/////////////////////////////////////////////////////////////////////////////
// Name: frame.cpp
// Purpose: wxFrame
-// Author: AUTHOR
+// Author: David Webster
// Modified by:
-// Created: ??/??/98
+// Created: 08/12/99
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
+// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "frame.h"
-#endif
-
-#include "wx/frame.h"
-#include "wx/event.h"
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/setup.h"
+ #include "wx/frame.h"
+ #include "wx/menu.h"
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/dialog.h"
+ #include "wx/settings.h"
+ #include "wx/dcclient.h"
+#endif // WX_PRECOMP
+
+#include "wx/os2/private.h"
#include "wx/statusbr.h"
#include "wx/toolbar.h"
#include "wx/menuitem.h"
-#include "wx/menu.h"
-#include "wx/dcclient.h"
-#include "wx/dialog.h"
-#include "wx/settings.h"
-#include "wx/app.h"
+#include "wx/log.h"
-extern wxList wxModelessWindows;
-extern wxList wxPendingDelete;
+extern wxWindowList wxModelessWindows;
+extern wxList WXDLLEXPORT wxPendingDelete;
+extern wxChar wxFrameClassName[];
+extern wxMenu *wxCurrentPopupMenu;
#if !USE_SHARED_LIBRARY
BEGIN_EVENT_TABLE(wxFrame, wxWindow)
IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow)
#endif
-#if wxUSE_NATIVE_STATUSBAR
-bool wxFrame::m_useNativeStatusBar = TRUE;
-#else
bool wxFrame::m_useNativeStatusBar = FALSE;
-#endif
wxFrame::wxFrame()
{
+ m_frameToolBar = NULL ;
m_frameMenuBar = NULL;
m_frameStatusBar = NULL;
m_iconized = FALSE;
-
- m_frameToolBar = NULL ;
}
-bool wxFrame::Create(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+bool wxFrame::Create( wxWindow *parent
+ ,wxWindowID id
+ ,const wxString& title
+ ,const wxPoint& pos
+ ,const wxSize& size
+ ,long style
+ ,const wxString& name
+ )
{
- if (!parent)
- wxTopLevelWindows.Append(this);
+#if wxUSE_TOOLTIPS
+ m_hwndToolTip = 0;
+#endif
SetName(name);
m_windowStyle = style;
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE));
+// m_icon = NULL;
if ( id > -1 )
m_windowId = id;
else
if (parent) parent->AddChild(this);
- wxModelessWindows.Append(this);
+ int x = pos.x;
+ int y = pos.y;
+ int width = size.x;
+ int height = size.y;
- // TODO: create frame.
+ m_iconized = FALSE;
+
+ if ((m_windowStyle & wxFRAME_FLOAT_ON_PARENT) == 0)
+ parent = NULL;
- return FALSE;
+ if (!parent)
+ wxTopLevelWindows.Append(this);
+
+ OS2Create(m_windowId, parent, wxFrameClassName, this, title,
+ x, y, width, height, style);
+
+ wxModelessWindows.Append(this);
+ return TRUE;
}
wxFrame::~wxFrame()
{
+ m_isBeingDeleted = TRUE;
wxTopLevelWindows.DeleteObject(this);
if (m_frameStatusBar)
if (m_frameMenuBar)
delete m_frameMenuBar;
-/* Check if it's the last top-level window */
-
if (wxTheApp && (wxTopLevelWindows.Number() == 0))
{
wxTheApp->SetTopWindow(NULL);
if (wxTheApp->GetExitOnFrameDelete())
{
- // TODO signal to the app that we're going to close
+// TODO: PostQuitMessage(0);
+ return;
}
}
wxModelessWindows.DeleteObject(this);
+
+ // For some reason, wxWindows can activate another task altogether
+ // when a frame is destroyed after a modal dialog has been invoked.
+ // Try to bring the parent to the top.
+ // MT:Only do this if this frame is currently the active window, else weird
+ // things start to happen
+ if ( wxGetActiveWindow() == this )
+ if (GetParent() && GetParent()->GetHWND())
+ // TODO: OS/2 PM version
+ // ::BringWindowToTop((HWND) GetParent()->GetHWND());
+return;
}
// Get size *available for subwindows* i.e. excluding menu bar, toolbar etc.
