}
-inline bool wxTextInputStream::EatEOL(const wxChar &c)
+bool wxTextInputStream::EatEOL(const wxChar &c)
{
- if (c == wxT('\n')) return TRUE; // eat on UNIX
+ if (c == wxT('\n')) return TRUE; // eat on UNIX
- if (c == wxT('\r')) // eat on both Mac and DOS
+ if (c == wxT('\r')) // eat on both Mac and DOS
{
- if (!m_input) return TRUE;
- wxChar c2 = m_input.GetC();
+ if (!m_input) return TRUE;
+ wxChar c2 = m_input.GetC();
- if (c2 != wxT('\n')) m_input.Ungetch( c2 ); // Don't eat on Mac
- return TRUE;
+ if (c2 != wxT('\n')) m_input.Ungetch( c2 ); // Don't eat on Mac
+ return TRUE;
}
- return FALSE;
+ return FALSE;
}
void wxTextInputStream::SkipIfEndOfLine( wxChar c )
double wxTextInputStream::ReadDouble()
{
- /* I only implemented a simple float parser */
- // VZ: what about using strtod()?? (TODO)
+ /* I only implemented a simple float parser
+ * VZ: what about using strtod()?? (TODO)
+ */
+
double f;
- int sign;
+ int theSign;
+
+ if (!m_input)
+ return 0;
- if (!m_input) return 0;
int c = NextNonSeparators();
if (c==(wxChar)0) return 0;
if (! (c == wxT('.') || c == wxT(',') || c == wxT('-') || c == wxT('+') || isdigit(c)) )
{
m_input.Ungetch(c);
- return 0.0;
+ return 0;
}
if (c == wxT('-'))
{
- sign = -1;
+ theSign = -1;
c = m_input.GetC();
} else
if (c == wxT('+'))
{
- sign = 1;
+ theSign = 1;
c = m_input.GetC();
}
else
{
- sign = 1;
+ theSign = 1;
}
while (isdigit(c))
m_input.Ungetch(c);
}
- f *= sign;
-
+ f *= theSign;
return f;
}
while ( !m_input.Eof() )
{
c = m_input.GetC();
+
if ( !m_input )
break;
if ( !c )
return word;
+ word += c;
+
while ( !m_input.Eof() )
{
+ c = m_input.GetC();
+
+ if (!m_input)
+ break;
+
if (m_separators.Contains(c))
break;
break;
word += c;
-
- c = m_input.GetC();
- if (!m_input)
- break;
}
return word;
return *this;
}
-wxTextInputStream& wxTextInputStream::operator>>(wxChar& c)
+wxTextInputStream& wxTextInputStream::operator>>(char& c)
{
if (!m_input)
{
- c = (wxChar) 0;
+ c = 0;
return *this;
}
c = m_input.GetC();
- if (EatEOL(c)) c=wxT('\n');
+ if (EatEOL(c))
+ c = '\n';
+
return *this;
}
return *this;
}
-wxTextOutputStream& wxTextOutputStream::operator<<(wxChar c)
+wxTextOutputStream& wxTextOutputStream::operator<<(char c)
{
- WriteString( wxString(c) );
+ // these strange manipulations are needed in Unicode mode
+ char buf[2];
+ buf[0] = c;
+ buf[1] = 0;
+
+ WriteString( wxString(buf) );
return *this;
}