- // eat on both Mac and DOS
-
- wxChar c2 = m_input->GetC();
- if (!m_input) return;
-
- if (c2 == _T('\n'))
- {
- // eat on DOS
- return;
- }
- else
- {
- // Don't eat on Mac
- m_input->Ungetch( c2 );
- }
+ // actually read the next character
+ m_lastBytes[inlen] = m_input.GetC();
+
+ if(m_input.LastRead() <= 0)
+ return wxEOT;
+
+ switch ( m_conv->ToWChar(wbuf, WXSIZEOF(wbuf), m_lastBytes, inlen + 1) )
+ {
+ case 0:
+ // this is a bug in converter object as it should either fail
+ // or decode non-empty string to something non-empty
+ wxFAIL_MSG("ToWChar() can't return 0 for non-empty input");
+ break;
+
+ case wxCONV_FAILED:
+ // the buffer probably doesn't contain enough bytes to decode
+ // as a complete character, try with more bytes
+ break;
+
+ default:
+ // if we couldn't decode a single character during the last
+ // loop iteration we shouldn't be able to decode 2 or more of
+ // them with an extra single byte, something fishy is going on
+ wxFAIL_MSG("unexpected decoding result");
+ // fall through nevertheless and return at least something
+
+ case 1:
+ // we finally decoded a character
+ return wbuf[0];
+ }