/////////////////////////////////////////////////////////////////////////////
-// Name: sound.h
+// Name: wx/osx/sound.h
// Purpose: wxSound class (loads and plays short Windows .wav files).
// Optional on non-Windows platforms.
// Author: Ryan Norton, Stefan Csomor
public:
wxSound();
wxSound(const wxString& fileName, bool isResource = false);
- wxSound(int size, const wxByte* data);
+ wxSound(size_t size, const void* data);
virtual ~wxSound();
// Create from resource or file
bool Create(const wxString& fileName, bool isResource = false);
// Create from data
- bool Create(int size, const wxByte* data);
+ bool Create(size_t size, const void* data);
bool IsOk() const { return m_data != NULL; }