// Purpose: interface of wxGenericDirCtrl
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+enum
+{
+ // Only allow directory viewing/selection, no files
+ wxDIRCTRL_DIR_ONLY = 0x0010,
+ // When setting the default path, select the first file in the directory
+ wxDIRCTRL_SELECT_FIRST = 0x0020,
+ // Use 3D borders on internal controls
+ wxDIRCTRL_3D_INTERNAL = 0x0080,
+ // Editable labels
+ wxDIRCTRL_EDIT_LABELS = 0x0100,
+ // Allow multiple selection
+ wxDIRCTRL_MULTIPLE = 0x0200
+};
+
+
/**
@class wxGenericDirCtrl
directory.
@style{wxDIRCTRL_EDIT_LABELS}
Allow the folder and file labels to be editable.
+ @style{wxDIRCTRL_MULTIPLE}
+ Allows multiple files and folders to be selected.
@endStyleTable
- @library{wxbase}
+ @library{wxcore}
@category{ctrl}
- @appearance{genericdirctrl.png}
+ @appearance{genericdirctrl}
+ @event{EVT_DIRCTRL_CHANGED(id, func)}
+ Selected directory has changed.
+ Processes a @c wxEVT_COMMAND_DIRCTRL_CHANGED event type.
+ Notice that this event is generated even for the changes done by the
+ program itself and not only those done by the user.
+ @since 2.9.5
*/
class wxGenericDirCtrl : public wxControl
{
*/
virtual wxString GetFilePath() const;
+ /**
+ Fills the array @a paths with the currently selected filepaths.
+
+ This function doesn't count a directory as a selection.
+ */
+ virtual void GetFilePaths(wxArrayString& paths) const;
+
/**
Returns the filter string.
*/
*/
virtual wxString GetPath() const;
+ /**
+ Gets the path corresponding to the given tree control item.
+
+ @since 2.9.5
+ */
+ wxString GetPath(wxTreeItemId itemId) const;
+
+ /**
+ Fills the array @a paths with the selected directories and filenames.
+ */
+ virtual void GetPaths(wxArrayString& paths) const;
+
/**
Returns the root id for the tree control.
*/
control. If @false, they will not be displayed.
*/
virtual void ShowHidden(bool show);
+
+ /**
+ Selects the given item.
+
+ In multiple selection controls, can be also used to deselect a
+ currently selected item if the value of @a select is false.
+ Existing selections are not changed. Only visible items can be
+ (de)selected, otherwise use ExpandPath().
+ */
+ virtual void SelectPath(const wxString& path, bool select = true);
+
+ /**
+ Selects only the specified paths, clearing any previous selection.
+
+ Only supported when wxDIRCTRL_MULTIPLE is set.
+ */
+ virtual void SelectPaths(const wxArrayString& paths);
+
+ /**
+ Removes the selection from all currently selected items.
+ */
+ virtual void UnselectAll();
};
+
+
+class wxDirFilterListCtrl: public wxChoice
+{
+public:
+ wxDirFilterListCtrl();
+ wxDirFilterListCtrl(wxGenericDirCtrl* parent, const wxWindowID id = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0);
+ bool Create(wxGenericDirCtrl* parent, const wxWindowID id = wxID_ANY,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0);
+
+ virtual ~wxDirFilterListCtrl() {}
+
+ void Init();
+
+ //// Operations
+ void FillFilterList(const wxString& filter, int defaultFilter);
+};