static DWORD DDEIdInst = 0L;
static wxDDEConnection *DDECurrentlyConnecting = NULL;
-
static wxList wxAtomTable(wxKEY_STRING);
-static wxList wxDDEClientObjects;
-static wxList wxDDEServerObjects;
+
+#include "wx/listimpl.cpp"
+
+WX_DEFINE_LIST(wxDDEClientList);
+WX_DEFINE_LIST(wxDDEServerList);
+WX_DEFINE_LIST(wxDDEConnectionList);
+
+static wxDDEClientList wxDDEClientObjects;
+static wxDDEServerList wxDDEServerObjects;
static bool DDEInitialized = false;
// Global find connection
static wxDDEConnection *DDEFindConnection(HCONV hConv)
{
- wxNode *node = wxDDEServerObjects.GetFirst();
- wxDDEConnection *found = NULL;
- while (node && !found)
- {
- wxDDEServer *object = (wxDDEServer *)node->GetData();
- found = object->FindConnection((WXHCONV) hConv);
- node = node->GetNext();
- }
- if (found)
- return found;
-
- node = wxDDEClientObjects.GetFirst();
- while (node && !found)
- {
- wxDDEClient *object = (wxDDEClient *)node->GetData();
- found = object->FindConnection((WXHCONV) hConv);
- node = node->GetNext();
- }
- return found;
+ wxDDEServerList::Node *serverNode = wxDDEServerObjects.GetFirst();
+ wxDDEConnection *found = NULL;
+ while (serverNode && !found)
+ {
+ wxDDEServer *object = serverNode->GetData();
+ found = object->FindConnection((WXHCONV) hConv);
+ serverNode = serverNode->GetNext();
+ }
+
+ if (found)
+ {
+ return found;
+ }
+
+ wxDDEClientList::Node *clientNode = wxDDEClientObjects.GetFirst();
+ while (clientNode && !found)
+ {
+ wxDDEClient *object = clientNode->GetData();
+ found = object->FindConnection((WXHCONV) hConv);
+ clientNode = clientNode->GetNext();
+ }
+ return found;
}
// Global delete connection
static void DDEDeleteConnection(HCONV hConv)
{
- wxNode *node = wxDDEServerObjects.GetFirst();
- bool found = false;
- while (node && !found)
- {
- wxDDEServer *object = (wxDDEServer *)node->GetData();
- found = object->DeleteConnection((WXHCONV) hConv);
- node = node->GetNext();
- }
- if (found)
- return;
-
- node = wxDDEClientObjects.GetFirst();
- while (node && !found)
- {
- wxDDEClient *object = (wxDDEClient *)node->GetData();
- found = object->DeleteConnection((WXHCONV) hConv);
- node = node->GetNext();
- }
+ wxDDEServerList::Node *serverNode = wxDDEServerObjects.GetFirst();
+ bool found = false;
+ while (serverNode && !found)
+ {
+ wxDDEServer *object = serverNode->GetData();
+ found = object->DeleteConnection((WXHCONV) hConv);
+ serverNode = serverNode->GetNext();
+ }
+ if (found)
+ {
+ return;
+ }
+
+ wxDDEClientList::Node *clientNode = wxDDEClientObjects.GetFirst();
+ while (clientNode && !found)
+ {
+ wxDDEClient *object = clientNode->GetData();
+ found = object->DeleteConnection((WXHCONV) hConv);
+ clientNode = clientNode->GetNext();
+ }
}
// Find a server from a service name
static wxDDEServer *DDEFindServer(const wxString& s)
{
- wxNode *node = wxDDEServerObjects.GetFirst();
- wxDDEServer *found = NULL;
- while (node && !found)
- {
- wxDDEServer *object = (wxDDEServer *)node->GetData();
-
- if (object->GetServiceName() == s)
- found = object;
- else node = node->GetNext();
- }
- return found;
+ wxDDEServerList::Node *node = wxDDEServerObjects.GetFirst();
+ wxDDEServer *found = NULL;
+ while (node && !found)
+ {
+ wxDDEServer *object = node->GetData();
+
+ if (object->GetServiceName() == s)
+ {
+ found = object;
+ }
+ else
+ {
+ node = node->GetNext();
+ }
+ }
+
+ return found;
}
// ----------------------------------------------------------------------------
wxDDEServerObjects.DeleteObject(this);
- wxNode *node = m_connections.GetFirst();
+ wxDDEConnectionList::Node *node = m_connections.GetFirst();
while (node)
{
- wxDDEConnection *connection = (wxDDEConnection *)node->GetData();
- wxNode *next = node->GetNext();
+ wxDDEConnection *connection = node->GetData();
+ wxDDEConnectionList::Node *next = node->GetNext();
connection->SetConnected(false);
connection->OnDisconnect(); // May delete the node implicitly
node = next;
node = m_connections.GetFirst();
while (node)
{
- wxDDEConnection *connection = (wxDDEConnection *)node->GetData();
- wxNode *next = node->GetNext();
+ wxDDEConnection *connection = node->GetData();
+ wxDDEConnectionList::Node *next = node->GetNext();
delete connection;
node = next;
}
wxDDEConnection *wxDDEServer::FindConnection(WXHCONV conv)
{
- wxNode *node = m_connections.GetFirst();
+ wxDDEConnectionList::Node *node = m_connections.GetFirst();
wxDDEConnection *found = NULL;
while (node && !found)
{
- wxDDEConnection *connection = (wxDDEConnection *)node->GetData();
+ wxDDEConnection *connection = node->GetData();
if (connection->m_hConv == conv)
found = connection;
else node = node->GetNext();
// Only delete the entry in the map, not the actual connection
bool wxDDEServer::DeleteConnection(WXHCONV conv)
{
- wxNode *node = m_connections.GetFirst();
+ wxDDEConnectionList::Node *node = m_connections.GetFirst();
bool found = false;
while (node && !found)
{
- wxDDEConnection *connection = (wxDDEConnection *)node->GetData();
+ wxDDEConnection *connection = node->GetData();
if (connection->m_hConv == conv)
{
found = true;
delete node;
}
- else node = node->GetNext();
+ else
+ {
+ node = node->GetNext();
+ }
}
return found;
}
wxDDEClient::~wxDDEClient()
{
wxDDEClientObjects.DeleteObject(this);
- wxNode *node = m_connections.GetFirst();
+ wxDDEConnectionList::Node *node = m_connections.GetFirst();
while (node)
{
- wxDDEConnection *connection = (wxDDEConnection *)node->GetData();
+ wxDDEConnection *connection = node->GetData();
delete connection; // Deletes the node implicitly (see ~wxDDEConnection)
node = m_connections.GetFirst();
}
wxDDEConnection *wxDDEClient::FindConnection(WXHCONV conv)
{
- wxNode *node = m_connections.GetFirst();
+ wxDDEConnectionList::Node *node = m_connections.GetFirst();
wxDDEConnection *found = NULL;
while (node && !found)
{
- wxDDEConnection *connection = (wxDDEConnection *)node->GetData();
+ wxDDEConnection *connection = node->GetData();
if (connection->m_hConv == conv)
found = connection;
else node = node->GetNext();
// Only delete the entry in the map, not the actual connection
bool wxDDEClient::DeleteConnection(WXHCONV conv)
{
- wxNode *node = m_connections.GetFirst();
+ wxDDEConnectionList::Node *node = m_connections.GetFirst();
bool found = false;
while (node && !found)
{
- wxDDEConnection *connection = (wxDDEConnection *)node->GetData();
+ wxDDEConnection *connection = node->GetData();
if (connection->m_hConv == conv)
{
found = true;