#include "wx/app.h"
#include "wx/utils.h"
#include "wx/window.h"
-#endif
-
-#if wxUSE_IMAGE
#include "wx/image.h"
#endif
friend class WXDLLEXPORT wxCursor;
public:
wxCursorRefData();
- ~wxCursorRefData();
+ virtual ~wxCursorRefData();
wxXCursorList m_cursors; // wxXCursor objects, one per display
wxStockCursor m_cursorId; // wxWidgets standard cursor id
{
}
-bool wxCursor::Ok() const
+bool wxCursor::IsOk() const
{
return m_refData != NULL;
}