IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler,wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxBitmap,wxBitmapBase)
-wxBitmap::wxBitmap()
-{
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
-}
-
wxBitmap::wxBitmap(int width, int height, int depth)
{
Create(width, height, depth);
-
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
}
*this = wxBitmap(img);
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
-
return TRUE;
}
-wxBitmap::wxBitmap(const wxImage& image, int depth = -1)
+wxBitmap::wxBitmap(const wxImage& image, int depth)
{
long width, height;
MGLDevCtx *bdc = CreateTmpDC();
- if ( depth <= 8 && image.HasPalette() )
+ if ( GetDepth() <= 8 && image.HasPalette() )
SetPalette(image.GetPalette());
bdc->bitBlt(idc, 0, 0, width, height, 0, 0, MGL_REPLACE_MODE);
wxBitmap::wxBitmap(const wxBitmap& bmp)
{
Ref(bmp);
-
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(const wxString &filename, wxBitmapType type)
{
LoadFile(filename, type);
-
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
bdc->clearDevice();
bdc->putMonoImage(0, 0, width, (width + 7) / 8, height, (void*)bits);
delete bdc;
-
- if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this);
-}
-
-wxBitmap::~wxBitmap()
-{
- if ( wxTheBitmapList ) wxTheBitmapList->DeleteObject(this);
}
wxBitmap& wxBitmap::operator = (const wxBitmap& bmp)