/**
Returns @true if the directory with this name exists.
+
+ Notice that this function tests the directory part of this object,
+ i.e. the string returned by GetPath(), and not the full path returned
+ by GetFullPath().
+
+ @see FileExists(), Exists()
*/
bool DirExists() const;
/**
Returns @true if the directory with name @a dir exists.
+
+ @see FileExists(), Exists()
*/
static bool DirExists(const wxString& dir);
static wxFileName DirName(const wxString& dir,
wxPathFormat format = wxPATH_NATIVE);
+ /**
+ Calls the static overload of this function with the full path of this
+ object.
+
+ @since 2.9.4
+ */
+ bool Exists() const;
+
+ /**
+ Returns @true if either a file or a directory or something else with
+ this name exists in the file system.
+
+ This method is equivalent to @code FileExists() || DirExists() @endcode
+ under most systems but under Unix it also returns true if the file
+ identifies a special file system object such as a device, a socket or a
+ FIFO.
+
+ @since 2.9.4
+
+ @see FileExists(), DirExists()
+ */
+ static bool Exists(const wxString& path);
+
/**
Returns @true if the file with this name exists.
- @see DirExists()
+ @see DirExists(), Exists()
*/
bool FileExists() const;
/**
Returns @true if the file with name @a file exists.
- @see DirExists()
+ @see DirExists(), Exists()
*/
static bool FileExists(const wxString& file);