// Copyright: (C) 1999-1997, Guilhem Lavaux
// (C) 2000-1999, Guillermo Rodriguez Garcia
// RCS_ID: $Id$
-// License: see wxWindows license
+// License: see wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ==========================================================================
#if wxUSE_SOCKETS
#include "wx/app.h"
+#include "wx/apptrait.h"
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/intl.h"
#include "wx/event.h"
-#if wxUSE_GUI
- #include "wx/gdicmn.h" // for wxPendingDelete
-#endif // wxUSE_GUI
-
#include "wx/sckaddr.h"
#include "wx/socket.h"
// discard buffer
#define MAX_DISCARD_SIZE (10 * 1024)
-// what to do within waits
-#if wxUSE_GUI
- #define PROCESS_EVENTS() wxYield()
-#else
- #define PROCESS_EVENTS()
-#endif
+// what to do within waits: we have 2 cases: from the main thread itself we
+// have to call wxYield() to let the events (including the GUI events and the
+// low-level (not wxWindows) events from GSocket) be processed. From another
+// thread it is enough to just call wxThread::Yield() which will give away the
+// rest of our time slice: the explanation is that the events will be processed
+// by the main thread anyhow, without calling wxYield(), but we don't want to
+// eat the CPU time uselessly while sitting in the loop waiting for the data
+#if wxUSE_THREADS
+ #define PROCESS_EVENTS() \
+ { \
+ if ( wxThread::IsMain() ) \
+ wxYield(); \
+ else \
+ wxThread::Yield(); \
+ }
+#else // !wxUSE_THREADS
+ #define PROCESS_EVENTS() wxYield()
+#endif // wxUSE_THREADS/!wxUSE_THREADS
+
+#define wxTRACE_Socket _T("wxSocket")
// --------------------------------------------------------------------------
// wxWin macros
public:
wxSocketState() : wxObject() {}
+
+ DECLARE_NO_COPY_CLASS(wxSocketState)
};
// ==========================================================================
// wxSocketBase
// ==========================================================================
+// --------------------------------------------------------------------------
+// Initialization and shutdown
+// --------------------------------------------------------------------------
+
+// FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses
+// to m_countInit with a crit section
+size_t wxSocketBase::m_countInit = 0;
+
+bool wxSocketBase::IsInitialized()
+{
+ return m_countInit > 0;
+}
+
+bool wxSocketBase::Initialize()
+{
+ if ( !m_countInit++ )
+ {
+ if ( !GSocket_Init() )
+ {
+ m_countInit--;
+
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+}
+
+void wxSocketBase::Shutdown()
+{
+ // we should be initialized
+ wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") );
+ if ( !--m_countInit )
+ {
+ GSocket_Cleanup();
+ }
+}
+
// --------------------------------------------------------------------------
// Ctor and dtor
// --------------------------------------------------------------------------
m_cbk = NULL;
m_cdata = NULL;
#endif // WXWIN_COMPATIBILITY
+
+ if ( !IsInitialized() )
+ {
+ // this Initialize() will be undone by wxSocketModule::OnExit(), all the
+ // other calls to it should be matched by a call to Shutdown()
+ Initialize();
+ }
}
wxSocketBase::wxSocketBase()
{
// Just in case the app called Destroy() *and* then deleted
// the socket immediately: don't leave dangling pointers.
