A class for performing various debugging and memory tracing
operations. Full functionality (such as printing out objects
-currently allocated) is only present in a debugging build of wxWindows,
+currently allocated) is only present in a debugging build of wxWidgets,
i.e. if the \_\_WXDEBUG\_\_ symbol is defined. wxDebugContext
and related functions and macros can be compiled out by setting
wxUSE\_DEBUG\_CONTEXT to 0 is setup.h
<wx/memory.h>
+\wxheading{Library}
+
+\helpref{wxBase}{librarieslist}
+
\wxheading{See also}
\overview{Overview}{wxdebugcontextoverview}