#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdicmn.h"
+
+#if wxUSE_STREAMS
#include "wx/stream.h"
+#endif
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxImageHandler;
-#ifdef wxUSE_LIBPNG
+#if wxUSE_LIBPNG
class WXDLLEXPORT wxPNGHandler;
#endif
+#if wxUSE_LIBJPEG
+class WXDLLEXPORT wxJPEGHandler;
+#endif
class WXDLLEXPORT wxBMPHandler;
class WXDLLEXPORT wxImage;
public:
wxImageHandler() { m_name = ""; m_extension = ""; m_type = 0; }
+#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream );
+#endif
inline void SetName(const wxString& name) { m_name = name; }
inline void SetExtension(const wxString& ext) { m_extension = ext; }
inline void SetType(long type) { m_type = type; }
+ inline void SetMimeType(const wxString& type) { m_mime = type; }
inline wxString GetName() const { return m_name; }
inline wxString GetExtension() const { return m_extension; }
inline long GetType() const { return m_type; }
-
+ inline wxString GetMimeType() const { return m_mime; }
+
protected:
wxString m_name;
wxString m_extension;
+ wxString m_mime;
long m_type;
};
// wxPNGHandler
//-----------------------------------------------------------------------------
-#ifdef wxUSE_LIBPNG
+#if wxUSE_LIBPNG
class WXDLLEXPORT wxPNGHandler: public wxImageHandler
{
DECLARE_DYNAMIC_CLASS(wxPNGHandler)
m_name = "PNG file";
m_extension = "png";
m_type = wxBITMAP_TYPE_PNG;
+ m_mime = "image/png";
+ };
+
+#if wxUSE_STREAMS
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream );
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream );
+#endif
+
+};
+#endif
+
+//-----------------------------------------------------------------------------
+// wxJPEGHandler
+//-----------------------------------------------------------------------------
+
+#if wxUSE_LIBJPEG
+class WXDLLEXPORT wxJPEGHandler: public wxImageHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxJPEGHandler)
+
+public:
+
+ inline wxJPEGHandler()
+ {
+ m_name = "JPEG file";
+ m_extension = "jpg";
+ m_type = wxBITMAP_TYPE_JPEG;
+ m_mime = "image/jpeg";
};
virtual bool LoadFile( wxImage *image, wxInputStream& stream );
m_name = "BMP file";
m_extension = "bmp";
m_type = wxBITMAP_TYPE_BMP;
+ m_mime = "image/bmp";
};
+#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream );
+#endif
};
+//-----------------------------------------------------------------------------
+// wxGIFHandler
+//-----------------------------------------------------------------------------
+
+/* why an extra headers for GIF, RR */
+
+#include "wx/imaggif.h"
+
//-----------------------------------------------------------------------------
// wxImage
//-----------------------------------------------------------------------------
wxImage( int width, int height );
wxImage( const wxString& name, long type = wxBITMAP_TYPE_PNG );
wxImage( wxInputStream& stream, long type = wxBITMAP_TYPE_PNG );
-
+ wxImage( const wxString& name, const wxString& mimetype );
+ wxImage( wxInputStream& stream, const wxString& mimetype );
+
wxImage( const wxImage& image );
wxImage( const wxImage* image );
unsigned char GetBlue( int x, int y );
virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_PNG );
+ virtual bool LoadFile( const wxString& name, const wxString& mimetype );
+
+#if wxUSE_STREAMS
virtual bool LoadFile( wxInputStream& stream, long type = wxBITMAP_TYPE_PNG );
+ virtual bool LoadFile( wxInputStream& stream, const wxString& mimetype );
+#endif
+
virtual bool SaveFile( const wxString& name, int type );
+ virtual bool SaveFile( const wxString& name, const wxString& mimetype );
+
+#if wxUSE_STREAMS
virtual bool SaveFile( wxOutputStream& stream, int type );
+ virtual bool SaveFile( wxOutputStream& stream, const wxString& mimetype );
+#endif
bool Ok() const;
int GetWidth() const;
static wxImageHandler *FindHandler( const wxString& name );
static wxImageHandler *FindHandler( const wxString& extension, long imageType );
static wxImageHandler *FindHandler( long imageType );
-
+ static wxImageHandler *FindHandlerMime( const wxString& mimetype );
+
static void CleanUpHandlers();
static void InitStandardHandlers();
#endif
// _WX_IMAGE_H_
+