void CreateLayout();
wxFrameLayout* GetLayout();
void SetLayout( wxFrameLayout* pLayout );
- void SetToolUpdates( bool doToolUpdates = TRUE );
+ void SetToolUpdates( bool doToolUpdates = true );
// hooks for specific frame-views
int GetActiveViewNo();
wxFrameView* GetActiveView();
- wxNode* GetActiveViewNode();
+ wxObjectList::compatibility_iterator GetActiveViewNode();
wxFrameView* GetView( int viewNo );