IMPLEMENT_DYNAMIC_CLASS(wxMenuBar,wxWindow)
+wxMenuBar::wxMenuBar( long style )
+{
+ m_needParent = FALSE; // hmmm
+
+ PreCreation( (wxWindow *) NULL, -1, wxDefaultPosition, wxDefaultSize, 0, "menu" );
+
+ m_menus.DeleteContents( TRUE );
+
+ m_menubar = gtk_menu_bar_new();
+
+ if (style & wxMB_DOCKABLE)
+ {
+ m_widget = gtk_handle_box_new();
+ gtk_container_add( GTK_CONTAINER(m_widget), GTK_WIDGET(m_menubar) );
+ gtk_widget_show( GTK_WIDGET(m_menubar) );
+ }
+ else
+ {
+ m_widget = GTK_WIDGET(m_menubar);
+ }
+
+ PostCreation();
+
+ Show( TRUE );
+}
+
wxMenuBar::wxMenuBar()
{
m_needParent = FALSE; // hmmm
m_menubar = gtk_menu_bar_new();
- m_widget = GTK_WIDGET(m_menubar);
+ m_widget = GTK_WIDGET(m_menubar);
PostCreation();
return m_invokingWindow;
}
+// Update a menu and all submenus recursively.
+// source is the object that has the update event handlers
+// defined for it. If NULL, the menu or associated window
+// will be used.
+void wxMenu::UpdateUI(wxEvtHandler* source)
+{
+ if (!source && GetInvokingWindow())
+ source = GetInvokingWindow()->GetEventHandler();
+ if (!source)
+ source = GetEventHandler();
+ if (!source)
+ source = this;
+
+ wxNode* node = GetItems().First();
+ while (node)
+ {
+ wxMenuItem* item = (wxMenuItem*) node->Data();
+ if ( !item->IsSeparator() )
+ {
+ wxWindowID id = item->GetId();
+ wxUpdateUIEvent event(id);
+ event.SetEventObject( source );
+
+ if (source->ProcessEvent(event))
+ {
+ if (event.GetSetText())
+ SetLabel(id, event.GetText());
+ if (event.GetSetChecked())
+ Check(id, event.GetChecked());
+ if (event.GetSetEnabled())
+ Enable(id, event.GetEnabled());
+ }
+
+ if (item->GetSubMenu())
+ item->GetSubMenu()->UpdateUI(source);
+ }
+ node = node->Next();
+ }
+}
+