-void wxFrame::GetClientSize(int *x, int *y) const
+void wxFrame::DoGetClientSize(int *x, int *y) const
{
- // TODO
+ RECT rect;
+//TODO: ::GetClientRect(GetHwnd(), &rect);
+
+ if ( GetStatusBar() )
+ {
+ int statusX, statusY;
+ GetStatusBar()->GetClientSize(&statusX, &statusY);
+// TODO: OS/2's rect rect.bottom -= statusY;
+ }
+
+ wxPoint pt(GetClientAreaOrigin());
+/*
+ rect.bottom -= pt.y;
+ rect.right -= pt.x;
+
+ if ( x )
+ *x = rect.right;
+ if ( y )
+ *y = rect.bottom;
+*/
}
// Set the client size (i.e. leave the calculation of borders etc.
// to wxWindows)
-void wxFrame::SetClientSize(int width, int height)
+void wxFrame::DoSetClientSize(int width, int height)
{
- // TODO
-}
+ HWND hWnd = GetHwnd();
-void wxFrame::GetSize(int *width, int *height) const
-{
- // TODO
+ RECT rect;
+// TODO: ::GetClientRect(hWnd, &rect);
+
+ RECT rect2;
+//TODO: ::GetWindowRect(hWnd, &rect2);
+
+ // Find the difference between the entire window (title bar and all)
+ // and the client area; add this to the new client size to move the
+ // window
+/*
+ int actual_width = rect2.right - rect2.left - rect.right + width;
+ int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
+*/
+ if ( GetStatusBar() )
+ {
+ int statusX, statusY;
+ GetStatusBar()->GetClientSize(&statusX, &statusY);
+// actual_height += statusY;
+ }
+/*
+ wxPoint pt(GetClientAreaOrigin());
+ actual_width += pt.y;
+ actual_height += pt.x;
+
+ POINT point;
+
+ point.x = rect2.left;
+ point.y = rect2.top;
+
+ MoveWindow(hWnd, point.x, point.y, actual_width, actual_height, (BOOL)TRUE);
+*/
+ wxSizeEvent event(wxSize(width, height), m_windowId);
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
}
-void wxFrame::GetPosition(int *x, int *y) const
+void wxFrame::DoGetSize(int *width, int *height) const
{
- // TODO
+ RECT rect;
+// TODO: ::GetWindowRect(GetHwnd(), &rect);
+// *width = rect.right - rect.left;
+// *height = rect.bottom - rect.top;
}
-void wxFrame::SetSize(int x, int y, int width, int height, int sizeFlags)
+void wxFrame::DoGetPosition(int *x, int *y) const
{
- // TODO
+ RECT rect;
+// TODO: ::GetWindowRect(GetHwnd(), &rect);
+ POINTL point;
+// point.x = rect.left;
+// point.y = rect.top;
+
+ *x = point.x;
+ *y = point.y;
}
bool wxFrame::Show(bool show)
{
- // TODO
- return FALSE;
+ int cshow;
+/*
+ if (show)
+ cshow = SW_SHOW;
+ else
+ cshow = SW_HIDE;
+*/
+ if (!show)
+ {
+ // Try to highlight the correct window (the parent)
+ HWND hWndParent = 0;
+ if (GetParent())
+ {
+ hWndParent = (HWND) GetParent()->GetHWND();
+ if (hWndParent)
+// TODO: ::BringWindowToTop(hWndParent);
+ cshow = (int)show; // just to have something here, remove
+ }
+ }
+
+// TODO: ::ShowWindow(GetHwnd(), (BOOL)cshow);
+ if (show)
+ {
+// TODO: ::BringWindowToTop(GetHwnd());
+
+ wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId);
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
+ }
+ return TRUE;
}
void wxFrame::Iconize(bool iconize)
{
- // TODO
+ if (!iconize)
+ Show(TRUE);
+
+ int cshow;
+/*
+ if (iconize)
+ cshow = SW_MINIMIZE;
+ else
+ cshow = SW_RESTORE;
+ ShowWindow(GetHwnd(), (BOOL)cshow);
+*/
+ m_iconized = iconize;
}
// Equivalent to maximize/restore in Windows
void wxFrame::Maximize(bool maximize)
{
- // TODO
+ Show(TRUE);
+ int cshow;
+/*
+ if (maximize)
+ cshow = SW_MAXIMIZE;
+ else
+ cshow = SW_RESTORE;
+ ShowWindow(GetHwnd(), cshow);
+*/
+ m_iconized = FALSE;
}
bool wxFrame::IsIconized() const
{
- // TODO
- return FALSE;
-}
-
-// Is the frame maximized?
