-\section{wxWindows Hello World sample}\label{helloworld}
+\section{wxWidgets Hello World sample}\label{helloworld}
As many people have requested a mini-sample to be published here
so that some quick judgment concerning syntax
-and basic principles can be made, you can now look at wxWindows'
+and basic principles can be made, you can now look at wxWidgets'
"Hello World":
-You have to include wxWindows' header files, of course. This can
+You have to include wxWidgets' header files, of course. This can
be done on a file by file basis (such as \#include "wx/window.h")
or using one global include (\#include "wx/wx.h"). This is
also useful on platforms which support precompiled headers such
//
// file name: hworld.cpp
//
-// purpose: wxWindows "Hello world"
+// purpose: wxWidgets "Hello world"
//
// For compilers that support precompilation, includes "wx/wx.h".
END_EVENT_TABLE()
\end{verbatim}
-As in all programs there must be a "main" function. Under wxWindows main is implemented
+As in all programs there must be a "main" function. Under wxWidgets main is implemented
using this macro, which creates an application instance and starts the program.
\begin{verbatim}
SetMenuBar( menuBar );
CreateStatusBar();
- SetStatusText( "Welcome to wxWindows!" );
+ SetStatusText( "Welcome to wxWidgets!" );
}
\end{verbatim}
\begin{verbatim}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- wxMessageBox( "This is a wxWindows' Hello world sample",
+ wxMessageBox( "This is a wxWidgets' Hello world sample",
"About Hello World", wxOK | wxICON_INFORMATION );
}
\end{verbatim}