wxFont m_titlebarFont;
+ // the checked and unchecked bitmaps for DrawCheckItem()
+ wxBitmap m_bmpCheckBitmaps[IndicatorStatus_Max];
+
+ // the bitmaps returned by GetIndicator()
+ wxBitmap m_bmpIndicators[IndicatorType_Max]
+ [IndicatorState_Max]
+ [IndicatorStatus_Max];
+
// titlebar icons:
wxBitmap m_bmpFrameButtons[FrameButton_Max];
};
static const char **
- bmpIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
+ xpmIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] =
{
// checkboxes first
{
}
};
+static const char **xpmChecked[IndicatorStatus_Max] =
+{
+ checked_item_xpm,
+ unchecked_item_xpm
+};
+
// ============================================================================
// implementation
// ============================================================================
case TITLEBAR_ACTIVE: return wxColour(GetSysColor(COLOR_ACTIVECAPTION));
case TITLEBAR_TEXT: return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT));
case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT));
-
+
case DESKTOP: return wxColour(0x808000);
#else // !__WXMSW__
// use the standard Windows colours elsewhere
}
else // use default bitmap
{
- bmp = wxBitmap(flags & wxCONTROL_CHECKED ? checked_item_xpm
- : unchecked_item_xpm);
+ IndicatorStatus i = flags & wxCONTROL_CHECKED
+ ? IndicatorStatus_Checked
+ : IndicatorStatus_Unchecked;
+
+ if ( !m_bmpCheckBitmaps[i].Ok() )
+ {
+ m_bmpCheckBitmaps[i] = wxBitmap(xpmChecked[i]);
+ }
+
+ bmp = m_bmpCheckBitmaps[i];
}
dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1,
? IndicatorStatus_Checked
: IndicatorStatus_Unchecked;
- const char **xpm = bmpIndicators[indType][indState][indStatus];
- if (xpm)
+ wxBitmap bmp = m_bmpIndicators[indType][indState][indStatus];
+ if ( !bmp.Ok() )
{
- wxBitmap bmp(xpm);
- return bmp;
+ const char **xpm = xpmIndicators[indType][indState][indStatus];
+ if ( xpm )
+ {
+ // create and cache it
+ bmp = wxBitmap(xpm);
+ m_bmpIndicators[indType][indState][indStatus] = bmp;
+ }
}
- else
- return wxNullBitmap;
+
+ return bmp;
}
void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc,
dc.SetFont(m_titlebarFont);
dc.SetTextForeground(col);
-
+
wxCoord textW;
dc.GetTextExtent(title, &textW, NULL);
if ( textW > r.width )
s << title[i];
}
s << wxT("...");
- dc.DrawLabel(s, wxNullBitmap, r,
+ dc.DrawLabel(s, wxNullBitmap, r,
wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
}
else
- dc.DrawLabel(title, wxNullBitmap, r,
+ dc.DrawLabel(title, wxNullBitmap, r,
wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
}
if ( event.ButtonDown() )
{
wxWindow *win = control->GetInputWindow();
+
if ( wxWindow::FindFocus() != control->GetInputWindow() )
{
win->SetFocus();
const wxPoint& pt) const
{
if ( statbar->HasFlag(wxST_SIZEGRIP) &&
- statbar->GetParent()->HasFlag(wxRESIZE_BORDER) )
+ statbar->GetParent()->HasFlag(wxRESIZE_BORDER) )
{
- wxSize sizeSbar = statbar->GetSize();
+ wxTopLevelWindow *
+ parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow);
+
+ wxCHECK_MSG( parentTLW, FALSE,
+ _T("the status bar should be a child of a TLW") );
- return (sizeSbar.x - pt.x) < (wxCoord)STATUSBAR_GRIP_SIZE &&
- (sizeSbar.y - pt.y) < (wxCoord)STATUSBAR_GRIP_SIZE;
+ // a maximized window can't be resized anyhow
+ if ( !parentTLW->IsMaximized() )
+ {
+ // VZ: I think that the standard Windows behaviour is to only
+ // show the resizing cursor when the mouse is on top of the
+ // grip itself but apparently different Windows versions behave
+ // differently (?) and it seems a better UI to allow resizing
+ // the status bar even when the mouse is above the grip
+ wxSize sizeSbar = statbar->GetSize();
+
+ int diff = sizeSbar.x - pt.x;
+ return diff >= 0 && diff < (wxCoord)STATUSBAR_GRIP_SIZE;
+ }
}
return FALSE;
{
if ( event.LeftDClick() )
{
- wxTopLevelWindow *tlw =
+ wxTopLevelWindow *tlw =
wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
long hit = tlw->HitTest(event.GetPosition());
if ( hit == wxHT_TOPLEVEL_TITLEBAR )
{
- tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
- tlw->IsMaximized() ?
- wxTOPLEVEL_BUTTON_RESTORE :
- wxTOPLEVEL_BUTTON_MAXIMIZE);
+ tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+ tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE
+ : wxTOPLEVEL_BUTTON_MAXIMIZE);
return TRUE;
}
}