-bool wxFrame::IsMaximized(void) const
-{
- // TODO
- return FALSE;
-}
-
-void wxFrame::SetTitle(const wxString& title)
-{
- // TODO
+// TODO: ((wxFrame *)this)->m_iconized = (::IsIconic(GetHwnd()) != 0);
+ return m_iconized;
}
-wxString wxFrame::GetTitle() const
+// Is it maximized?
+bool wxFrame::IsMaximized() const
{
- // TODO
- return wxString("");
+//TODO: return (::IsZoomed(GetHwnd()) != 0) ;
+ return FALSE; // remove
}
void wxFrame::SetIcon(const wxIcon& icon)
{
m_icon = icon;
- // TODO
}
+#if wxUSE_STATUSBAR
wxStatusBar *wxFrame::OnCreateStatusBar(int number, long style, wxWindowID id,
const wxString& name)
{
wxStatusBar *statusBar = NULL;
statusBar = new wxStatusBar(this, id, wxPoint(0, 0), wxSize(100, 20),
- style, name);
+ style, name);
// Set the height according to the font and the border size
wxClientDC dc(statusBar);
dc.SetFont(statusBar->GetFont());
long x, y;
- dc.GetTextExtent("X", &x, &y, NULL, NULL, NULL);
+ dc.GetTextExtent("X", &x, &y);
int height = (int)( (y * 1.1) + 2* statusBar->GetBorderY());
-
statusBar->SetSize(-1, -1, 100, height);
-
statusBar->SetFieldsCount(number);
return statusBar;
}
wxStatusBar* wxFrame::CreateStatusBar(int number, long style, wxWindowID id,
const wxString& name)
{
- // Calling CreateStatusBar twice is an error.
+ // VZ: calling CreateStatusBar twice is an error - why anyone would do it?
wxCHECK_MSG( m_frameStatusBar == NULL, FALSE,
- "recreating status bar in wxFrame" );
+ wxT("recreating status bar in wxFrame") );
m_frameStatusBar = OnCreateStatusBar(number, style, id,
name);
void wxFrame::SetStatusText(const wxString& text, int number)
{
- wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set text for" );
+ wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
m_frameStatusBar->SetStatusText(text, number);
}
void wxFrame::SetStatusWidths(int n, const int widths_field[])
{
- wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set widths for" );
+ wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
m_frameStatusBar->SetStatusWidths(n, widths_field);
PositionStatusBar();
void wxFrame::PositionStatusBar()
{
- int w, h;
- GetClientSize(&w, &h);
- int sw, sh;
- m_frameStatusBar->GetSize(&sw, &sh);
-
- // Since we wish the status bar to be directly under the client area,
- // we use the adjusted sizes without using wxSIZE_NO_ADJUSTMENTS.
- m_frameStatusBar->SetSize(0, h, w, sh);
+ // native status bar positions itself
+ if (m_frameStatusBar)
+ {
+ int w, h;
+ GetClientSize(&w, &h);
+ int sw, sh;
+ m_frameStatusBar->GetSize(&sw, &sh);
+
+ // Since we wish the status bar to be directly under the client area,
+ // we use the adjusted sizes without using wxSIZE_NO_ADJUSTMENTS.
