int dx = rectDisplay.GetRight() - rect.GetRight();
int dy = rectDisplay.GetBottom() - rect.GetBottom();
int dx = rectDisplay.GetRight() - rect.GetRight();
int dy = rectDisplay.GetBottom() - rect.GetBottom();
}
//else: the window top left and bottom right corner are both visible,
// although the window might still be not entirely on screen (with
}
//else: the window top left and bottom right corner are both visible,
// although the window might still be not entirely on screen (with