/////////////////////////////////////////////////////////////////////////////
-// Name: button.h
+// Name: wx/msw/button.h
// Purpose: wxButton class
// Author: Julian Smart
// Modified by:
#ifndef _WX_BUTTON_H_
#define _WX_BUTTON_H_
-#ifdef __GNUG__
-#pragma interface "button.h"
-#endif
-
-#include "wx/control.h"
-
-WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
-
// ----------------------------------------------------------------------------
// Pushbutton
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxButton : public wxControl
+class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
-DECLARE_DYNAMIC_CLASS(wxButton)
-
public:
- wxButton() { }
- wxButton(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
+ wxButton() { m_imageData = NULL; }
+ wxButton(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr)
{
+ m_imageData = NULL;
+
Create(parent, id, label, pos, size, style, validator, name);
}
- bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
virtual ~wxButton();
- virtual void SetDefault();
+ virtual wxWindow *SetDefault();
- static wxSize GetDefaultSize();
+ // overridden base class methods
+ virtual void SetLabel(const wxString& label);
+ virtual bool SetBackgroundColour(const wxColour &colour);
+ virtual bool SetForegroundColour(const wxColour &colour);
// implementation from now on
virtual void Command(wxCommandEvent& event);
- virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWCommand(WXUINT param, WXWORD id);
-#ifdef __WIN32__
- // coloured buttons support
- virtual bool SetBackgroundColour(const wxColour &colour);
- virtual bool SetForegroundColour(const wxColour &colour);
-
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
+
+ // returns true if the platform should explicitly apply a theme border
+ virtual bool CanApplyThemeBorder() const { return false; }
private:
void MakeOwnerDrawn();
-#endif // __WIN32__
protected:
- // send a notification event, return TRUE if processed
+ // send a notification event, return true if processed
bool SendClickEvent();
+ // default button handling
+ void SetTmpDefault();
+ void UnsetTmpDefault();
+
+ // set or unset BS_DEFPUSHBUTTON style
+ static void SetDefaultStyle(wxButton *btn, bool on);
+
+ // usually overridden base class virtuals
virtual wxSize DoGetBestSize() const;
+
+ virtual bool DoGetAuthNeeded() const;
+ virtual void DoSetAuthNeeded(bool show);
+ virtual wxBitmap DoGetBitmap(State which) const;
+ virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
+ virtual wxSize DoGetBitmapMargins() const;
+ virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
+ virtual void DoSetBitmapPosition(wxDirection dir);
+
+ // Increases the passed in size if necessary to account for the
+ // button image, if any
+ void AdjustForBitmapSize(wxSize& size) const;
+
+ class wxButtonImageData *m_imageData;
+
+ // true if the UAC symbol is shown
+ bool m_authNeeded;
+
+private:
+ wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxButton);
};
-#endif
- // _WX_BUTTON_H_
+#endif // _WX_BUTTON_H_