+ m_frameStatusBar->SetSize(0, h, w, sh);
+ }
}
+#endif // wxUSE_STATUSBAR
-void wxFrame::SetMenuBar(wxMenuBar *menuBar)
+void wxFrame::DetachMenuBar()
{
- if (!menuBar)
+ if (m_frameMenuBar)
{
+// Fix this in wxMenuBar m_frameMenuBar->Detach();
m_frameMenuBar = NULL;
+ }
+}
+
+void wxFrame::SetMenuBar(wxMenuBar *menu_bar)
+{
+ if (!menu_bar)
+ {
+ DetachMenuBar();
return;
}
- m_frameMenuBar = menuBar;
+// Fix this in wxMenuBar wxCHECK_RET( !menu_bar->GetFrame(), wxT("this menubar is already attached") );
- // TODO
+ if (m_frameMenuBar)
+ delete m_frameMenuBar;
+
+// Fix this in wxMenuBar m_hMenu = menu_bar->Create();
+
+ if ( !m_hMenu )
+ return;
+
+ InternalSetMenuBar();
+
+ m_frameMenuBar = menu_bar;
+// Fix this in wxMenuBar menu_bar->Attach(this);
}
-void wxFrame::Fit()
+void wxFrame::InternalSetMenuBar()
{
- // Work out max. size
- wxNode *node = GetChildren().First();
- int max_width = 0;
- int max_height = 0;
- while (node)
- {
- // Find a child that's a subwindow, but not a dialog box.
- wxWindow *win = (wxWindow *)node->Data();
-
- if (!win->IsKindOf(CLASSINFO(wxFrame)) &&
- !win->IsKindOf(CLASSINFO(wxDialog)))
+// TODO:
+/* if ( !::SetMenu(GetHwnd(), (HMENU)m_hMenu) )
{
- int width, height;
- int x, y;
- win->GetSize(&width, &height);
- win->GetPosition(&x, &y);
-
- if ((x + width) > max_width)
- max_width = x + width;
- if ((y + height) > max_height)
- max_height = y + height;
+ wxLogLastError("SetMenu");
}
- node = node->Next();
- }
- SetClientSize(max_width, max_height);
+*/
}
// Responds to colour changes, and passes event on to children.
{
wxSysColourChangedEvent event2;
event2.SetEventObject( m_frameStatusBar );
- m_frameStatusBar->ProcessEvent(event2);
+ m_frameStatusBar->GetEventHandler()->ProcessEvent(event2);
}
// Propagate the event to the non-top-level children
wxWindow::OnSysColourChanged(event);
}
-// Default resizing behaviour - if only ONE subwindow,
-// resize to client rectangle size
+/*
+ * Frame window
+ *
+ */
+
+bool wxFrame::OS2Create(int id, wxWindow *parent, const wxChar *wclass, wxWindow *wx_win, const wxChar *title,
+ int x, int y, int width, int height, long style)
+
+{
+ m_defaultIcon = (WXHICON) (wxSTD_FRAME_ICON ? wxSTD_FRAME_ICON : wxDEFAULT_FRAME_ICON);
+
+ // If child windows aren't properly drawn initially, WS_CLIPCHILDREN
+ // could be the culprit. But without it, you can get a lot of flicker.
