return false;
// Create the main frame window
- SetTopWindow(new MyFrame(NULL, wxT("wxWidgets OpenGL Isosurf Sample")));
+ new MyFrame(NULL, wxT("wxWidgets OpenGL Isosurf Sample"));
return true;
}
{
// we suppose to have in input a text file containing floating numbers
- // space/newline-separed... first 3 numbers are the coordinates of a
+ // space/newline-separated... first 3 numbers are the coordinates of a
// vertex and the following 3 are the relative vertex normal and so on...
wxTextInputStream inFile(*stream);