// Limit the size if sizeMax != wxDefaultSize
- if ( size.x > sizeMax.x && sizeMax.x != -1 )
+ if ( size.x > sizeMax.x && sizeMax.x != wxDefaultCoord )
size.x = sizeMax.x;
- if ( size.y > sizeMax.y && sizeMax.y != -1 )
+ if ( size.y > sizeMax.y && sizeMax.y != wxDefaultCoord )
size.y = sizeMax.y;
return size;
// Limit the size if sizeMax != wxDefaultSize
- if ( size.x > sizeMax.x && sizeMax.x != -1 )
+ if ( size.x > sizeMax.x && sizeMax.x != wxDefaultCoord )
size.x = sizeMax.x;
- if ( size.y > sizeMax.y && sizeMax.y != -1 )
+ if ( size.y > sizeMax.y && sizeMax.y != wxDefaultCoord )
size.y = sizeMax.y;
return size;
}
wxPoint child_pos( pt );
- wxSize child_size( wxSize( size.x, height) );
+ wxSize child_size( size.x, height );
if (item->GetFlag() & (wxEXPAND | wxSHAPED))
child_size.x = m_size.x;
}
wxPoint child_pos( pt );
- wxSize child_size( wxSize(width, size.y) );
+ wxSize child_size( width, size.y );
if (item->GetFlag() & (wxEXPAND | wxSHAPED))
child_size.y = m_size.y;