+// TODO:
+/*
+ DWORD msflags = 0;
+ if ((style & wxCAPTION) == wxCAPTION)
+ msflags = WS_OVERLAPPED;
+ else
+ msflags = WS_POPUP;
+
+ if (style & wxMINIMIZE_BOX)
+ msflags |= WS_MINIMIZEBOX;
+ if (style & wxMAXIMIZE_BOX)
+ msflags |= WS_MAXIMIZEBOX;
+ if (style & wxTHICK_FRAME)
+ msflags |= WS_THICKFRAME;
+ if (style & wxSYSTEM_MENU)
+ msflags |= WS_SYSMENU;
+ if ((style & wxMINIMIZE) || (style & wxICONIZE))
+ msflags |= WS_MINIMIZE;
+ if (style & wxMAXIMIZE)
+ msflags |= WS_MAXIMIZE;
+ if (style & wxCAPTION)
+ msflags |= WS_CAPTION;
+ if (style & wxCLIP_CHILDREN)
+ msflags |= WS_CLIPCHILDREN;
+
+ // Keep this in wxFrame because it saves recoding this function
+ // in wxTinyFrame
+#if wxUSE_ITSY_BITSY
+ if (style & wxTINY_CAPTION_VERT)
+ msflags |= IBS_VERTCAPTION;
+ if (style & wxTINY_CAPTION_HORIZ)
+ msflags |= IBS_HORZCAPTION;
+#else
+ if (style & wxTINY_CAPTION_VERT)
+ msflags |= WS_CAPTION;
+ if (style & wxTINY_CAPTION_HORIZ)
+ msflags |= WS_CAPTION;
+#endif
+ if ((style & wxTHICK_FRAME) == 0)
+ msflags |= WS_BORDER;
+
+ WXDWORD extendedStyle = MakeExtendedStyle(style);
+
+#if !defined(__WIN16__) && !defined(__SC__)
+ if (style & wxFRAME_TOOL_WINDOW)
+ extendedStyle |= WS_EX_TOOLWINDOW;
+#endif
+
+ if (style & wxSTAY_ON_TOP)
+ extendedStyle |= WS_EX_TOPMOST;
+
+ m_iconized = FALSE;
+ if ( !wxWindow::OS2Create(id, parent, wclass, wx_win, title, x, y, width, height,
+ msflags, NULL, extendedStyle) )
+ return FALSE;
+
+ // Seems to be necessary if we use WS_POPUP
+ // style instead of WS_OVERLAPPED
+ if (width > -1 && height > -1)
+ ::PostMessage(GetHwnd(), WM_SIZE, SIZE_RESTORED, MAKELPARAM(width, height));
+*/
+ return TRUE;
+}
+
+// Default resizing behaviour - if only ONE subwindow, resize to client
+// rectangle size
void wxFrame::OnSize(wxSizeEvent& event)
{
- // if we're using constraints - do use them
- #if wxUSE_CONSTRAINTS
- if ( GetAutoLayout() ) {
- Layout();
- return;
+ // if we're using constraints - do use them
+#if wxUSE_CONSTRAINTS
+ if ( GetAutoLayout() )
+ {
+ Layout();
+ return;
}
- #endif
+#endif
- // do we have _exactly_ one child?
- wxWindow *child = NULL;
- for ( wxNode *node = GetChildren().First(); node; node = node->Next() )
- {
- wxWindow *win = (wxWindow *)node->Data();
- if ( !win->IsKindOf(CLASSINFO(wxFrame)) &&
- !win->IsKindOf(CLASSINFO(wxDialog)) &&
- (win != GetStatusBar()) &&
- (win != GetToolBar()) )
+ // do we have _exactly_ one child?
+ wxWindow *child = NULL;
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
{
- if ( child )
- return; // it's our second subwindow - nothing to do
- child = win;
+ wxWindow *win = node->GetData();
+ if ( !win->IsTopLevel()
+#if wxUSE_STATUSBAR
+ && (win != GetStatusBar())
+#endif // wxUSE_STATUSBAR
+#if wxUSE_TOOLBAR
+ && (win != GetToolBar())
+#endif // wxUSE_TOOLBAR
+ )
+ {
+ if ( child )
+ return; // it's our second subwindow - nothing to do
+ child = win;
+ }
}
- }
- if ( child ) {
- // we have exactly one child - set it's size to fill the whole frame
- int clientW, clientH;
- GetClientSize(&clientW, &clientH);
+ if ( child ) {
+ // we have exactly one child - set it's size to fill the whole frame
+ int clientW, clientH;
+ GetClientSize(&clientW, &clientH);
- int x = 0;
- int y = 0;
+ int x = 0;
+ int y = 0;
- child->SetSize(x, y, clientW, clientH);
- }
+ child->SetSize(x, y, clientW, clientH);
+ }
}
// Default activation behaviour - set the focus for the first child
// subwindow found.
void wxFrame::OnActivate(wxActivateEvent& event)
{
- for(wxNode *node = GetChildren().First(); node; node = node->Next())
- {
- // Find a child that's a subwindow, but not a dialog box.
