wxGetTextExtent (m_display, m_font, m_userScaleY * m_logicalScaleY,
text, &cx, &cy, &ascent, NULL);
// First draw a rectangle representing the text background, if a text
// background is specified
wxGetTextExtent (m_display, m_font, m_userScaleY * m_logicalScaleY,
text, &cx, &cy, &ascent, NULL);
// First draw a rectangle representing the text background, if a text
// background is specified