#endif
#ifdef __WXMAC__
-#ifdef __DARWIN__
-#include <Carbon/Carbon.h>
-#else
-#include <ATSUnicode.h>
-#include <TextCommon.h>
-#include <TextEncodingConverter.h>
-#endif
- #include "wx/fontutil.h"
- #include "wx/mac/private.h" // includes mac headers
+ #include "wx/mac/corefoundation/cfstring.h"
+ #include <CoreFoundation/CFStringEncodingExt.h>
wxUint16 gMacEncodings[wxFONTENCODING_MACMAX-wxFONTENCODING_MACMIN+1][128] ;
bool gMacEncodingsInited[wxFONTENCODING_MACMAX-wxFONTENCODING_MACMIN+1] ;
int i = enc-wxFONTENCODING_MACMIN ;
if ( gMacEncodingsInited[i] == false )
{
- TECObjectRef converter ;
- TextEncodingBase code = wxMacGetSystemEncFromFontEnc( enc ) ;
- TextEncodingBase unicode = CreateTextEncoding(kTextEncodingUnicodeDefault,0,kUnicode16BitFormat) ;
- OSStatus status = TECCreateConverter(&converter,code,unicode);
- char s[2] ;
- s[1] = 0 ;
- ByteCount byteInLen, byteOutLen ;
+ // create
+ CFStringEncoding cfencoding = wxMacGetSystemEncFromFontEnc( enc ) ;
+ if( !CFStringIsEncodingAvailable( cfencoding ) )
+ return NULL;
+
+ memset( gMacEncodings[i] , 0 , 128 * 2 );
+ char s[2] = { 0 , 0 };
+ CFRange firstchar = CFRangeMake( 0, 1 );
for( unsigned char c = 255 ; c >= 128 ; --c )
{
s[0] = c ;
- status = TECConvertText(converter, (ConstTextPtr) &s , 1, &byteInLen,
- (TextPtr) &gMacEncodings[i][c-128] , 2, &byteOutLen);
+ wxCFStringRef cfref( CFStringCreateWithCStringNoCopy( NULL, s, cfencoding , kCFAllocatorNull ) );
+ CFStringGetCharacters( cfref, firstchar, (UniChar*) &gMacEncodings[i][c-128] );
}
- status = TECDisposeConverter(converter);
gMacEncodingsInited[i]=true;
}
return gMacEncodings[i] ;
#define NUM_OF_PLATFORMS 4 /*must conform to enum wxPLATFORM_XXXX !!!*/
#define ENC_PER_PLATFORM 3
- // max no. of encodings for one language used on one platform
- // Anybody thinks 5 is not enough? ;-)
-
- // It is too much. Using maximum of everything at the current moment to not
- // make the library larger than necessary. Make larger only if necessary - MR
+ // max no. of encodings for one language used on one platform.
+ // Using maximum of everything at the current moment to not make the
+ // library larger than necessary. Make larger only if necessary - MR
static const wxFontEncoding
EquivalentEncodings[][NUM_OF_PLATFORMS][ENC_PER_PLATFORM+1] = {