- wxWindow *child = (wxWindow *)node->Data();
- if (!child->IsKindOf(CLASSINFO(wxFrame)) &&
- !child->IsKindOf(CLASSINFO(wxDialog)))
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
{
- child->SetFocus();
- return;
+ // FIXME all this is totally bogus - we need to do the same as wxPanel,
+ // but how to do it without duplicating the code?
+
+ // restore focus
+ wxWindow *child = node->GetData();
+
+ if ( !child->IsTopLevel()
+#if wxUSE_TOOLBAR
+ && !wxDynamicCast(child, wxToolBar)
+#endif // wxUSE_TOOLBAR
+#if wxUSE_STATUSBAR
+ && !wxDynamicCast(child, wxStatusBar)
+#endif // wxUSE_STATUSBAR
+ )
+ {
+ child->SetFocus();
+ return;
+ }
}
- }
}
// The default implementation for the close window event.
-
void wxFrame::OnCloseWindow(wxCloseEvent& event)
{
- this->Destroy();
+ Destroy();
}
// Destroy the window (delayed, if a managed window)
{
if (GetStatusBar())
{
- if (event.GetMenuId() == -1)
- SetStatusText("");
- else
+ wxString help;
+ int menuId = event.GetMenuId();
+ if ( menuId != -1 )
{
wxMenuBar *menuBar = GetMenuBar();
- if (menuBar)
+// Fix this in wxMenuBar
+/*
+ if (menuBar && menuBar->FindItem(menuId))
{
- wxString helpString(menuBar->GetHelpString(event.GetMenuId()));
- if (helpString != "")
- SetStatusText(helpString);
+ help = menuBar->GetHelpString(menuId);
}
+*/
}
+
+ // set status text even if the string is empty - this will at
+ // least remove the string from the item which was previously
+ // selected
+ SetStatusText(help);
}
}
return m_frameMenuBar;
}
-void wxFrame::Centre(int direction)
+bool wxFrame::ProcessCommand(int id)
{
- int display_width, display_height, width, height, x, y;
- wxDisplaySize(&display_width, &display_height);
-
- GetSize(&width, &height);
- GetPosition(&x, &y);
+ wxMenuBar *bar = GetMenuBar() ;
+ if ( !bar )
+ return FALSE;
- if (direction & wxHORIZONTAL)
- x = (int)((display_width - width)/2);
- if (direction & wxVERTICAL)
- y = (int)((display_height - height)/2);
+ wxMenuItem *item = bar->FindItemForId(id);
- SetSize(x, y, width, height);
-}
-
-// Call this to simulate a menu command
-void wxFrame::Command(int id)
-{
- ProcessCommand(id);
-}
-
-void wxFrame::ProcessCommand(int id)
-{
- wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
- commandEvent.SetInt( id );
- commandEvent.SetEventObject( this );
+ if ( item && item->IsCheckable() )
+ {
+ bar->Check(id, !bar->IsChecked(id)) ;
+ }
- wxMenuBar *bar = GetMenuBar() ;
- if (!bar)
- return;
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
+ commandEvent.SetInt( id );
+ commandEvent.SetEventObject( this );
-/* TODO: check the menu item if required
- wxMenuItem *item = bar->FindItemForId(id) ;
- if (item && item->IsCheckable())
- {
- bar->Check(id,!bar->Checked(id)) ;
- }
-*/
-
- wxEvtHandler* evtHandler = GetEventHandler();
- evtHandler->ProcessEvent(commandEvent);
+ return GetEventHandler()->ProcessEvent(commandEvent);
}
// Checks if there is a toolbar, and returns the first free client position
wxWindow::ClientToScreen(x, y);
}
+#if wxUSE_TOOLBAR
wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
{
wxCHECK_MSG( m_frameToolBar == NULL, FALSE,
- "recreating toolbar in wxFrame" );
+ wxT("recreating toolbar in wxFrame") );
wxToolBar* toolBar = OnCreateToolBar(style, id, name);
if (toolBar)
void wxFrame::PositionToolBar()
{
- int cw, ch;
-
- // TODO: we actually need to use the low-level client size, before
- // the toolbar/status bar were added.
- // So DEFINITELY replace the line below with something appropriate.
