- // Internal
- bool RealizeResource();
- bool FreeResource(bool force = false);
- WXHANDLE GetResourceHandle() const;
- bool IsFree() const;
+ // internal: wxGDIObject methods
+ virtual bool RealizeResource();
+ virtual bool FreeResource(bool force = false);
+ virtual WXHANDLE GetResourceHandle() const;
+ virtual bool IsFree() const;