#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdicmn.h"
+
+#if wxUSE_STREAMS
#include "wx/stream.h"
+#endif
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxImageHandler;
-#ifdef wxUSE_LIBPNG
+#if wxUSE_LIBPNG
class WXDLLEXPORT wxPNGHandler;
#endif
+#if wxUSE_LIBJPEG
+class WXDLLEXPORT wxJPEGHandler;
+#endif
class WXDLLEXPORT wxBMPHandler;
class WXDLLEXPORT wxImage;
public:
wxImageHandler() { m_name = ""; m_extension = ""; m_type = 0; }
+#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream );
+#endif
inline void SetName(const wxString& name) { m_name = name; }
inline void SetExtension(const wxString& ext) { m_extension = ext; }
// wxPNGHandler
//-----------------------------------------------------------------------------
-#ifdef wxUSE_LIBPNG
+#if wxUSE_LIBPNG
class WXDLLEXPORT wxPNGHandler: public wxImageHandler
{
DECLARE_DYNAMIC_CLASS(wxPNGHandler)
m_type = wxBITMAP_TYPE_PNG;
};
+#if wxUSE_STREAMS
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream );
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream );
+#endif
+
+};
+#endif
+
+//-----------------------------------------------------------------------------
+// wxJPEGHandler
+//-----------------------------------------------------------------------------
+
+#if wxUSE_LIBJPEG
+class WXDLLEXPORT wxJPEGHandler: public wxImageHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxJPEGHandler)
+
+public:
+
+ inline wxJPEGHandler()
+ {
+ m_name = "JPEG file";
+ m_extension = "jpg";
+ m_type = wxBITMAP_TYPE_JPEG;
+ };
+
virtual bool LoadFile( wxImage *image, wxInputStream& stream );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream );
};
m_type = wxBITMAP_TYPE_BMP;
};
+#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream );
+#endif
};
//-----------------------------------------------------------------------------
unsigned char GetBlue( int x, int y );
virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_PNG );
+
+#if wxUSE_STREAMS
virtual bool LoadFile( wxInputStream& stream, long type = wxBITMAP_TYPE_PNG );
+#endif
+
virtual bool SaveFile( const wxString& name, int type );
+
+#if wxUSE_STREAMS
virtual bool SaveFile( wxOutputStream& stream, int type );
+#endif
bool Ok() const;
int GetWidth() const;