-
- GetClientSize(& cw, &ch);
+ RECT rect;
+// TODO: ::GetClientRect(GetHwnd(), &rect);
if ( GetStatusBar() )
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
- ch -= statusY;
+// TODO: rect.bottom -= statusY;
}
if (GetToolBar())
if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL)
{
- // Use the 'real' position. wxSIZE_NO_ADJUSTMENTS
- // means, pretend we don't have toolbar/status bar, so we
- // have the original client size.
- GetToolBar()->SetSize(0, 0, tw, ch, wxSIZE_NO_ADJUSTMENTS);
+ // Use the 'real' MSW position
+ GetToolBar()->SetSize(0, 0, tw, rect.yBottom, wxSIZE_NO_ADJUSTMENTS);
}
else
{
- // Use the 'real' position
- GetToolBar()->SetSize(0, 0, cw, th, wxSIZE_NO_ADJUSTMENTS);
+ // Use the 'real' MSW position
+ GetToolBar()->SetSize(0, 0, rect.xRight, th, wxSIZE_NO_ADJUSTMENTS);
+ }
+ }
+}
+#endif // wxUSE_TOOLBAR
+
+// propagate our state change to all child frames: this allows us to emulate X
+// Windows behaviour where child frames float independently of the parent one
+// on the desktop, but are iconized/restored with it
+void wxFrame::IconizeChildFrames(bool bIconize)
+{
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxWindow *win = node->GetData();
+
+ if ( win->IsKindOf(CLASSINFO(wxFrame)) )
+ {
+ ((wxFrame *)win)->Iconize(bIconize);
}
}
}
+
+// make the window modal (all other windows unresponsive)
+void wxFrame::MakeModal(bool modal)
+{
+ if (modal) {
+ wxEnableTopLevelWindows(FALSE);
+ Enable(TRUE); // keep this window enabled
+ }
+ else {
+ wxEnableTopLevelWindows(TRUE);
+ }
+}
+
+
+// ===========================================================================
+// message processing
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// preprocessing
+// ---------------------------------------------------------------------------
+
+bool wxFrame::OS2TranslateMessage(WXMSG* pMsg)
+{
+// TODO: if ( wxWindow::OS2TranslateMessage(pMsg) )
+// return TRUE;
+
+ // try the menu bar accels
+ wxMenuBar *menuBar = GetMenuBar();
+ if ( !menuBar )
+ return FALSE;
+
+// TODO: const wxAcceleratorTable& acceleratorTable = menuBar->GetAccelTable();
+// return acceleratorTable.Translate(this, pMsg);
+ return TRUE;
+}
+
+// ---------------------------------------------------------------------------
+// our private (non virtual) message handlers
+// ---------------------------------------------------------------------------
+
+bool wxFrame::HandlePaint()
+{
+ RECT rect;
+// TODO:
+// if ( GetUpdateRect(GetHwnd(), &rect, FALSE) )
+// {
+// if ( m_iconized )
+// {
+// HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
+// : (HICON)m_defaultIcon;
+//
+ // Hold a pointer to the dc so long as the OnPaint() message
+ // is being processed
+//
+// PAINTSTRUCT ps;
+// HDC hdc = ::BeginPaint(GetHwnd(), &ps);
+// // Erase background before painting or we get white background
+// OS2DefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
+//
+// if ( hIcon )
+// {
+// RECT rect;
+// TODO: ::GetClientRect(GetHwnd(), &rect);
+
+ // FIXME: why hardcoded?
