#if defined(__WIN32__) && defined(BS_BITMAP)
else if (style1 == SS_BITMAP)
{
win = new wxStaticBitmap;
// Help! this doesn't correspond with the wxWin implementation.
#if defined(__WIN32__) && defined(BS_BITMAP)
else if (style1 == SS_BITMAP)
{
win = new wxStaticBitmap;
// Help! this doesn't correspond with the wxWin implementation.