#include "wx/app.h"
#include "wx/utils.h"
#include "wx/window.h"
+ #include "wx/frame.h"
#endif
-#include "wx/frame.h"
#include "wx/fontutil.h"
#include "wx/x11/private.h"
return StartDrawingOnTop( &rect );
}
-bool wxScreenDC::StartDrawingOnTop( wxRect *rectIn )
+bool wxScreenDC::StartDrawingOnTop( wxRect *WXUNUSED(rectIn) )
{
// VZ: should we do the same thing that wxMotif wxScreenDC does here?
-#if 0
- wxRect rect;
- if ( rectIn )
- {
- rect = *rectIn;
- }
- else
- {
- rect.x =
- rect.y = 0;
-
- DoGetSize(&rect.width, &rect.height);
- }
-#endif // 0
-
return true;
}