+// static const int icon_width = 32;
+// static const int icon_height = 32;
+//
+// int icon_x = (int)((rect.right - icon_width)/2);
+// int icon_y = (int)((rect.bottom - icon_height)/2);
+//
+// TODO: ::DrawIcon(hdc, icon_x, icon_y, hIcon);
+// }
+//
+// TODO: ::EndPaint(GetHwnd(), &ps);
+//
+// return TRUE;
+// }
+// else
+// {
+// return wxWindow::HandlePaint();
+// }
+// }
+// else
+// {
+// // nothing to paint - processed
+// return TRUE;
+// }
+ return TRUE;
+}
+
+bool wxFrame::HandleSize(int x, int y, WXUINT id)
+{
+ bool processed = FALSE;
+
+/* switch ( id )
+ {
+ case SIZENORMAL:
+ // only do it it if we were iconized before, otherwise resizing the
+ // parent frame has a curious side effect of bringing it under it's
+ // children
+ if ( !m_iconized )
+ break;
+
+ // restore all child frames too
+ IconizeChildFrames(FALSE);
+
+ // fall through
+
+ case SIZEFULLSCREEN:
+ m_iconized = FALSE;
+ break;
+
+ case SIZEICONIC:
+ // iconize all child frames too
+ IconizeChildFrames(TRUE);
+
+ m_iconized = TRUE;
+ break;
+ }
+*/
+ if ( !m_iconized )
+ {
+ PositionStatusBar();
+ PositionToolBar();
+
+ wxSizeEvent event(wxSize(x, y), m_windowId);
+ event.SetEventObject( this );
+ processed = GetEventHandler()->ProcessEvent(event);
+ }
+
+ return processed;
+}
+
+bool wxFrame::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
+{
+ if ( control )
+ {
+ // In case it's e.g. a toolbar.
+ wxWindow *win = wxFindWinFromHandle(control);
+ if ( win )
+// TODO: return win->OS2Command(cmd, id);
+ return TRUE;
+ }
+
+ // handle here commands from menus and accelerators
+ if ( cmd == 0 || cmd == 1 )
+ {
+ if ( wxCurrentPopupMenu )
+ {
+ wxMenu *popupMenu = wxCurrentPopupMenu;
+ wxCurrentPopupMenu = NULL;
+
+// return popupMenu->OS2Command(cmd, id);
+ return TRUE;
+ }
+
+ if ( ProcessCommand(id) )
+ {
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+bool wxFrame::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU hMenu)
+{
+ int item;
+ if ( flags == 0xFFFF && hMenu == 0 )
+ {
+ // menu was removed from screen
+ item = -1;
+ }
+/*
+ else if ( !(flags & MF_POPUP) && !(flags & MF_SEPARATOR) )
+ {
+ item = nItem;
+ }
+*/
+ else
+ {
+ // don't give hints for separators (doesn't make sense) nor for the
+ // items opening popup menus (they don't have them anyhow)
+ return FALSE;
+ }
+
+ wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, item);
+ event.SetEventObject( this );
+
+ return GetEventHandler()->ProcessEvent(event);
+}
+
+// ---------------------------------------------------------------------------
+// the window proc for wxFrame
+// ---------------------------------------------------------------------------
+
+MRESULT wxFrame::OS2WindowProc(HWND hwnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+{
+ MRESULT rc = 0;
+ bool processed = FALSE;
+
+// TODO:
+/*
+ switch ( message )
+ {
+ case WM_CLOSE:
+ // if we can't close, tell the system that we processed the
+ // message - otherwise it would close us
+ processed = !Close();
+ break;
+
+ case WM_COMMAND:
+ {
+ WORD id, cmd;
+ WXHWND hwnd;
+ UnpackCommand((WXWPARAM)wParam, (WXLPARAM)lParam,
+ &id, &hwnd, &cmd);
+
+ processed = HandleCommand(id, cmd, (WXHWND)hwnd);
+ }
+ break;
+
+ case WM_MENUSELECT:
+ {
+ WXWORD item, flags;
+ WXHMENU hmenu;
+ UnpackMenuSelect(wParam, lParam, &item, &flags, &hmenu);
+
+ processed = HandleMenuSelect(item, flags, hmenu);
+ }
+ break;
+
+ case WM_PAINT:
+ processed = HandlePaint();
+ break;
+
+ case WM_QUERYDRAGICON:
+ {
+ HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
+ : (HICON)(m_defaultIcon);
+ rc = (long)hIcon;
+ processed = rc != 0;
+ }
+ break;
+
+ case WM_SIZE:
+ processed = HandleSize(LOWORD(lParam), HIWORD(lParam), wParam);
+ break;
+ }
+*/
+ if ( !processed )
+ rc = wxWindow::OS2WindowProc(hwnd, message, wParam, lParam);
+
+ return rc;
+}
+