { }
+#endif
// used by Process()
virtual bool DoProcess();
// wxDebugReportCompress: compress all files of this debug report in a .ZIP
// ----------------------------------------------------------------------------
-class wxDebugReportCompress : public wxDebugReport
+class WXDLLIMPEXP_QA wxDebugReportCompress : public wxDebugReport
{
public:
wxDebugReportCompress() { }
+ // you can optionally specify the directory and/or name of the file where
+ // the debug report should be generated, a default location under the
+ // directory containing temporary files will be used if you don't
+ //
+ // both of these functions should be called before Process()ing the report
+ // if they're called at all
+ void SetCompressedFileDirectory(const wxString& dir);
+ void SetCompressedFileBaseName(const wxString& name);
+
// returns the full path of the compressed file (empty if creation failed)
const wxString& GetCompressedFileName() const { return m_zipfile; }
virtual bool DoProcess();
private:
+ // user-specified file directory/base name, use defaults if empty
+ wxString m_zipDir,
+ m_zipName;
+
// full path to the ZIP file we created
wxString m_zipfile;
};
// wxDebugReportUploader: uploads compressed file using HTTP POST request
// ----------------------------------------------------------------------------
-class wxDebugReportUpload : public wxDebugReportCompress
+class WXDLLIMPEXP_QA wxDebugReportUpload : public wxDebugReportCompress
{
public:
// this class will upload the compressed file created by its base class to
wxDebugReportUpload(const wxString& url,
const wxString& input,
const wxString& action,
- const wxString& curl = _T("curl"));
+ const wxString& curl = wxT("curl"));
protected:
virtual bool DoProcess();
// to veto report entirely or remove some parts of it
// ----------------------------------------------------------------------------
-class wxDebugReportPreview
+class WXDLLIMPEXP_QA wxDebugReportPreview
{
public:
// ctor is trivial
// wxDebugReportPreviewStd: standard debug report preview window
// ----------------------------------------------------------------------------
-class wxDebugReportPreviewStd : public wxDebugReportPreview
+class WXDLLIMPEXP_QA wxDebugReportPreviewStd : public wxDebugReportPreview
{
public:
wxDebugReportPreviewStd() { }
#endif // wxUSE_GUI
-#endif // wxUSE_DEBUGREPORT
+#endif // wxUSE_DEBUGREPORT && wxUSE_XML
#endif // _WX_DEBUGRPT_H_
-