/////////////////////////////////////////////////////////////////////////////
-// Name: include/wx/scrolwin.h
+// Name: wx/scrolwin.h
// Purpose: wxScrolledWindow, wxScrolledControl and wxScrollHelper
// Author: Vadim Zeitlin
// Modified by:
// actually scroll a non-constant distance
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
+ // Disable use of keyboard keys for scrolling. By default cursor movement
+ // keys (including Home, End, Page Up and Down) are used to scroll the
+ // window appropriately. If the derived class uses these keys for something
+ // else, e.g. changing the currently selected item, this function can be
+ // used to disable this behaviour as it's not only not necessary then but
+ // can actually be actively harmful if another object forwards a keyboard
+ // event corresponding to one of the above keys to us using
+ // ProcessWindowEvent() because the event will always be processed which
+ // can be undesirable.
+ void DisableKeyboardScrolling() { m_kbdScrollingEnabled = false; }
+
// Get the view start
void GetViewStart(int *x, int *y) const { DoGetViewStart(x, y); }
bool m_xScrollingEnabled;
bool m_yScrollingEnabled;
+ bool m_kbdScrollingEnabled;
+
#if wxUSE_MOUSEWHEEL
int m_wheelRotation;
#endif // wxUSE_MOUSEWHEEL
if ( !(style & (wxHSCROLL | wxVSCROLL)) )
style |= wxHSCROLL | wxVSCROLL;
+ if ( style & wxALWAYS_SHOW_SB )
+ ShowScrollbars(wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS);
+
return T::Create(parent, winid, pos, size, style, name);
}