#include "wx/image.h"
 #endif
 
+#include "wx/os2/dc.h"
 #include "wx/os2/private.h"
 
 #include "wx/xpmdecod.h"
     if (tocopy.m_pBitmapMask)
         m_pBitmapMask = new wxMask(*tocopy.m_pBitmapMask);
 
-    // TODO: how to copy an HBITMAP?
-    m_hBitmap       = tocopy.m_hBitmap;
+    m_hBitmap = wxCopyBmp(tocopy.m_hBitmap);
 }
 
 void wxBitmapRefData::Free()
 // wxBitmap creation
 // ----------------------------------------------------------------------------
 
-wxObjectRefData* wxBitmap::CreateRefData() const
-{
-    return new wxBitmapRefData;
-}
-
-wxObjectRefData* wxBitmap::CloneRefData(const wxObjectRefData* data) const
+wxGDIRefData* wxBitmap::CloneGDIRefData(const wxGDIRefData* data) const
 {
     return new wxBitmapRefData(*wx_static_cast(const wxBitmapRefData *, data));
 }
 
 wxBitmap::wxBitmap(
   const void*                       pData
-, long                              lType
+, wxBitmapType                      lType
 , int                               nWidth
 , int                               nHeight
 , int                               nDepth
 
 wxBitmap::wxBitmap(
   int                               nId
-, long                              lType
+, wxBitmapType                      lType
 )
 {
     Init();
     LoadFile( nId
-             ,(int)lType
+             ,lType
             );
     SetId(nId);
 } // end of wxBitmap::wxBitmap
     return Ok();
 } // end of wxBitmap::Create
 
-bool wxBitmap::LoadFile(const wxString& filename, long type)
+bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
 {
     UnRef();
 
 
 bool wxBitmap::LoadFile(
   int                               nId
-, long                              lType
+, wxBitmapType                      lType
 )
 {
     UnRef();
 
 bool wxBitmap::Create(
   const void*                       pData
-, long                              lType
+, wxBitmapType                      lType
 , int                               nWidth
 , int                               nHeight
 , int                               nDepth
 
 bool wxBitmap::SaveFile(
   const wxString&                   rFilename
-, int                               lType
+, wxBitmapType                      lType
 , const wxPalette*                  pPalette
 )
 {
     //
     // May already be selected into a PS
     //
-    if ((pDC = GetSelectedInto()) != NULL)
+    pDC = GetSelectedInto();
+    const wxPMDCImpl *impl; 
+    if (pDC != NULL &&
+        (impl = wxDynamicCast( pDC->GetImpl(), wxPMDCImpl )) != NULL)
     {
-        hPSMem = pDC->GetHPS();
+        hPSMem = impl->GetHPS();
     }
     else
     {
 
 wxMask::wxMask(const wxMask& tocopy)
 {
-    // TODO: how to copy a WXHBITMAP?
-    m_hMaskBitmap = tocopy.m_hMaskBitmap;
+    m_hMaskBitmap = wxCopyBmp(tocopy.m_hMaskBitmap);
 } // end of wxMask::wxMask
 
 // Construct a mask from a bitmap and a colour indicating
 
 bool wxBitmapHandler::Create( wxGDIImage* pImage,
                               const void* pData,
-                              long        WXUNUSED(lFlags),
+                              wxBitmapType lType,
                               int         nWidth,
                               int         nHeight,
                               int         nDepth)
 
     return(pBitmap ? Create( pBitmap
                             ,pData
+                            ,lType
                             ,nWidth
                             ,nHeight
                             ,nDepth
 bool wxBitmapHandler::Load(
   wxGDIImage*                       pImage
 , int                               nId
-, long                              lFlags
+, wxBitmapType                      lFlags
 , int                               nWidth
 , int                               nHeight
 )
 }
 
 bool wxBitmapHandler::Save(
-  wxGDIImage*                       pImage
+  const wxGDIImage*                 pImage
 , const wxString&                   rName
-, int                               lType
-)
+, wxBitmapType                      lType
+) const
 {
     wxBitmap*                       pBitmap = wxDynamicCast( pImage
                                                             ,wxBitmap
 bool wxBitmapHandler::Create(
   wxBitmap*                         WXUNUSED(pBitmap)
 , const void*                       WXUNUSED(pData)
-, long                              WXUNUSED(lType)
+, wxBitmapType                      WXUNUSED(lType)
 , int                               WXUNUSED(nWidth)
 , int                               WXUNUSED(nHeight)
 , int                               WXUNUSED(nDepth)
 bool wxBitmapHandler::LoadFile(
   wxBitmap*                         WXUNUSED(pBitmap)
 , int                               WXUNUSED(nId)
-, long                              WXUNUSED(lType)
+, wxBitmapType                      WXUNUSED(lType)
 , int                               WXUNUSED(nDesiredWidth)
 , int                               WXUNUSED(nDesiredHeight)
 )
 bool wxBitmapHandler::LoadFile(
   wxBitmap*                         WXUNUSED(pBitmap)
 , const wxString&                   WXUNUSED(rName)
-, long                              WXUNUSED(lType)
+, wxBitmapType                      WXUNUSED(lType)
 , int                               WXUNUSED(nDesiredWidth)
 , int                               WXUNUSED(nDesiredHeight)
 )
 bool wxBitmapHandler::SaveFile(
   wxBitmap*                         WXUNUSED(pBitmap)
 , const wxString&                   WXUNUSED(rName)
-, int                               WXUNUSED(nType)
+, wxBitmapType                      WXUNUSED(nType)
 , const wxPalette*                  WXUNUSED(pPalette)
-)
+) const
 {
     return false;
 }
     return hBmpInvMask;
 } // end of WxWinGdi_InvertMask
 
-HBITMAP wxFlipBmp( HBITMAP hBmp, int nWidth, int nHeight )
+HBITMAP wxCopyBmp( HBITMAP hBmp, bool flip, int nWidth, int nHeight )
 {
-    wxCHECK_MSG( hBmp, 0, _T("invalid bitmap in wxFlipBmp") );
+    wxCHECK_MSG( hBmp, 0, _T("invalid bitmap in wxCopyBmp") );
 
     //
     // Get width/height from the bitmap if not given
                                     {nWidth, 0},
                                     {0,      0},
                                     {nWidth, nHeight} };
-
+    if (!flip)
+    {
+        vPoint[0].y = 0;
+        vPoint[1].y = nHeight;
+    }
     memset(&vBmih, '\0', 16);
     vBmih.cbFix     = 16;
     vBmih.cx        = nWidth;