+// Represents XML node type.
+enum wxXmlNodeType
+{
+ // note: values are synchronized with xmlElementType from libxml
+ wxXML_ELEMENT_NODE,
+ wxXML_ATTRIBUTE_NODE,
+ wxXML_TEXT_NODE,
+ wxXML_CDATA_SECTION_NODE,
+ wxXML_ENTITY_REF_NODE,
+ wxXML_ENTITY_NODE,
+ wxXML_PI_NODE,
+ wxXML_COMMENT_NODE,
+ wxXML_DOCUMENT_NODE,
+ wxXML_DOCUMENT_TYPE_NODE,
+ wxXML_DOCUMENT_FRAG_NODE,
+ wxXML_NOTATION_NODE,
+ wxXML_HTML_DOCUMENT_NODE
+};
+
+
+
+// Represents node property(ies).
+// Example: in <img src="hello.gif" id="3"/> "src" is property with value
+// "hello.gif" and "id" is property with value "3".
+class wxXmlProperty
+{
+public:
+ wxXmlProperty(const wxString& name = wxPyEmptyString,
+ const wxString& value = wxPyEmptyString,
+ wxXmlProperty *next = NULL);
+
+ wxString GetName() const;
+ wxString GetValue() const;
+ wxXmlProperty *GetNext() const;
+
+ void SetName(const wxString& name);
+ void SetValue(const wxString& value);
+ void SetNext(wxXmlProperty *next);
+};
+
+
+
+
+// Represents node in XML document. Node has name and may have content
+// and properties. Most common node types are wxXML_TEXT_NODE (name and props
+// are irrelevant) and wxXML_ELEMENT_NODE (e.g. in <title>hi</title> there is
+// element with name="title", irrelevant content and one child (wxXML_TEXT_NODE
+// with content="hi").
+//
+// If wxUSE_UNICODE is 0, all strings are encoded in the encoding given to Load
+// (default is UTF-8).
+class wxXmlNode
+{
+public:
+ wxXmlNode(wxXmlNode *parent = NULL,
+ wxXmlNodeType type = 0,
+ const wxString& name = wxPyEmptyString,
+ const wxString& content = wxPyEmptyString,
+ wxXmlProperty *props = NULL,
+ wxXmlNode *next = NULL);
+ ~wxXmlNode();
+
+
+ // user-friendly creation:
+ %name(wxXmlNodeEasy)wxXmlNode(wxXmlNodeType type, const wxString& name,
+ const wxString& content = wxPyEmptyString);
+
+ void AddChild(wxXmlNode *child);
+ void InsertChild(wxXmlNode *child, wxXmlNode *before_node);
+ bool RemoveChild(wxXmlNode *child);
+ void AddProperty(wxXmlProperty *prop);
+ %name(AddPropertyName)void AddProperty(const wxString& name, const wxString& value);
+ bool DeleteProperty(const wxString& name);
+
+ // access methods:
+ wxXmlNodeType GetType() const;
+ wxString GetName() const;
+ wxString GetContent() const;
+
+ wxXmlNode *GetParent() const;
+ wxXmlNode *GetNext() const;
+ wxXmlNode *GetChildren() const;
+
+ wxXmlProperty *GetProperties() const;
+ wxString GetPropVal(const wxString& propName,
+ const wxString& defaultVal) const;
+ bool HasProp(const wxString& propName) const;
+
+ void SetType(wxXmlNodeType type);
+ void SetName(const wxString& name);
+ void SetContent(const wxString& con);
+
+ void SetParent(wxXmlNode *parent);
+ void SetNext(wxXmlNode *next);
+ void SetChildren(wxXmlNode *child);
+
+ void SetProperties(wxXmlProperty *prop);
+};
+
+
+
+// This class holds XML data/document as parsed by XML parser.
+class wxXmlDocument : public wxObject
+{
+public:
+ wxXmlDocument(const wxString& filename,
+ const wxString& encoding = wxPyUTF8String);
+ %name(wxXmlDocumentFromStream)wxXmlDocument(wxInputStream& stream,
+ const wxString& encoding = wxPyUTF8String);
+ %name(wxEmptyXmlDocument)wxXmlDocument();
+
+ ~wxXmlDocument();
+
+
+ // Parses .xml file and loads data. Returns TRUE on success, FALSE
+ // otherwise.