-#if wxUSE_GUI
- wxPendingDelete.DeleteObject(this);
-#endif
+ wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
+ if ( traits )
+ traits->RemoveFromPendingDelete(this);
// Shutdown and close the socket
if (!m_beingDeleted)
// Supress events from now on
Notify(FALSE);
-#if wxUSE_GUI
- if ( !wxPendingDelete.Member(this) )
- wxPendingDelete.Append(this);
-#else
- delete this;
-#endif
+ // schedule this object for deletion
+ wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
+ if ( traits )
+ {
+ // let the traits object decide what to do with us
+ traits->ScheduleForDestroy(this);
+ }
+ else // no app or no traits
+ {
+ // in wxBase we might have no app object at all, don't leak memory
+ delete this;
+ }
return TRUE;
}
{
bool more = TRUE;
- while (more)
+ while (more)
{
if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() )
break;
return FALSE;
peer = GSocket_GetPeer(m_socket);
+
+ // copying a null address would just trigger an assert anyway
+
+ if (!peer)
+ return FALSE;
+
addr_man.SetAddress(peer);
GAddress_destroy(peer);
void wxSocketBase::RestoreState()
{
- wxNode *node;
+ wxList::compatibility_iterator node;
wxSocketState *state;
- node = m_states.Last();
+ node = m_states.GetLast();
if (!node)
return;
- state = (wxSocketState *)node->Data();
+ state = (wxSocketState *)node->GetData();
m_flags = state->m_flags;
m_notify = state->m_notify;
m_cdata = state->m_cdata;
#endif // WXWIN_COMPATIBILITY
- delete node;
+ m_states.Erase(node);
delete state;
}
// decoupled from wx_socket_callback and thus they suffer from a variety
// of problems. Avoid them where possible and use events instead.
-static void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket),
- GSocketEvent notification,
- char *cdata)
+extern "C"
+void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket),
+ GSocketEvent notification,
+ char *cdata)
{
wxSocketBase *sckobj = (wxSocketBase *)cdata;
// ==========================================================================
-// wxSocketServer
+// wxSocketServer
// ==========================================================================
// --------------------------------------------------------------------------
wxSocketFlags flags)
: wxSocketBase(flags, wxSOCKET_SERVER)
{
- // Create the socket
- m_socket = GSocket_new();
+ wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") );
- if (!m_socket)
- return;
+ m_socket = GSocket_new();
- // Setup the socket as server
- GSocket_SetLocal(m_socket, addr_man.GetAddress());
- if (GSocket_SetServer(m_socket) != GSOCK_NOERROR)
- {
- GSocket_destroy(m_socket);
- m_socket = NULL;
- return;
- }
+ if (!m_socket)
+ {
+ wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") );
+ return;
+ }
- GSocket_SetTimeout(m_socket, m_timeout * 1000);
- GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
- GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
- wx_socket_callback, (char *)this);
+ // Setup the socket as server
+
+ GSocket_SetLocal(m_socket, addr_man.GetAddress());
+ if (GSocket_SetServer(m_socket) != GSOCK_NOERROR)
+ {
+ GSocket_destroy(m_socket);
+ m_socket = NULL;
+ wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") );
+ return;
+ }
+
+ GSocket_SetTimeout(m_socket, m_timeout * 1000);
+ GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
+ GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
+ wx_socket_callback, (char *)this);
}
// --------------------------------------------------------------------------
sock->SetFlags(m_flags);
if (!AcceptWith(*sock, wait))
- return NULL;
+ {
+ sock->Destroy();
+ sock = NULL;
+ }
return sock;
}
return (*this);
}
-// ==========================================================================
-// wxSocketEvent
-// ==========================================================================
-
-wxSocketEvent::wxSocketEvent(int id) : wxEvent(id)
-{
- SetEventType( (wxEventType)wxEVT_SOCKET );
-}
-
-void wxSocketEvent::CopyObject(wxObject& object_dest) const
-{
- wxSocketEvent *event = (wxSocketEvent *)&object_dest;
-
- wxEvent::CopyObject(object_dest);
-
- event->m_event = m_event;
- event->m_clientData = m_clientData;
-}
-
// ==========================================================================
// wxSocketModule
// ==========================================================================
-class WXDLLEXPORT wxSocketModule : public wxModule
+class wxSocketModule : public wxModule
{
- DECLARE_DYNAMIC_CLASS(wxSocketModule)
-
public:
- bool OnInit() { return GSocket_Init(); }
- void OnExit() { GSocket_Cleanup(); }
+ virtual bool OnInit()
+ {
+ // wxSocketBase will call GSocket_Init() itself when/if needed
+ return TRUE;
+ }
+
+ virtual void OnExit()
+ {
+ if ( wxSocketBase::IsInitialized() )
+ wxSocketBase::Shutdown();
+ }
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxSocketModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule)
#endif
// wxUSE_SOCKETS
+
+// vi:sts=4:sw=4:et