Continue with item c) below.
-b) If using the GNU MinGW32 or GNU CygWin32 compilers
+b) If using the GNU Mingw32 or GNU Cygwin32 compilers
-You'll need the compiler itself which is available from
+You can get Mingw32 from http://www.mingw.org
- http://www.cygwin.com
+Cygwin32 is available at http://www.cygwin.com
-When using MingW32 you'll need GNU make which is a part
-of the CygWin32 toolchain and is also available as a stand
-alone port without the infamous Cygwin.dll from
-
- http://agnes.dida.physik.uni-essen.de/~janjaap/mingw32
-
-The makefile has small problems with Cygwin´s tools
-so it is recommended not to use these (but MingGW32
-and its make.exe).
+The makefile might have small problems with Cygwin's tools
+so it is recommended to use Mingw32 and its toolchain instead
+if possible.
-> Set your path so that it includes the directory
where your compiler and tools reside
-b-2) Using Mingw32 with gcc-2.95 and Anders Norlander's
- Win32 headers
-
-Using the newer gcc-2.95/Noralander header combination
-will allow you to compile more of the MSW code, such
-as OLE and Drag-n-Drop.
-
-Instructions are similar to those for Regular Mingw32 except
-
-->Get the compiler from
- ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95/
-
-->patch the gcc headers with info in wxWin\Mingw32-gcc295.patches.
- PLEASE APPLY THESE PATCHES BY HAND! There are apparently a few
- different versions of the headers floating around.
-
-->copy wxWin\src\makeg295.env to wxWin\src\makeg95.env
+-> If your are using an old Mingw32 version (gcc-2.95 or older),
+ you might need to fix some headers with the patches contained
+ in the wxWin\Mingw32-gcc295.patches file. PLEASE APPLY THESE
+ PATCHES BY HAND! There are apparently a few different versions
+ of the headers floating around. Note that these patches are
+ not needed if you are using Mingw32 gcc-2.95.2 or newer.
+
+-> Edit wx/src/makeg95.env and set the MINGW32 variable at the top of
+ the file to either 1 (you have Mingw32) or 0 (you have Cygwin32).
+ If using MINGW32, also set the MINGW32VERSION variable
+ appropiately.
c) Build instructions
-> Copy c:\wxWin\include\wx\msw\setup0.h
to c:\wxWin\include\wx\msw\setup.h
-> Edit c:\wxWin\include\wx\msw\setup.h so that
- most features are enabled (i.e. defined to 1) with
+ most features are enabled (i.e. defined to 1), for example:
#define wxUSE_ODBC 0
- #define wxUSE_SOCKETS 0
+ #define wxUSE_SOCKETS 1
#define wxUSE_HTML 1
#define wxUSE_THREADS 1
#define wxUSE_FS_INET 0
#define wxUSE_LIBJPEG 1
#define wxUSE_LIBPNG 1
- and iostreams ares disabled with
+ and std iostreams are disabled with
#define wxUSE_STD_IOSTREAM 0
-
- note: ODBC and SOCKETS can be 1 for gcc-2.95
-
+
-> type: cd c:\wxWin\src\msw
-> type: make -f makefile.g95 (if using GNU tools)
-or type: make -f makefile.g295 (if using Mingw32/gcc-2.95)
-or type: make -f makefile.vc (if using MS VC++)
+or type: nmake -f makefile.vc (if using MS VC++)
II) Unix ports
Of course, you can also build the library using plain makefiles (see
section I).
-V) MacOS
+IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x)
+----------------------------------------
+
+Refer to the readme.txt and install.txt files in docs/mac to build
+wxWindows under Classic Mac OS using CodeWarrior.
+
+If you are checking out the CVS sources using cvs under Mac OS X and
+compiling under Classic Mac OS, make sure that all text files have a
+Mac OS type of 'TEXT' otherwise CodeWarrior may ignore them. Checking
+out the CVS sources using cvs under Mac OS X creates untyped files
+which can lead to compialtion errors under CodeWarrior which are hard
+to track down.
+
+V) MacOS X using configure and the Developer Tools
----------------------------------------
+You need to have the Developer Tools installed. If this is not the case,
+you will need to register at the Apple Developer web site (this is a free
+registration) in order to download the Developer Tools installer.
+
+In order to create configure, you need to have the
+GNU autoconf package (version 2.13 or 2.14) installed
+on your system and type run "autoconf" in the base
+directory (or run the autogen.sh script in the same
+directory, which just calls autoconf).
+
+-> type: mkdir macbuild
+-> type: cd macbuild
+-> type: ../configure --with-mac
+or type: ../configure
+-> type: make
+
VI) OS/2
----------------------------------------