+ bool Load(const wxString& filename,
+ const wxString& encoding = wxPyUTF8String);
+ %name(LoadFromStream)bool Load(wxInputStream& stream,
+ const wxString& encoding = wxPyUTF8String);
+
+ // Saves document as .xml file.
+ bool Save(const wxString& filename) const;
+ %name(SaveToStream)bool Save(wxOutputStream& stream) const;
+
+ bool IsOk() const;
+
+ // Returns root node of the document.
+ wxXmlNode *GetRoot() const;
+
+ // Returns version of document (may be empty).
+ wxString GetVersion() const;
+
+ // Returns encoding of document (may be empty).
+ // Note: this is the encoding original file was saved in, *not* the
+ // encoding of in-memory representation!
+ wxString GetFileEncoding() const;
+
+ // Write-access methods:
+ void SetRoot(wxXmlNode *node);
+ void SetVersion(const wxString& version);
+ void SetFileEncoding(const wxString& encoding);
+
+ %addmethods {
+ // Returns encoding of in-memory representation of the document (same
+ // as passed to Load or ctor, defaults to UTF-8). NB: this is
+ // meaningless in Unicode build where data are stored as wchar_t*
+ wxString GetEncoding() {
+ #if wxUSE_UNICODE
+ return wxPyEmptyString;
+ #else
+ return self->GetEncoding();
+ #endif
+ }
+ void SetEncoding(const wxString& enc) {
+ #if wxUSE_UNICODE
+ // do nothing
+ #else
+ self->SetEncoding(enc);
+ #endif
+ }
+ }
+};
+
+
+//----------------------------------------------------------------------
+// And now for wxXmlResourceHandler...
+
+
+
+%{ // C++ version of Python aware wxXmlResourceHandler, for the pure virtual
+ // callbacks, as well as to make some protected things public so they can
+ // be wrapped.
+class wxPyXmlResourceHandler : public wxXmlResourceHandler {
+public:
+ wxPyXmlResourceHandler() : wxXmlResourceHandler() {}
+ //~wxPyXmlResourceHandler();
+
+ // Base class virtuals
+
+ DEC_PYCALLBACK_OBJECT__pure(DoCreateResource);
+ DEC_PYCALLBACK_BOOL_NODE_pure(CanHandle);
+
+
+ // accessors for protected members
+
+ wxXmlResource* GetResource() { return m_resource; }
+ wxXmlNode* GetNode() { return m_node; }
+ wxString GetClass() { return m_class; }
+ wxObject* GetParent() { return m_parent; }
+ wxObject* GetInstance() { return m_instance; }
+ wxWindow* GetParentAsWindow() { return m_parentAsWindow; }
+ wxWindow* GetInstanceAsWindow() { return m_instanceAsWindow; }
+
+
+ // turn some protected methods into public via delegation
+
+ bool IsOfClass(wxXmlNode *node, const wxString& classname)
+ { return wxXmlResourceHandler::IsOfClass(node, classname); }
+
+ wxString GetNodeContent(wxXmlNode *node)
+ { return wxXmlResourceHandler::GetNodeContent(node); }
+
+ bool HasParam(const wxString& param)
+ { return wxXmlResourceHandler::HasParam(param); }
+
+ wxXmlNode *GetParamNode(const wxString& param)
+ { return wxXmlResourceHandler::GetParamNode(param); }
+
+ wxString GetParamValue(const wxString& param)
+ { return wxXmlResourceHandler::GetParamValue(param); }
+
+ void AddStyle(const wxString& name, int value)
+ { wxXmlResourceHandler::AddStyle(name, value); }
+
+ void AddWindowStyles()
+ { wxXmlResourceHandler::AddWindowStyles(); }
+
+ int GetStyle(const wxString& param = wxT("style"), int defaults = 0)
+ { return wxXmlResourceHandler::GetStyle(param, defaults); }
+
