#include "wx/app.h"
#include "wx/utils.h"
#include "wx/window.h"
-#endif
-
-#if wxUSE_IMAGE
#include "wx/image.h"
#endif
#include "wx/listimpl.cpp"
WX_DEFINE_LIST(wxXCursorList)
-class WXDLLEXPORT wxCursorRefData: public wxObjectRefData
+class WXDLLEXPORT wxCursorRefData: public wxGDIRefData
{
- friend class WXDLLEXPORT wxCursor;
public:
wxCursorRefData();
- ~wxCursorRefData();
+ virtual ~wxCursorRefData();
wxXCursorList m_cursors; // wxXCursor objects, one per display
wxStockCursor m_cursorId; // wxWidgets standard cursor id
+
+ friend class wxCursor;
};
#define M_CURSORDATA ((wxCursorRefData *)m_refData)
int screen_num = DefaultScreen (dpy);
int value = XReadBitmapFile (dpy, RootWindow (dpy, screen_num),
- wxConstCast(name.c_str(), char),
+ name.mb_str(),
&w, &h, &pixmap, &hotX, &hotY);
if (value == BitmapSuccess)
{
}
-bool wxCursor::Ok() const
+wxGDIRefData *wxCursor::CreateGDIRefData() const
+{
+ return new wxCursorRefData;
+}
+
+wxGDIRefData *wxCursor::CloneGDIRefData(const wxGDIRefData *data) const
{
- return m_refData != NULL;
+ return new wxCursorRefData(*wx_static_cast(const wxCursorRefData *, data));
}
// Motif-specific: create/get a cursor for the current display