#endif
#ifdef __WXMSW__
- #include "windows.h"
+ #include "wx/msw/private.h"
#endif
// ----------------------------------------------------------------------------
// remember all windows we're going to (temporarily) disable
m_winDisabled = new wxWindowList;
+#ifdef __WXMSW__
+#ifdef __WIN32__
+ // and the top level window too
+ HWND hwndFG = ::GetForegroundWindow();
+ m_winTop = hwndFG ? wxFindWinFromHandle((WXHWND)hwndFG) : (wxWindow *)NULL;
+#else
+ HWND hwndFG = ::GetTopWindow();
+ m_winTop = hwndFG ? wxFindWinFromHandle((WXHWND)hwndFG) : (wxWindow *)NULL;
+#endif
+#endif // MSW
+
wxWindowList::Node *node;
for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
{
}
delete m_winDisabled;
+
+#ifdef __WXMSW__
+#ifdef __WIN32__
+ if ( m_winTop )
+ {
+ if ( !::SetForegroundWindow(GetHwndOf(m_winTop)) )
+ {
+ wxLogLastError("SetForegroundWindow");
+ }
+ }
+#else
+ if ( m_winTop )
+ {
+ // 16-bit SetForegroundWindow() replacement
+ RECT reWin;
+ GetWindowRect(m_winTop, &reWin);
+ SetWindowPos (m_winTop, HWND_TOP,
+ reWin.left, reWin.top,
+ reWin.right - reWin.left, reWin.bottom,
+ SWP_SHOWWINDOW);
+ }
+#endif
+#endif // MSW
}
// Yield to other apps/messages and disable user input to all windows except
{
wxInputStream& is = *process->GetInputStream();
wxTextInputStream tis(is);
- while ( !is.Eof() )
+ while ( !is.Eof() && is.IsOk() )
{
wxString line = tis.ReadLine();
if ( is.LastError() )