+ wxString GetText(const wxString& param, bool translate = TRUE)
+ { return wxXmlResourceHandler::GetText(param, translate); }
+
+ int GetID()
+ { return wxXmlResourceHandler::GetID(); }
+
+ wxString GetName()
+ { return wxXmlResourceHandler::GetName(); }
+
+ bool GetBool(const wxString& param, bool defaultv = FALSE)
+ { return wxXmlResourceHandler::GetBool(param, defaultv); }
+
+ long GetLong( const wxString& param, long defaultv = 0 )
+ { return wxXmlResourceHandler::GetLong(param, defaultv); }
+
+ wxColour GetColour(const wxString& param)
+ { return wxXmlResourceHandler::GetColour(param); }
+
+ wxSize GetSize(const wxString& param = wxT("size"))
+ { return wxXmlResourceHandler::GetSize(param); }
+
+ wxPoint GetPosition(const wxString& param = wxT("pos"))
+ { return wxXmlResourceHandler::GetPosition(param); }
+
+ wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0)
+ { return wxXmlResourceHandler::GetDimension(param, defaultv); }
+
+ wxBitmap GetBitmap(const wxString& param = wxT("bitmap"),
+ const wxArtClient& defaultArtClient = wxART_OTHER,
+ wxSize size = wxDefaultSize)
+ { return wxXmlResourceHandler::GetBitmap(param, defaultArtClient, size); }
+
+ wxIcon GetIcon(const wxString& param = wxT("icon"),
+ const wxArtClient& defaultArtClient = wxART_OTHER,
+ wxSize size = wxDefaultSize)
+ { return wxXmlResourceHandler::GetIcon(param, defaultArtClient, size); }
+
+ wxFont GetFont(const wxString& param = wxT("font"))
+ { return wxXmlResourceHandler::GetFont(param); }
+
+ void SetupWindow(wxWindow *wnd)
+ { wxXmlResourceHandler::SetupWindow(wnd); }
+
+ void CreateChildren(wxObject *parent, bool this_hnd_only = FALSE)
+ { wxXmlResourceHandler::CreateChildren(parent, this_hnd_only); }
+
+ void CreateChildrenPrivately(wxObject *parent, wxXmlNode *rootnode = NULL)
+ { wxXmlResourceHandler::CreateChildrenPrivately(parent, rootnode); }
+
+ wxObject *CreateResFromNode(wxXmlNode *node,
+ wxObject *parent, wxObject *instance = NULL)
+ { return wxXmlResourceHandler::CreateResFromNode(node, parent, instance); }
+
+ wxFileSystem& GetCurFileSystem()
+ { return wxXmlResourceHandler::GetCurFileSystem(); }
+
+
+ PYPRIVATE;
+};
+
+IMP_PYCALLBACK_OBJECT__pure(wxPyXmlResourceHandler, wxXmlResourceHandler, DoCreateResource);
+IMP_PYCALLBACK_BOOL_NODE_pure(wxPyXmlResourceHandler, wxXmlResourceHandler, CanHandle);
+
+%}
+
+
+//----------------------------------------------------------------------
+// Now the version that will be SWIGged.
+
+
+%name(wxXmlResourceHandler) class wxPyXmlResourceHandler : public wxObject {
+public:
+ wxPyXmlResourceHandler() : wxXmlResourceHandler() {}
+ //~wxPyXmlResourceHandler();
+
+ void _setCallbackInfo(PyObject* self, PyObject* _class);
+ %pragma(python) addtomethod = "__init__:self._setCallbackInfo(self, wxXmlResourceHandler)"
+
+
+
+ // Creates an object (menu, dialog, control, ...) from an XML node.
+ // Should check for validity.
+ // parent is a higher-level object (usually window, dialog or panel)
+ // that is often neccessary to create the resource.
+ // If instance is non-NULL it should not create a new instance via 'new' but
+ // should rather use this one, and call its Create method.
+ wxObject *CreateResource(wxXmlNode *node, wxObject *parent,
+ wxObject *instance);
+
+ // Sets the parent resource.
+ void SetParentResource(wxXmlResource *res);
+
+
+ wxXmlResource* GetResource() { return m_resource; }
+ wxXmlNode* GetNode() { return m_node; }
+ wxString GetClass() { return m_class; }
+ wxObject* GetParent() { return m_parent; }
+ wxObject* GetInstance() { return m_instance; }
+ wxWindow* GetParentAsWindow() { return m_parentAsWindow; }
+ wxWindow* GetInstanceAsWindow() { return m_instanceAsWindow; }
+
+
+ // Returns true if the node has a property class equal to classname,
+ // e.g. <object class="wxDialog">.
+ bool IsOfClass(wxXmlNode *node, const wxString& classname);
+
+ // Gets node content from wxXML_ENTITY_NODE
+ // The problem is, <tag>content<tag> is represented as
+ // wxXML_ENTITY_NODE name="tag", content=""
+ // |-- wxXML_TEXT_NODE or
+ // wxXML_CDATA_SECTION_NODE name="" content="content"
+ wxString GetNodeContent(wxXmlNode *node);
+
+ // Check to see if a parameter exists.
+ bool HasParam(const wxString& param);
+
+ // Finds the node or returns NULL.
+ wxXmlNode *GetParamNode(const wxString& param);
+
+ // Finds the parameter value or returns the empty string.
+ wxString GetParamValue(const wxString& param);
+
+ // Add a style flag (e.g. wxMB_DOCKABLE) to the list of flags
+ // understood by this handler.
+ void AddStyle(const wxString& name, int value);
+
+ // Add styles common to all wxWindow-derived classes.
+ void AddWindowStyles();
+
+ // Gets style flags from text in form "flag | flag2| flag3 |..."
+ // Only understads flags added with AddStyle
+ int GetStyle(const wxString& param = wxPyStyleString, int defaults = 0);
+
+ // Gets text from param and does some conversions:
+ // - replaces \n, \r, \t by respective chars (according to C syntax)
+ // - replaces _ by & and __ by _ (needed for _File => &File because of XML)
+ // - calls wxGetTranslations (unless disabled in wxXmlResource)
+ wxString GetText(const wxString& param, bool translate = TRUE);
+
+ // Returns the XRCID.
+ int GetID();
+
+ // Returns the resource name.
+ wxString GetName();
+
+ // Gets a bool flag (1, t, yes, on, true are TRUE, everything else is FALSE).
+ bool GetBool(const wxString& param, bool defaultv = FALSE);
+
+ // Gets the integer value from the parameter.
+ long GetLong( const wxString& param, long defaultv = 0 );
+
+ // Gets colour in HTML syntax (#RRGGBB).
+ wxColour GetColour(const wxString& param);
+
+ // Gets the size (may be in dialog units).
+ wxSize GetSize(const wxString& param = wxPySizeString);
+
+ // Gets the position (may be in dialog units).
+ wxPoint GetPosition(const wxString& param = wxPyPosString);
+
+ // Gets a dimension (may be in dialog units).
+ wxCoord GetDimension(const wxString& param, wxCoord defaultv = 0);
+
+ // Gets a bitmap.
+ wxBitmap GetBitmap(const wxString& param = wxPyBitmapString,
+ const wxArtClient& defaultArtClient = wxART_OTHER,
+ wxSize size = wxDefaultSize);
+
+ // Gets an icon.
+ wxIcon GetIcon(const wxString& param = wxPyIconString,
+ const wxArtClient& defaultArtClient = wxART_OTHER,
+ wxSize size = wxDefaultSize);
+
+ // Gets a font.
+ wxFont GetFont(const wxString& param = wxPyFontString);
+
+ // Sets common window options.
+ void SetupWindow(wxWindow *wnd);
+
+ // Creates children.
+ void CreateChildren(wxObject *parent, bool this_hnd_only = FALSE);
+
+ // Helper function.
+ void CreateChildrenPrivately(wxObject *parent, wxXmlNode *rootnode = NULL);
+
+ // Creates a resource from a node.
+ wxObject *CreateResFromNode(wxXmlNode *node,
+ wxObject *parent, wxObject *instance = NULL);
+
+ // helper
+ wxFileSystem& GetCurFileSystem();
+};
+
+
+//----------------------------------------------------------------------
+//----------------------------------------------------------------------
+
+%init %{